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Grab it all. Speed-bow re-made. https://elementscommunity.org/forum/index.php?topic=13446.msg169382#msg169382
« on: October 02, 2010, 11:52:56 pm »
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6u2 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 6ve 713 77g 77g 77g 77g 77g 77g 7ae 7ae 7dm 7dm 7dm 7gm 7n0 745 7tb 80g 8pm


This deck is sickeningly fast, according to the results of what little testing I did. With the capability of a 4-5 turn win, it's no slacker. Basic idea is pretty simple. Stats coming soon.

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6u2 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 6ve 713 77g 77g 77g 77g 77g 77g 7ae 7ae 7dm 7dm 7dm 7jv 7qb 7qb 7tb 80g 8pm

« Last Edit: June 15, 2012, 06:23:11 am by willng3 »

Offline Amilir

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Re: Grab it all. Speed-bow re-made. https://elementscommunity.org/forum/index.php?topic=13446.msg169412#msg169412
« Reply #1 on: October 03, 2010, 01:04:19 am »
Took ya long enough.  My old version:
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6u1 6u1 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 71a 77g 77g 77g 77g 77g 77g 7ae 7ae 7ae 7ds 7ds 7gm 7jr 7n0 7n0 80g
My main conclusions were that it's better than a speed rainbow most of the time, but it fails badly an unacceptable percentage.  Oh, and at least change that flesh recluse for an abyss crawler.

Offline truddy02

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Re: Grab it all. Speed-bow re-made. https://elementscommunity.org/forum/index.php?topic=13446.msg169425#msg169425
« Reply #2 on: October 03, 2010, 01:27:18 am »
Looks like pendulum rainbows are becoming the next big thing.  The one suggestion I would make is to replace the precogs with something else.  You are going to want all your time quanta to evolve the graboids.  Using a precog early could leave later with a graboid that you cannot evolve later.  I would suggest something from  :gravity:air, or  :water since they are the only elements not used.

$$$man

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Re: Grab it all. Speed-bow re-made. https://elementscommunity.org/forum/index.php?topic=13446.msg169434#msg169434
« Reply #3 on: October 03, 2010, 01:52:32 am »
Took ya long enough.  My old version:
Code: [Select]
6u1 6u1 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 71a 77g 77g 77g 77g 77g 77g 7ae 7ae 7ae 7ds 7ds 7gm 7jr 7n0 7n0 80gMy main conclusions were that it's better than a speed rainbow most of the time, but it fails badly an unacceptable percentage.  Oh, and at least change that flesh recluse for an abyss crawler.
It is better then a speedbow, and the Un-acceptable percentage you speak of is GREATLY reduced by a sixth pendulum.
Looks like pendulum rainbows are becoming the next big thing.  The one suggestion I would make is to replace the precogs with something else.  You are going to want all your time quanta to evolve the graboids.  Using a precog early could leave later with a graboid that you cannot evolve later.  I would suggest something from  :gravity:air, or  :water since they are the only elements not used.
Usually I'm never low on :time but if it helps the quanta diversity then...
Code: [Select]
6u2 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 6ve 713 77g 77g 77g 77g 77g 77g 7ae 7ae 7dm 7dm 7dm 7gm 7n0 745 7tb 80g

Offline Amilir

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Re: Grab it all. Speed-bow re-made. https://elementscommunity.org/forum/index.php?topic=13446.msg169533#msg169533
« Reply #4 on: October 03, 2010, 06:23:29 am »
Been there, done that.  A sixth pendulum doesn't affect chances that much.  Do the math if you don't believe me. (http://stattrek.com/Tables/Hypergeometric.aspx)

No, it's not just the times you get no pendulums, it's the times this gets crippled by its design.  By and large, this won't preform remarkably different from a typical rainbow rush, but its tighter quanta generation means you're more likely to just fail.  No supernovas?  One supernova?  Early pest/discord?  By unacceptable I just mean that it fails more than something else.  Being better most of the time is perfectly adequate of course.

$$$man

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Re: Grab it all. Speed-bow re-made. https://elementscommunity.org/forum/index.php?topic=13446.msg169656#msg169656
« Reply #5 on: October 03, 2010, 02:27:22 pm »
Been there, done that.  A sixth pendulum doesn't affect chances that much.  Do the math if you don't believe me. (http://stattrek.com/Tables/Hypergeometric.aspx)

No, it's not just the times you get no pendulums, it's the times this gets crippled by its design.  By and large, this won't preform remarkably different from a typical rainbow rush, but its tighter quanta generation means you're more likely to just fail.  No supernovas?  One supernova?  Early pest/discord?  By unacceptable I just mean that it fails more than something else.  Being better most of the time is perfectly adequate of course.
Ah, I see what you mean, but there is really no way to fix that in this deck. And since it is better MOST of the time, I would say it's okay.

 

anything
blarg: