Let's put ourself's in air team position (Put's the imaginary hat on.) (Get's transformed into one of the air team members.) ......
... ok we have to fight... ----------------------------->
2 members
2 members
1 member
1 member
1 member
1 member
1 member
Auc quite a lot of CC elements. (Put's imaginary hat on.) (Get's transformed into self)
As you can see Air is facing elements that have quite a lot of CC (Do i really have to name them..) That might shift their stragety a bit.(I really don't have the mind to think what would having a lot of CC enemies change, so yeah someone alse can do that) ( if they want to of course) (Btw i lost my imaginary hat so I will have to do the thinking from our side of view
)
Now if i was a Air member what would i use against time??
We probably won't see Flying Weapon decks since we have RT. There's also a decent chance they'll avoid using expensive creatures like Dragons and FFQ because of RT. But that still leaves Wyrms and FFs as well as UGs. Plus we have to contend with all the Shockwaves and OEs. So my guess is they'll use a Wing Stall deck (with Poison maybe?) or a UG deck with lots of CC and maybe Wyrms/FFs. If they're really audacious, they might try something like a Fractal FF deck with Miracles and/or Hope.
Dragoon did a really brilliant job here, I can't beat that so i just gonna "quote" what he said.
Now there's a small problem, me and Dragoon both get to fight air, that might couse small problem's with deckbuilding. But I sure we will get around it somehow (Maybe using the fact that air is facing elements that have a lot of CC?)
I glad if I mantioned anything useful in this post.
P.S: Can someone tell me how to make hyberlinks?
P.S2: Sorry for the gramma mistake's... And spelling mistake's... And all the other stuff you guys will blame me for that I did wrong in this post.