After upping my entropy collection, I've played a little bit. Here's what I made:
Hover over cards for details, click for permalink
6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6tu 6tu 6tu 6tu 6tu 6tu 6u3 6u3 6u3 6u3 6u4 6u4 6u4 6u4 6u4 6u4 6u6 6u6 6ve 6ve 80i 80i 8pu
The deck is really cool: if you can, just fractal micro abomination and its game over. If you can't, then just mutate them
![Tongue :P](https://elementscommunity.org/forum/Smileys/solosmileys/tongue.gif)
![](http://imageplay.net/img/m7Gbd123826/mutation.png)
(
http://imageplay.net/)
(that is the best mutation I got evah!)
Now, the main strenghts and weaknesses:
Weaknesses:
- The deck has no control at all;
- It can easilly be outrushed;
- Rarely, it has low quanta production.
Strenghts:
- It is not prone to bad draws;
- Mutation really powers up the creatures (^^above) ;
- It is not prone to CC (all micro abominations have 4 HP, and mutations can have even more).
It is very simple; just mutate those micros and even fractal them if you can
![Wink ;)](https://elementscommunity.org/forum/Smileys/solosmileys/wink.gif)