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Offline PineappleTopic starter

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Blood Element. https://elementscommunity.org/forum/index.php?topic=19571.msg248735#msg248735
« on: January 16, 2011, 02:03:59 am »
New element. Please don't flame with sarcasm. I'm serious. No really, this thread topic is serious!

Concept: Cards drain HP to play or to remain in play.
Problems: You start with 100 HP at the start of the game. HP is easily accessible through other elements.
Solution: Make cards cost random quanta and HP.

NAME: Blood Pillar
COST: 0
TYPE: Permanent
TEXT: Lower Max HP by 2. Heal 1 HPs per turn.

NAME: Blood Tower
COST: 0
TYPE: Permanent
TEXT: Lower Max HP by 1. Heal 1 HPs per turn.

NAME: Blood Shield
COST: 6
TYPE: Permanent
TEXT: Shield: Drain up to 30 HPs. Absorb 30 HP if destroyed.

NAME: Blood Shield
Cost: 7
TYPE: Permanent
TEXT: Shield: Drain up to 30 HPs. Absorb 20 HP if destroyed.

NAME: Blood Striker
COST: 5
TYPE: Creature
ATK|HP: 3|3
TEXT: Absorb 2 HPs per turn.

NAME: Blood Assassin
COST: 5
TYPE: Creature
ATK|HP: 4|4
TEXT: Absorb 3 HPs per turn.

NAME: Bloody Dragon
COST: 10
TYPE: Creature
ATK|HP: 8|4
TEXT: Absorb 4 HPs per turn.

NAME: Hemato Dragon
COST: 12
TYPE: Creature
ATK|HP: 10|5
TEXT: Absorb 5 HPs per turn.

NAME: Bloody Nymph
COST: 8
TYPE: Creature
ATK|HP: 5|5
TEXT: Heal: Gain 20 HPs. Absorb 15 HPs per turn.

NAME: Scarlet Nymph
COST: 8
ATK|HP: 7|2
TEXT: Heal: Gain 20 HPs. Absorb 16 HPs per turn.

I'm not finished yet...
As I said, I'm serious. Should I try to add these into the usual Card Idea forums as Other cards in a series?

Offline Jordan

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Re: Blood Element. https://elementscommunity.org/forum/index.php?topic=19571.msg248737#msg248737
« Reply #1 on: January 16, 2011, 02:06:02 am »
Alot of op cards there blood players gonna find it hard to out heal the drain. :P
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Offline TimerClock14

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Re: Blood Element. https://elementscommunity.org/forum/index.php?topic=19571.msg248739#msg248739
« Reply #2 on: January 16, 2011, 02:06:49 am »
I'm in full support of adding a new element, the only problem I see is a mass glob of chaos ensuing during the balancing process. Other than that, looks solid.
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Offline icecoldbro

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Re: Blood Element. https://elementscommunity.org/forum/index.php?topic=19571.msg248740#msg248740
« Reply #3 on: January 16, 2011, 02:07:41 am »
Nymph is way past OP, does 20 damge a turn and heals 25 wtf? and uped version even more, thats like saying uhh i win if i get 8 quanta
Has been explained to me now, still i dont know the game allows for example things like SoD, make this element OP

Offline Jordan

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Re: Blood Element. https://elementscommunity.org/forum/index.php?topic=19571.msg248742#msg248742
« Reply #4 on: January 16, 2011, 02:10:47 am »
Also, there will need to be a second element added too and as blood reminds me of the dk's on wow it should be unholy or frost :D:D:D
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Offline PineappleTopic starter

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Re: Blood Element. https://elementscommunity.org/forum/index.php?topic=19571.msg248745#msg248745
« Reply #5 on: January 16, 2011, 02:13:51 am »
Alot of op cards there blood players gonna find it hard to out heal the drain. :P
Nymph is way past OP, does 20 damge a turn and heals 25 wtf? and uped version even more, thats like saying uhh i win if i get 8 quanta
Um...if you're playing the creature, "absorb" makes you lose that much HP every turn.
You guys DO know that, right?

Offline godofdeath500

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Re: Blood Element. https://elementscommunity.org/forum/index.php?topic=19571.msg248749#msg248749
« Reply #6 on: January 16, 2011, 02:15:29 am »
Also, there will need to be a second element added too and as blood reminds me of the dk's on wow it should be unholy or frost :D:D:D
Unholy implies  :darkness, and frost implies  :water:(

However, I too am in full support of a new element. Only concern is as Timer said. And what it should be named...
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Offline Jordan

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Re: Blood Element. https://elementscommunity.org/forum/index.php?topic=19571.msg248754#msg248754
« Reply #7 on: January 16, 2011, 02:24:11 am »
Also, there will need to be a second element added too and as blood reminds me of the dk's on wow it should be unholy or frost :D:D:D
Unholy implies  :darkness, and frost implies  :water:(

However, I too am in full support of a new element. Only concern is as Timer said. And what it should be named...
Well as much as I agree with the frost one unholy and dark are not the same things. :P
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Offline XYTWO

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Re: Blood Element. https://elementscommunity.org/forum/index.php?topic=19571.msg248770#msg248770
« Reply #8 on: January 16, 2011, 03:08:09 am »
Also, there will need to be a second element added too and as blood reminds me of the dk's on wow it should be unholy or frost :D:D:D
Unholy implies  :darkness, and frost implies  :water:(

However, I too am in full support of a new element. Only concern is as Timer said. And what it should be named...
Well as much as I agree with the frost one unholy and dark are not the same things. :P
In the game, light is associated with religion and holiness. One would think that unholiness and darkness would be linked.

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Re: Blood Element. https://elementscommunity.org/forum/index.php?topic=19571.msg248772#msg248772
« Reply #9 on: January 16, 2011, 03:09:13 am »
Holy light is a light card, unholy is the opposite of holy, and light is the opposite of darkness.

I am against adding a new element. Not only the element will have to be balanced, but you will need to change quantum pillars, novas, immolation, black hole, discord...just a lot of cards.
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Re: Blood Element. https://elementscommunity.org/forum/index.php?topic=19571.msg248775#msg248775
« Reply #10 on: January 16, 2011, 03:14:50 am »
Somebody suggested a blood element a long time ago... they called it the ultimate synergizing element.

Anyway, new elements aren't gonna be added. There is no need for them, since the current ones encompass everything.

Offline PineappleTopic starter

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Re: Blood Element. https://elementscommunity.org/forum/index.php?topic=19571.msg248778#msg248778
« Reply #11 on: January 16, 2011, 03:19:08 am »
Holy light is a light card, unholy is the opposite of holy, and light is the opposite of darkness.

I am against adding a new element. Not only the element will have to be balanced, but you will need to change quantum pillars, novas, immolation, black hole, discord...just a lot of cards.
You obviously have not read the thread ^^ the inclusion of the element in the thread wouldn't change any of those cards currently in the game

Somebody suggested a blood element a long time ago... they called it the ultimate synergizing element.

Anyway, new elements aren't gonna be added. There is no need for them, since the current ones encompass everything.
But...what about finally giving other some cards for once? If no one likes a new element, these can all double as other cards with a few minor name changes.

 

blarg: