[09:47:34] plastiqe: or like steam machine and not +hp
[09:47:45] QuantumT: and is a water creature presumably?
[09:47:59] QuantumT: if it's like steam machine you buff it's hp obv
[09:48:01] plastiqe: I dunno, just spitballin
[09:48:20] QuantumT: hmm
[09:48:42] plastiqe: the power/toughness could be bassed on pillar differential
[09:48:48] QuantumT: or you make it dependent on how many pillars they opponent has
[09:49:17] xn0ize: ;o
[09:49:19] QuantumT: like gain 3-x, where x is the number of pillars your opponent has
[09:49:50] xn0ize: that's bit wierd
[09:50:12] QuantumT: your's works too plastiqe
[09:50:53] QuantumT: it's stats are x|x+1 where x is your pillars minus your opponents
[09:51:15] plastiqe: k, then also an activated growth abilty based on pillars?
[09:51:24] QuantumT: though my concern there is you run a pillar heavy deck just to buff him more
[09:51:31] QuantumT: nah one or the other i think
[09:51:50] plastiqe: I like the 3-x style better
[09:52:12] QuantumT: both because you can't really fit both on a card and it would be too strong
[09:52:31] QuantumT: does it have to be an activated ability necessarily?
[09:52:46] QuantumT: could it just trigger at end of turn possibly?
[09:52:56] plastiqe: how would you word it if the ability was gain up to +3/+3 but only if you had at least 3 more pillars then the opponent?
[09:53:07] plastiqe: activated cause it should be a duo element
[09:53:11] plastiqe: earth + water
[09:53:28] QuantumT: what's the up to part
[09:53:42] QuantumT: tell me how much you gain for different quanta numbers
[09:53:58] plastiqe: cause like if you had 6 pillars and they had five pillars you only get +1 +1
[09:54:13] plastiqe: but if you have 12 pillars and they have 2 pillars you get max +3 +3
[09:54:15] QuantumT: k
[09:54:26] QuantumT: so you gain the difference
[09:54:28] QuantumT: up to 3
[09:54:32] plastiqe: yes
[09:54:48] plastiqe: not so OP against a pillarless that way I think
[09:54:54] QuantumT: let me pull up the card creator
[09:54:59] plastiqe: but synergy with eq/trident
[09:55:07] QuantumT: i think a limit is good
[09:55:19] QuantumT: 3 is probably right
[09:55:38] QuantumT: that way it's bigger than growth but only if you keep their pillars down
[09:55:49] plastiqe: yes exact
[09:56:05] plastiqe: probably start it really small like forest spirit
[09:56:15] plastiqe: Mud Golem?
[09:56:44] QuantumT: sure but i'm just trying to see what fits for now
[09:56:53] QuantumT: so i can see how to word it
[09:57:11] QuantumT: i also like the harpy card
[09:57:32] plastiqe: yeah once vrt makes the art it's guaranteed lol
[09:58:35] QuantumT: Ability : Gain +x|+x, where x is how many more pillars you have than your opponent. Max of 3.
[09:59:33] QuantumT: that fits on the card
[10:00:01] zyz1: lol anyone wanna hear some abilities i came up with
[10:00:26] plastiqe: sounds good