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Chatix

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Hell | Hell https://elementscommunity.org/forum/index.php?topic=10141.msg123096#msg123096
« on: July 24, 2010, 07:09:05 pm »
NAME:
Hell
ELEMENT:
Fire
COST:
6 :fire
TYPE:
Permanent
ABILITY:
For every fire creature that dies, the remaining gain +0/+1
NAME:
Hell
ELEMENT:
Fire
COST:
5 :fire
TYPE:
Permanent
ABILITY:
For every fire creature that dies, the remaining gain +0/+1
ART:
Blogspot: http://bostonmaggie.blogspot.com/2007/04/sunday-snippets_22.html
IDEA:
Chatix
NOTES:
This effect cannot stack, so if you have 3 out, defense doesn't go up by +3, it just goes up by +1.
By 'remaining creatures' I mean the fire creatures that are on the field at THAT moment, so not at the end of the turn. And yes this is also for enemy creatures, but if the opponent has is, also for you.
With very much thanks to Kurioatou
EDIT:
Changed the whole purpose of the card,
OP, UP, cheap, expensive?
Please comment.

Re: Hell | Hell https://elementscommunity.org/forum/index.php?topic=10141.msg123101#msg123101
« Reply #1 on: July 24, 2010, 07:14:12 pm »
Your post lacks the required format.  Follow the link below and read the whole first post - then you'll understand what's expected of card suggestions.  ;)

http://elementscommunity.org/forum/index.php/topic,5039.0.html

Chatix

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Re: Hell | Hell https://elementscommunity.org/forum/index.php?topic=10141.msg123108#msg123108
« Reply #2 on: July 24, 2010, 07:19:25 pm »
Chatix, I ran across that picture while Googling for art for my Commission | Crusade card idea.

However, your post lacks the required format.  Follow the link below and read the whole first post - then you'll understand what's expected of card suggestions.  ;)

http://elementscommunity.org/forum/index.php/topic,5039.0.html
Thanks,
and yea,
well,
it was just the idea that counts for me  :D
Thanks again!

Chatix

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Re: Hell | Hell https://elementscommunity.org/forum/index.php?topic=10141.msg123913#msg123913
« Reply #3 on: July 25, 2010, 01:11:24 pm »
PROBLEM FIXED.

Kael Hate

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Re: Hell | Hell https://elementscommunity.org/forum/index.php?topic=10141.msg123919#msg123919
« Reply #4 on: July 25, 2010, 01:27:40 pm »
Is this an Art idea or Card idea for the Crucible?

Chatix

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Re: Hell | Hell https://elementscommunity.org/forum/index.php?topic=10141.msg123921#msg123921
« Reply #5 on: July 25, 2010, 01:29:47 pm »
Is this an Art idea or Card idea for the Crucible?
Yes,
I was kinda confused where to put it,
so by accident I posted it here,
and I have no idea of how to move or delete it  :-\
But, it's an finished idea.

Kael Hate

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Re: Hell | Hell https://elementscommunity.org/forum/index.php?topic=10141.msg123930#msg123930
« Reply #6 on: July 25, 2010, 02:00:15 pm »
Is this an Art idea or Card idea for the Crucible?
Yes,
I was kinda confused where to put it,
so by accident I posted it here,
and I have no idea of how to move or delete it  :-\
But, it's an finished idea.
Moved.

Offline Kuroaitou

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Re: Hell | Hell https://elementscommunity.org/forum/index.php?topic=10141.msg123974#msg123974
« Reply #7 on: July 25, 2010, 02:56:15 pm »
Small notes: You MUST provide a link to the art. Even if it was done by 'anonymous', the curator would prefer to view the source of where the card idea came from, otherwise you could be infringing copyrighted art pieces without noticing; not to mention, if Zanz likes the artwork you have on the card, he would love to see where it came from for inspiration.

Also, in the table, replace the " :fire" symbol next to "ELEMENT" in the table with the word, Fire. This is so that newcomers can immediately recognize that the :fire symbol is equivalent to the element, 'Fire'.



That said, this idea almost mirrors Lava | Lava before it was changed to an environmental creature control effect. Although the idea may be 'inspired' by Eclipse, I would unfortunately have to say that this card idea is just a direct copy-and-paste version of :darkness's trump card for boosting the attack of their creatures. Fire is already offensive as is, and this just increases the potency of the :fire's major strength.

Not to shut down your idea completely, but when I think of 'Hell', I imagine it to have a very disturbing consequence to all creatures on the field (including :fire monsters), rather than simply boosting attack power. After all, Phoenixes, Fire Spirits, and Dragons don't seem to fit in 'Hell' very well. Such majestic creatures shouldn't benefit from being placed into one of the most (believed) horrible places of eternal punishment.

Perhaps you can provide a special benefit to creatures with 'higher' attack than defense, and replace the stat bonus with something else... but that's just my two cents. :)

Chatix

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Re: Hell | Hell https://elementscommunity.org/forum/index.php?topic=10141.msg123986#msg123986
« Reply #8 on: July 25, 2010, 03:31:19 pm »
That said, this idea almost mirrors Lava | Lava before it was changed to an environmental creature control effect. Although the idea may be 'inspired' by Eclipse, I would unfortunately have to say that this card idea is just a direct copy-and-paste version of :darkness's trump card for boosting the attack of their creatures. Fire is already offensive as is, and this just increases the potency of the :fire's major strength.
I had no idea  :-\
I didn't really do research, before I started messing around with card idea's.
But I modified,
OP, UP, cheap, expensive?


Offline Kuroaitou

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Re: Hell | Hell https://elementscommunity.org/forum/index.php?topic=10141.msg124006#msg124006
« Reply #9 on: July 25, 2010, 04:15:57 pm »
That said, this idea almost mirrors Lava | Lava before it was changed to an environmental creature control effect. Although the idea may be 'inspired' by Eclipse, I would unfortunately have to say that this card idea is just a direct copy-and-paste version of :darkness's trump card for boosting the attack of their creatures. Fire is already offensive as is, and this just increases the potency of the :fire's major strength.
I had no idea  :-\
I didn't really do research, before I started messing around with card idea's.
But I modified,
OP, UP, cheap, expensive?
Oh, don't worry about it - old card ideas come and go, and I just happened to remember miniwally's Lava | Lava idea when it first came out as a ripoff of Eclipse, then turning into a really cool 'wave' aoe CC effect. :)

For this idea, the trigger upon any fire creature's death is a good start. In a way, you're applying one-half of Vulture's scavenger ability to the ones that survive, and seeing that :fire has low HP creatures, this might be a pretty interesting permanent to have on the field. The semi-expensive cost seems okay as well.

A few questions now:
-By 'remaning creatures gain +0/+1', do you imply that the other remaining fire creatures YOU control gain the stat boost? Or does it apply to any 'remaning' creature that's still alive on the field?
-Does this card stack? Can you get +0|+6 from having 6 of these on your side of the field?
-How would this word on 'AOE' spells? If I cast Rain of Fire on a row of Phoenixes when this card is played, do the Ashes gain the stat boost? Or since all of the original creatures died, would there be no benefit?

(Also remember to change the table description whenever possible) ;)

Chatix

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Re: Hell | Hell https://elementscommunity.org/forum/index.php?topic=10141.msg124022#msg124022
« Reply #10 on: July 25, 2010, 04:57:09 pm »
EDITED AGAIN.

Kael Hate

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Re: Hell | Hell https://elementscommunity.org/forum/index.php?topic=10141.msg126340#msg126340
« Reply #11 on: July 28, 2010, 10:25:37 am »
CURATOR COMMENT

To get to the Crucible
- Fix the disparity in Card text between the Table and the Card image.

 

blarg: