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Offline ZephyrPhantom

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Re: Project: IF Boutique https://elementscommunity.org/forum/index.php?topic=34355.msg434064#msg434064
« Reply #12 on: December 02, 2011, 10:53:59 pm »
Quantum Locket (http://elementscommunity.org/forum/index.php/topic,25665.html)  - Increases quantum flexibility within many decks, and allows for easier trios and quantets with fewer limits.

Ack. Morm, can you please put up a reminder of no selecting our own cards? It would be helpful.

Offline moomoose

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Re: Project: IF Boutique https://elementscommunity.org/forum/index.php?topic=34355.msg434165#msg434165
« Reply #13 on: December 03, 2011, 02:02:20 am »
again, i thought we weren't picking our own cards? lol
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Offline The_MormegilTopic starter

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Re: Project: IF Boutique https://elementscommunity.org/forum/index.php?topic=34355.msg434341#msg434341
« Reply #14 on: December 03, 2011, 09:04:40 am »
Updated! :D
[18:21:43] jmdt: elements is just math over top of a GUI
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Offline moomoose

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Re: Project: IF Boutique https://elementscommunity.org/forum/index.php?topic=34355.msg434438#msg434438
« Reply #15 on: December 03, 2011, 04:25:23 pm »
may be a good idea to reduce redundancy and not post cards which other people have already put on their shelf
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Offline The_MormegilTopic starter

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Re: Project: IF Boutique https://elementscommunity.org/forum/index.php?topic=34355.msg434511#msg434511
« Reply #16 on: December 03, 2011, 07:27:25 pm »
may be a good idea to reduce redundancy and not post cards which other people have already put on their shelf
It depends. While on one hand it allows for more cards on the shelves, having the same card on multiple shelves adds to its prestige and relevance.
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Offline moomoose

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Re: Project: IF Boutique https://elementscommunity.org/forum/index.php?topic=34355.msg434524#msg434524
« Reply #17 on: December 03, 2011, 08:01:10 pm »
feels like a waste to have only 10 cards and then have overlap, it being mentioned here at all should be sufficient prestige
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Re: Project: IF Boutique https://elementscommunity.org/forum/index.php?topic=34355.msg434555#msg434555
« Reply #18 on: December 03, 2011, 09:18:17 pm »
For a start:

Rejuvenation (http://elementscommunity.org/forum/index.php/topic,34369.0.html)

Quantum Locket (http://elementscommunity.org/forum/index.php/topic,25665.html)
Please provide a brief description of your reasoning. Update coming shortly!
I have 6 criteria for a card to be Great.
Balanceable, Creative, Thematic (including mechanically thematic), Standalone, varied, and has a niche.
To showcase a card it must be Great and improve the metagame in a significant manner.

Rejuvenation
is easily balanced by adjusting whether it can target creatures or by adjusting the casting cost.
is a creative take on healing
is thematic (regeneration is a growth based healing)
is mechanically thematic (regeneration is useful in multiples)
can be used as a standalone PC card
is varied with both offensive, defensive and counter defensive uses
has a niche of permanent lobotomy
Beyond that Rejuvenation helps balance the metagame by creating more alternatives to Deflagration when combating Discord. It was well placed in one of the elements that would benefit from an alternative to Deflagration.

Quanta Locket
is easily balanced by adjusting the casting cost and activation cost. Although it probably is balanced already.
is a creative means of quanta fixation
is thematic (Other uses generic names)
is mechanically thematic (quanta fixation should come at a cost that scales with the versatility used)
is meant to be used as a standalone quanta fixer
has varied usages depending on the scale (number of elements) being fixed. Mostly it enables quad and quint decks.
has a niche of quanta fixation
Quanta Locket opens the game to the possibility of Quad and Quint decks while at the same time creating much more flexibility in the quanta ratios for decks. 1:3:6:6 decks would be possible to design with Quanta Locket.
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Offline The_MormegilTopic starter

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Re: Project: IF Boutique https://elementscommunity.org/forum/index.php?topic=34355.msg434749#msg434749
« Reply #19 on: December 04, 2011, 12:40:47 pm »
I took out repetitions as moomoose suggested. I hope this:
it being mentioned here at all should be sufficient prestige
is true enough to void my objections.
[18:21:43] jmdt: elements is just math over top of a GUI
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Offline moomoose

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Re: Project: IF Boutique https://elementscommunity.org/forum/index.php?topic=34355.msg434834#msg434834
« Reply #20 on: December 04, 2011, 05:41:08 pm »
Revenant: http://elementscommunity.org/forum/index.php/topic,29468.0.html

This card fits unholy unliving the best of any card suggested for the death element, the fact that this card and fallen crusader linger in level 1 brings shame upon the elements community.  it is already dead, so it has 0 hp, and only a holy/curing act such as casting holy light on it will actually kill it.  the immunity to status effects is a necessary balancing mechanism.  simply put, it was an idea i had tried to think of when i was reviewing creatures from Ogre Battle to try to apply to elements, but missed how to convert the skeletons/ghosts from the game with similar mechanics into elements cards. kudos to z.
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Offline majofa

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Re: Project: IF Boutique https://elementscommunity.org/forum/index.php?topic=34355.msg435652#msg435652
« Reply #21 on: December 06, 2011, 04:56:58 pm »
One of my favorites: Fear Shield | Terror Shield (http://elementscommunity.org/forum/index.php/topic,6717.0.html).

Can someone get the art for the card so I can redo it in the new card creator. The text and border art are old, and it'd be nice to update them for this thread. PM me with it if you are able to do so. Thanks :D

Offline The_MormegilTopic starter

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Re: Project: IF Boutique https://elementscommunity.org/forum/index.php?topic=34355.msg435681#msg435681
« Reply #22 on: December 06, 2011, 06:35:28 pm »
One of my favorites: Fear Shield | Terror Shield (http://elementscommunity.org/forum/index.php/topic,6717.0.html).

Can someone get the art for the card so I can redo it in the new card creator. The text and border art are old, and it'd be nice to update them for this thread. PM me with it if you are able to do so. Thanks :D
Please provide a brief description of why you think the card would be a good addition to the game, thank you. :)
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Offline majofa

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Re: Project: IF Boutique https://elementscommunity.org/forum/index.php?topic=34355.msg435685#msg435685
« Reply #23 on: December 06, 2011, 06:42:19 pm »
I was gonna do it once I got the art :P

(also, my name isn't capitalized 8) )

 

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