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Offline moomooseTopic starter

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Ethereal Forrest | Ethereal Forrest https://elementscommunity.org/forum/index.php?topic=11329.msg139311#msg139311
« on: August 15, 2010, 07:41:41 pm »
NAME:
Ethereal Forrest
ELEMENT:
Life
COST:
5 :life
TYPE:
Permanent
ATK|HP:
n/a
ABILITY:
:aether :aether :aether : Ethereal
Target creature becomes ethereal and ignores shield effects
NAME:
Ethereal Forrest
ELEMENT:
Life
COST:
5 :life
TYPE:
Permanent
ATK|HP:
n/a
ABILITY:
:aether :aether : Ethereal
Target creature becomes ethereal and ignores shield effects
ART:
AmberDust http://browse.deviantart.com/digitalart/paintings/?q=spirits&order=9&offset=288#/d11e34i
IDEA:
moomoose
NOTES:
Ethereal is like a gimp version of momentum, does not add +1|+1 because it is passing through the shield, not smashing through it

*UPDATE FROM LATEST POST IN THREAD:
revisiting this concept, what if instead it simply granted immaterial status for the unupped (kinda like an anubis as a permanent) and the upped version gives immaterial and ignore shield effects (but not +1|+1 as momentum would)?  the cost could be :aether :aether for unupped and :aether :aether :aether for the upped.  what do you guys think?
SERIES:
n/a

moose dont say moo.

918273645

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Re: Ethereal Forrest | Ethereal Forrest https://elementscommunity.org/forum/index.php?topic=11329.msg139313#msg139313
« Reply #1 on: August 15, 2010, 07:44:58 pm »
Will be overshadowed by Momentum.

Offline moomooseTopic starter

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Re: Ethereal Forrest | Ethereal Forrest https://elementscommunity.org/forum/index.php?topic=11329.msg139315#msg139315
« Reply #2 on: August 15, 2010, 07:48:32 pm »
difference being that this does not increase the damage of a frog with adren, and this card will add it to each creature that you want it to instead of hoping you get one to pop up into your hand so you can play it each time you get the creature you want to momentum.

could decrease the cost to easily make it more attractive, i would rather start at UP and balance than to start with OP and try to balance.
moose dont say moo.

Offline karis

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Re: Ethereal Forrest | Ethereal Forrest https://elementscommunity.org/forum/index.php?topic=11329.msg139323#msg139323
« Reply #3 on: August 15, 2010, 08:10:34 pm »
why don't you call it 'momentum' if it have same ability?

Offline moomooseTopic starter

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Re: Ethereal Forrest | Ethereal Forrest https://elementscommunity.org/forum/index.php?topic=11329.msg139324#msg139324
« Reply #4 on: August 15, 2010, 08:13:25 pm »
because momentum adds atk|hp and isnt aether based, and its hard to see how a forrest gives someone increased momentum in any way/shape/form

i feel like im in the kids in the hall movie- "its a pill that gives worms to ex girlfriends!" "riiight... " 
moose dont say moo.

Lordpants

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Re: Ethereal Forrest | Ethereal Forrest https://elementscommunity.org/forum/index.php?topic=11329.msg139605#msg139605
« Reply #5 on: August 16, 2010, 04:30:55 am »
I like this one, and maybe its skill should be 2 and 1, perhaps.. since Life creatures are pretty fragile (minus Cockatrice) Otherwise I love the concept of this card.

Offline moomooseTopic starter

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Re: Ethereal Forrest | Ethereal Forrest https://elementscommunity.org/forum/index.php?topic=11329.msg161389#msg161389
« Reply #6 on: September 19, 2010, 09:03:32 pm »
revisiting this concept, what if instead it simply granted immaterial status for the unupped (kinda like an anubis as a permanent) and the upped version gives immaterial and ignore shield effects (but not +1|+1 as momentum would)?  the cost could be :aether :aether for unupped and :aether :aether :aether for the upped.  what do you guys think?
moose dont say moo.

SeddyRocky

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Re: Ethereal Forrest | Ethereal Forrest https://elementscommunity.org/forum/index.php?topic=11329.msg161445#msg161445
« Reply #7 on: September 19, 2010, 11:08:07 pm »
requieres two types of quanta and is quite expensive... can't se why one would use this instead of momentum.

Offline AnonymousRevival

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Re: Ethereal Forrest | Ethereal Forrest https://elementscommunity.org/forum/index.php?topic=11329.msg161481#msg161481
« Reply #8 on: September 20, 2010, 12:13:24 am »
you know there really isn't a card with the skill of needing more than one quanta type. Also by etherreal, you mean immortal?
Ignotum venit retro vivere. :aether :light

Offline moomooseTopic starter

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Re: Ethereal Forrest | Ethereal Forrest https://elementscommunity.org/forum/index.php?topic=11329.msg161526#msg161526
« Reply #9 on: September 20, 2010, 02:31:33 am »
seddy-the card has not been updated yet, but i would have hoped people would have read the stuff following the caps lock header in the notes. 

anon-read the notes, please. the first sentence clearly states what was originally intended with the card, the update is a more recent idea im going to go with.
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Offline AnonymousRevival

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Re: Ethereal Forrest | Ethereal Forrest https://elementscommunity.org/forum/index.php?topic=11329.msg161566#msg161566
« Reply #10 on: September 20, 2010, 04:20:30 am »
oh, sorry moomoose. But I think the upped card (etherreal and immateiral) is kind of OP by the way how the creatures couldn't die at all. Also, I don't think aether should have the ethereal power, I think it should be given to gravity just to make it fair.
Ignotum venit retro vivere. :aether :light

Offline ~Napalm

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Re: Ethereal Forrest | Ethereal Forrest https://elementscommunity.org/forum/index.php?topic=11329.msg163355#msg163355
« Reply #11 on: September 23, 2010, 04:20:01 am »
Hehe, or at least darkness. They should be all steallthy like
"Of course you should fight fire with fire. You should fight everything with fire."

 

blarg: