ART: | ?? http://elementscommunity.org/forum/index.php/topic,13483.0.html
| IDEA: | moomoose
| NOTES: | this is for the "Another Epic 3 Card Design Challenge" competition. -and possibly for level 1 consideration afterward
This creature is a bit of a misnomer as a "starfish" as it is not a fish at all. It is an inter-dimensional energy being that can only survive in a high pressure environment, and in the world of elements the deep sea is the only suitable habitat. It gains its power from aether, but it owes its survival to water. As such, it serves the rulers of water, for without water, it would not be able to exist.
The sparks|ball lightnings are generated after the successful attack and will themselves subsequently attack and die. This has the side effect of preventing fractal sparks from being a strategy associated with this creature. Should an attack be unsuccessful, no spark|ball lightning will be generated.
The growth ability is susceptible to lobotomize, while the spark|ball lightening upon successful attack is not. This is similar to Devourers burrow being vulnerable but not their quanta absorption/conversion. This is due to the ability being innate, any contact this creature has with its trans-dimensional cilia (the whip like extensions) contacting matter in our dimension.
detailed cost analysis: unupped 3= 1 attack +3 (both stats grow) -2(2x cost duo ability) +1 (spark) upped 5= 2 attack +3 (both stats grow) -1(duo ability) +2 (ball lightning) -1 (upgrade)
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