I'm assuming you have never used Fractal on Ball Lightning. 25-45 damage (every turn with this card) with a duo that already has rush sync? I like the idea on it's own, but the problem is that if you have just enough for a Fractal and one of these, and you have a Ball Lightning on the field, that's at least 40 damage minimum and 90 damage at full potential unless the opponent has Mass CC ready, which is only available to two elements at the moment. The rest of the elements would be able to the reduce the damage with shields, but it would still be quite a strong combo.
No, you're assuming wrong. The power of fractaled balls are quite clear to me. As the power of fractal-anything. I had it in mono, duo, and even in a rainbow deck, in all aspects you could call it OP. What I was trying to say, is that you'll still need
to play out the doc to keep alive the balls, and
to actually fractal them, which means you'll put some towers/pendulums in the deck to gain both (and then some heal or bonds, for EM and such); and in comparsion, frogs too inflict 25-45 dmg every turn (5|3 for a lousy 2
), and they are even more hard to get rid of.
I'm thinking of a nerf for the upgraded, to +0|+1, and gaining +2regen for some benefit as an upgrade. Thus increasing the cost maybe to 5
or 6
? Would that balance things a bit?
-- Much thanks for the feedback by the way