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Nihilus

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Nosferatu - Immortal vampires deck https://elementscommunity.org/forum/index.php?topic=1706.msg15046#msg15046
« on: December 31, 2009, 04:57:42 am »
Please evaluate my idea:

My Mark is entropy.


It's needs a bit of time to heat, but when it's set up it's near unstopable.
For level 3 only one full equiped vampire is necessary, for level 5 it's require 2 or 3 full equipeds vampires, or you will deck out.
It's work's ok in top 50 and PVP.
But not for gods (deck out and quanta out problems)

Weak Points:
Super nova based - Only start to work on at least the third turn.
3 Darkness and 3 Life necessity for minor vampires and epinephrine respectively.
Setup dependance - needs to get two supernovas, one minor vampire, one epinephrine, and one quintessence to barrely works. I only cast it without momentun in very need moments.
- No pillars - that means limited quanta.
- Deckout problems.

Good Points:
Reasonable damage - 12 points per minor vampire per round.
Auto-Healing - 12 points per minor vampire per round.
Magic Immunity - Mirror shield, its your garantee that you will not take one round KO fire lance.
Near imbatible when you full setup your first vampire in the third turn.
creature control immunity

Dubious Points:
How to add more cards?
How to add pillars? Quantun or color based?
Arsenic is a filler, any best option of weapon?

Possible substituitions:
-minor vampires for vampire stilleto with flying weapon - Advantage on the darkness quanta usage, but disadvantage on card number usage, only viable with a big deck.
- deadly poison for any non used quanta low coust spell, like quicksand.




Celidion

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Re: Nosferatu - Immortal vampires deck https://elementscommunity.org/forum/index.php?topic=1706.msg15049#msg15049
« Reply #1 on: December 31, 2009, 05:09:24 am »
I like it, but mirror shield isn't a an absolute way to take firelance out of the equation. If the opponent has their own reflecting shield, it won't matter. But sine this is for AI3/AI5, it doesn't matter. Nice deck overall.

RedRevive

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Re: Nosferatu - Immortal vampires deck https://elementscommunity.org/forum/index.php?topic=1706.msg15051#msg15051
« Reply #2 on: December 31, 2009, 05:40:48 am »
I like it, but mirror shield isn't a an absolute way to take firelance out of the equation. If the opponent has their own reflecting shield, it won't matter. But sine this is for AI3/AI5, it doesn't matter. Nice deck overall.
I thought that with mirror shield you could target yourself with your fire lance to get around your opponent's shield...?

Offline jmizzle7

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Re: Nosferatu - Immortal vampires deck https://elementscommunity.org/forum/index.php?topic=1706.msg15068#msg15068
« Reply #3 on: December 31, 2009, 08:51:20 am »
I like it, but mirror shield isn't a an absolute way to take firelance out of the equation. If the opponent has their own reflecting shield, it won't matter. But sine this is for AI3/AI5, it doesn't matter. Nice deck overall.
I thought that with mirror shield you could target yourself with your fire lance to get around your opponent's shield...?
That's exactly what Celidion said.

Daxx

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Re: Nosferatu - Immortal vampires deck https://elementscommunity.org/forum/index.php?topic=1706.msg15084#msg15084
« Reply #4 on: December 31, 2009, 02:09:54 pm »
Personally I would test how well this works if you remove the Deadly Poisons, the Arsenic and the Sundial and replace with Quantum Towers. That should speed the deck up a bit.

RedRevive

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Re: Nosferatu - Immortal vampires deck https://elementscommunity.org/forum/index.php?topic=1706.msg15088#msg15088
« Reply #5 on: December 31, 2009, 02:28:48 pm »
Haha, sorry JM, I thought celi was saying that mirror shield (for the opponent) took your fire lances out of the equation? 




Also, it looks like he removed the lances anyways, so right.  It seems like relying completely on novas is a bad idea, since there are only 6 cards that you can draw.

When it works, great, but I agree with daxx for the addition of quantum towers.


Nihilus

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Re: Nosferatu - Immortal vampires deck https://elementscommunity.org/forum/index.php?topic=1706.msg15109#msg15109
« Reply #6 on: December 31, 2009, 06:16:44 pm »
I removed one minor vampire, the sundial, both deadly poison and explosion to put six quanta towers.

It working perfect on all levels, besides gods.
I will try a bigger deck using the same principle to fight gods later.

Celidion

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Re: Nosferatu - Immortal vampires deck https://elementscommunity.org/forum/index.php?topic=1706.msg15119#msg15119
« Reply #7 on: December 31, 2009, 07:31:42 pm »
What I meant was, the opponent can still 1hit firelance you if they have a reflective shield. By targeting themselves like you said.

Delreich

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Re: Nosferatu - Immortal vampires deck https://elementscommunity.org/forum/index.php?topic=1706.msg15161#msg15161
« Reply #8 on: December 31, 2009, 11:45:40 pm »
The deck in the OP only has one card that can be played before supernova, and that's one you'd rather not play at that point anyway. With some QTs, that shouldn't be an issue.
With only three vamps you don't need four of the other combo cards, do you? I'd drop one of the mirrors and put the fourth vamp back in.
You might want to try dropping the other mirror and the dial for explosions as well, though I'm not too sure about that move.

Nihilus

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Re: Nosferatu - Immortal vampires deck https://elementscommunity.org/forum/index.php?topic=1706.msg15165#msg15165
« Reply #9 on: January 01, 2010, 12:07:53 am »
 Delreich, yap, I noticed that.

To be true, i only need one or two vampires, I only put all four to improve my chances to get they early.
Im considerationing to get some hourglasses to speed it up.

Daxx

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Re: Nosferatu - Immortal vampires deck https://elementscommunity.org/forum/index.php?topic=1706.msg15189#msg15189
« Reply #10 on: January 01, 2010, 04:01:28 am »
If you don't need all four then cutting down should improve your consistency (that is, given a certain run of cards you are more likely to get the full combo earlier). It's not like you need spares, anyway, since Quintessence means your strategy can't be messed with. Further, what does this deck lose most against? If it's bad draws, then cutting down the number of cards should help with that too.

Hourglasses are worth experimenting with if you're not using Time for anything else.

PuppyChow

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Re: Nosferatu - Immortal vampires deck https://elementscommunity.org/forum/index.php?topic=1706.msg15213#msg15213
« Reply #11 on: January 01, 2010, 10:10:03 am »
If you don't need all four then cutting down should improve your consistency (that is, given a certain run of cards you are more likely to get the full combo earlier). It's not like you need spares, anyway, since Quintessence means your strategy can't be messed with. Further, what does this deck lose most against? If it's bad draws, then cutting down the number of cards should help with that too.

Hourglasses are worth experimenting with if you're not using Time for anything else.
The problem is the chances of getting one early, which this deck relies on, gets reduced with each card you take away. For instance, in my Gravity/Earth lockdown, I can only get 3 Pulvys out (2 flied). But I have four in the deck to improve the chance of having one on the draw.

 

blarg: