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Totem | Stone Totem https://elementscommunity.org/forum/index.php?topic=19564.msg248655#msg248655
« on: January 16, 2011, 12:29:16 am »
NAME:
Totem
ELEMENT:
Earth
COST:
:earth
TYPE:
Creature
ATK|HP:
1 | 1
TEXT:
Each Totem played after the initial Totem is played upon the initial Totem.
NAME:
Stone Totem
ELEMENT:
Earth
COST:
:earth
TYPE:
Creature
ATK|HP:
1 | 2
TEXT:
Every Stone Totem played after the initial Stone Totem is played upon the initial Stone Totem.
ART:
Thalas
IDEA:
funerallaughter
NOTES:
Passive Skill: Stack - totems are played on top of each other. When stacked, totems have a cumulative attack, but not defense. Instead, like any other stack of things, only the top totem's, the last one played, defense is taken into consideration. When the top totem is killed, its attack is also taken away from the stack and the next totem's defense is the new defense.
SERIES:
n/a


Offline ZephyrPhantom

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Re: Totem | Stone Totem https://elementscommunity.org/forum/index.php?topic=19564.msg248662#msg248662
« Reply #1 on: January 16, 2011, 12:40:26 am »
So each totem would be like a pillar that gives 1 damage?  Interesting, I like it and it seems balanced, but the upgraded doesn't seem to be sufficiently buffed. Maybe lower cost to 2  :earth  for upped?

rohlfo

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Re: Totem | Stone Totem https://elementscommunity.org/forum/index.php?topic=19564.msg248673#msg248673
« Reply #2 on: January 16, 2011, 12:52:32 am »
If you poison the 'Totem' (where there's say 3 on there) does it only poison the top one? So as when it dies the poison is not transferred? Think that's correct, just checking
I personally think there's a potential argument for both to have costs reduced to 2. The best it can be is either a 6|1 or a 6|2 creature with a few lives (loosing 1 attack with each life). At least that's my understanding of it, like it though  :)

wizelsnarf

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Re: Totem | Stone Totem https://elementscommunity.org/forum/index.php?topic=19564.msg248675#msg248675
« Reply #3 on: January 16, 2011, 12:55:05 am »
No they are not like pillars. They are creatures that can stack on the creature field.

This is a GREAT idea. Needs new art though.


Now for the many question that arise.

1. How does adrenaline work? Would it be based on the total attack or the attack of the parts?

2. How would poisons work? Would it kill the top totem and then the poison disappears?

3. How do we keep track of how many totems there are at a time if HP doesn't give us that info?

4. How would spells affect the stack? What if you played Plate armor on it? What if you played a firebolt/drain life/ice bolt on it? What about freeze, would they all freeze? How about blood basilisk?

5. Otyugh would work as normal, right?

6. How would you calculate the damage for Catapult/Trebuchet? Would it fling only the top totem? or all of them?


Probably more questions.

This card is a great idea but you really need to be clear on how to deal with a lot of new problems that arise with it.

Looking forward to your response.

Re: Totem | Stone Totem https://elementscommunity.org/forum/index.php?topic=19564.msg248692#msg248692
« Reply #4 on: January 16, 2011, 01:12:49 am »
So each totem would be like a pillar that gives 1 damage?  Interesting, I like it and it seems balanced, but the upgraded doesn't seem to be sufficiently buffed. Maybe lower cost to 2  :earth  for upped?
No they are not like pillars. They are creatures that can stack on the creature field.

This is a GREAT idea. Needs new art though.


Now for the many question that arise.

1. How does adrenaline work? Would it be based on the total attack or the attack of the parts?

2. How would poisons work? Would it kill the top totem and then the poison disappears?

3. How do we keep track of how many totems there are at a time if HP doesn't give us that info?

4. How would spells affect the stack? What if you played Plate armor on it? What if you played a firebolt/drain life/ice bolt on it? What about freeze, would they all freeze? How about blood basilisk?

5. Otyugh would work as normal, right?

6. How would you calculate the damage for Catapult/Trebuchet? Would it fling only the top totem? or all of them?


Probably more questions.

This card is a great idea but you really need to be clear on how to deal with a lot of new problems that arise with it.

Looking forward to your response.
If you poison the 'Totem' (where there's say 3 on there) does it only poison the top one? So as when it dies the poison is not transferred? Think that's correct, just checking
I personally think there's a potential argument for both to have costs reduced to 2. The best it can be is either a 6|1 or a 6|2 creature with a few lives (loosing 1 attack with each life). At least that's my understanding of it, like it though  :)
All right, to clear most things up, adrenaline, freeze, poison, catapult, buffs, and such affect the top most totem. So, say, play totem 1 then armor it then play another totem then its frozen. so, in the end, we see a frozen totem with 1 | 1 stats. if the top one is then shockwaved, we see an unfrozen totem with 1 | 6 stats. poison will kill poisoned totems underneath. for the sake of being consice, it became messier! if there is a poisoned totem somewhere underneath the stack, its countdown should tick off as well. it's a messy bugger isn't it? haha The number of totems will be characterized in the same way we know how many bone shields there are: a small counter in the bottom right hand corner. What I think will end up being a tad buggy would be when you stack more totems while turtle shield is up, but hey haha i think it's still a little strong against gravity pull and such though. it seems to require too many CC cards to take care of it?

actually, thing is, I kept the 3 :earth cost since you can overtake the creature limit with sufficient fractals.

Offline RagingAlien

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Re: Totem | Stone Totem https://elementscommunity.org/forum/index.php?topic=19564.msg248699#msg248699
« Reply #5 on: January 16, 2011, 01:17:23 am »
and perhaps countdown working as on a pillar? i like the idea. i really do.
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Re: Totem | Stone Totem https://elementscommunity.org/forum/index.php?topic=19564.msg248781#msg248781
« Reply #6 on: January 16, 2011, 03:24:39 am »
this is a great idea! though i don't think i saw this mentioned: how many can you stack?
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Re: Totem | Stone Totem https://elementscommunity.org/forum/index.php?topic=19564.msg248890#msg248890
« Reply #7 on: January 16, 2011, 06:43:34 am »
yup a counter like pillars

as of now, no limit really XP

Offline Thalas

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Re: Totem | Stone Totem https://elementscommunity.org/forum/index.php?topic=19564.msg248941#msg248941
« Reply #8 on: January 16, 2011, 10:09:52 am »
(http://imageplay.net/)
Art for a unupped totem

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Re: Totem | Stone Totem https://elementscommunity.org/forum/index.php?topic=19564.msg248943#msg248943
« Reply #9 on: January 16, 2011, 10:14:25 am »
LOL! Love the card art.

But totem is an already piled up structure.


You might want to refer a part of the totem, not the whole.
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Re: Totem | Stone Totem https://elementscommunity.org/forum/index.php?topic=19564.msg248950#msg248950
« Reply #10 on: January 16, 2011, 10:24:09 am »
Actually, this was what I had in mind: a part of a whole as seen with the whole, like a native american totem pole :D

You, dear Thalas, are amazing!! As if you needed to hear it from anyone else X3

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Re: Totem | Stone Totem https://elementscommunity.org/forum/index.php?topic=19564.msg248960#msg248960
« Reply #11 on: January 16, 2011, 10:42:22 am »
Funny, interesting new mechanic! Also, what would happen with

1) Chimera?
2) TU on a stacked totem?
3) Charged fire lance/ice bolt? More bolts would suggest destroying all the totem's layers..
4) Mutation?

 

blarg: