Unupped
Cost: 3
![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
+1draw +1card slot
Result: 4 damage + quanta gain = creaturecost
In comparison to lightning
Cost: 2
![Aether :aether](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/aether18x18.png)
vs 3
![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
Result: 5 damage (optional vs player) vs 4 damage (and quanta gain)
Upgraded
Cost: Store of 4
![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
+1draw +1card slot +1upgrade [~=1-2
![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
]
Result: 4 damage + quanta gain = creaturecost
In comparison to Lightning Bolt
Cost: 2
![Aether :aether](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/aether18x18.png)
vs ~2
![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
Result: 5 damage (optional vs player) vs 4 damage (and quanta gain)
I think the casting cost of Dark Quasar Portal needs to be increased by 1
![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
to be in line with standard upgrades. I also think that a fraction of the casting cos should be returned in each case. 1/2 sounds right.
This fits darkness very well and looks like a neat card.