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Offline ZawadxTopic starter

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GvG: Favor in the Battle Arena https://elementscommunity.org/forum/index.php?topic=60750.msg1217905#msg1217905
« on: December 14, 2015, 05:29:23 pm »

It's kind of like the reverse of this ^

Favor in court is a dear thing to Guildmates, and they need to perform many grueling tasks for it. Treasure Hunting, Tea Brewing, Assasinations - the list goes on. So it should be no surprise that the Guilds have all risen up to gain power through the courtier's favorite toy: the battle Arena.

Rules:

This event will be styled similar to King of the Hill: at any point, there will be one champion Guild who has the favor and admiration of courtiers. The Guild with this favor will have 100 extra Guild Points as long as they are the champions. They will be open to challenges by other guilds.

  • Challenges will be posted in this thread. The Champion Guild must accept the challenge within 3 days, or they will be stripped of Championship and receive a 10 point penalty.
  • Challenges will operate on a first-come, first-serve basis. A guild may not challenge for the championship if they participated in the last challenge.
  • A guild may post a challenge while that of another guild is in progress. In this case the Champions must respond within 3 days after all previous challenges have been completed.
  • Once a challenge has been accepted, the two guilds have 10 days to decide on rules and play out their matches. Extensions may be granted if both guilds agree.
  • There is no specific rules for challenges. They can be of any format, unrestricted, speedbuilding, even 2v2 or 3v3.
    • Any rules for the match should be posted in this thread 24 hours before the duel is held.
    • The challenge match format must require a minimum of 4 wins for a guild to become a victor. So a Best-of-5 is not allowed, but Best-of-7 and 3v3 Best-of-3 is.
  • If there are no new challenges from any Guild for a week, one will be issued by the Guildmasters. This special challenge will increase the reward of the Champion's pot if successfully defended.

Spoiler for Challenge formats:
When deciding on the format for the Challenge, be sure to be clear about the following:

  • Restrictions on Shards, Nymphs and Marks.
  • Number of upgrades. Upgrades specified is always a maximum; a deck may have less upgrades than this maximum.
  • Elemental restrictions. Consider banning other cards and defining rules for duo/trio usage if you place elemental restrictions.
  • Bans on specific cards or groups of cards.
  • Whether decks are fixed throughout the match (not recommended) or it can be changed after a game.
  • Whether mark cards are treated as pillars, alchemy bans affect nymphs and any other specification.
  • The number of matches to be played and the number of games per match. Be sure to define rules for substitutions.

Some example formats include:

Spoiler for TPvP:
3 players from both guilds will play a Bo5. Shards Banned.

Both guild assign a team element for all 3 players and an individual element for each player. Each player must choose element from a different tier:

Tier 1: :aether :darkness :air :death
Tier 2: :earth  :fire :time :water
Tier 3: :entropy :gravity :life :light
Also, for each match, a battle element that is different to both teams' element and individual element for that duel, will be rng'ed.

Deckbuilding:
  • Upgraded cards and shards are allowed, but not required.
  • No "Other" Cards
  • Mark cards treated as pillars.
  • Decks can be changed between games.
  • Max 2/3 of your deck (rounded up) from one element.
  • Only cards from legal elements, including pillar/pend, allowed for each duel.

Spoiler for elk's 2v2:

- 12 Upgrades maximum
- Using one copy of a shard requires using 1 less upgrade in your deck. Maximum of 2 nymphs and 1 mark per deck

Each member of a team builds one deck.
The two decks built by a team must COMBINED contain no more than 6 of any (non-pillar/pendulum) card.  Unupped and Upped versions count as the same card.
Elements' usage is defined as follows: An element is PRESENT if any non-pillar/pend/mark card of that element exists in a deck.  An element is USED if 2 different non pillar/pend/mark cards appear in a deck. (For example, if the only earth cards in a deck are 6 antlions, Earth is present, but not used.  If one antlion and one stone dragon appear in a deck, Earth is used in that deck.)  The element Other is used whenever three or more elements are present but not used, or whenever five or more elements are present or used.
The two players on a team may not use any of the same elements in their decks, including Other.

Each player plays a best-of-3 with their set deck against each opponent.  This means 4 total best-of-3's are played.  All 4 decks should be locked before the match begins.
The 2 player team which wins more total games wins the match.  There will be between 8 and 12 total games played, with a max score for a single team being 8.
In case of a tie in the no. of matches won after all matches are completed, either player from each team will play one final match using either deck. The winner of this Bo1 wins that round.

Spoiler for 1 Duel:
  • One player from each guild face off in a best-of-9 match. Players may be subbed if necessary.
  • "Other" cards banned
  • 15 upgrades per deck.
  • Shards unrestricted
  • One ban per element per team, chosen by the opponent

Spoiler for Trials Final Battle:
The guilds agree on an element. The challenge is played following the rules for the final battle of that element, playing a best-of-9 duel to determine the victor:

Final Battle Ban Rules
Spoiler for Ban Point Cost Table:
1st Even # Games
Extra Even # Games
1st Odd # Games
Extra Odd # Games
1st All-Game Ban
Extra All-Game Bans
In-element cards
4 points
6 points
5 points
7 points
9 points
12 points
Out-of-element cards
2 point
4 points
3 points
5 points
5 points
6 points
’Other’ cards
1 point
1 point
1 point
1 points
2 points
4 points
Pillars and Pendulums
Unbanable
Unbanable
Unbanable
Unbanable
Unbanable
Unbanable
Shards
-
-
-
-
0 points (also 2nd)
2 points
  • Game = a single game (1/9), Match is the best-of-nine (winner has to win 5 games)
  • Each player is given 32 ban points he/she may use to ban cards.
  • Both the unupped and upped version of a card will be banned. Please list your bans using the unupgraded card.
  • Pillars, pendulums, and mark-cards cannot be banned.  This includes quantum pillar.
  • You can use the cards that you banned but not the cards your opponent banned, excluding shards.
    • Banning a shard bans it for both you and the opponent.
  • Per the above table, shard bans are only for ALL games (they cannot be banned just even or odd)
    • The 1st and 2nd Shard Bans both cost 0 points.
  • Banning a shard does not count as an elemental ban (IE, as a Trial of Aether participant you can ban Shard of Void for 0 points, then Parasite for 5 points).
  • You can ban a card from being used in either an even (2,4,6,8) or odd number game(1,3,5,7,9).
  • You may only "ban", "ban for odd numbered games", or "ban for even numbered games" once per card.
  • For in-element cards you may either use full bans or ban for (even)/(odd) games.
    • Banning an in-element card for all games invalidates any subsequent (even) or (odd) in-element bans.
    • Banning an in-element card for (even) or (odd) games invalidates any subsequent (full) in-element bans
  • If you choose to use (even)/(odd) bans on in-element cards, you may only have 2 such bans.
  • Banning a nymph/alchemy card also bans the corresponding alchemy/nymph card for that element.
    • This 'extra' ban does NOT cost ban points.
  • The order you send in bans will determine what bans are illegal/legal
    • This means if you use up too many ban points, they will be accepted in the order of the list (See example 3)
    • This also means that if you make any two incompatible bans, the one higher in the list will be accepted and the other invalidated
  • Banning cards from different off-elements does not incur the price increase.  The price increase is for banning additional cards from the same off-element.  (see example 4)

Spoiler for Example #1 (participant in Trial of Aether):

Ban Spark (9)
Ban Dagger (2)
Ban Maxwell's Demon even # games (2 points)
Ban Abomination odd # games (3 points)
Ban Shard of Serendipity (0 point)
Ban Shard of Sacrifice (0 points)
Ban Shard of Void (2 points)
Ban Discord (5 points)
Ban Bone Dragon (5 points)
Ban Short Sword even # games (1 point)
Ban Sapphire Charger odd # games (3 points)

9+2+2+3+2+5+5+1+3=32 ban points used



Spoiler for Example #2 (participant in Trial of Aether):

Ban Spark (9) <- Legit because it's the first ban
Ban Lightning even # games (4) <-Not legit because they banned an in element card for all the games
Ban Parallel Universe (12)  <- Legit because it's a full ban
Ban Immortal odd # games (5) <-Not legit because they banned an in element card for all the games
Ban Dagger (2)

9+12+2=23 ban points used



Spoiler for Example #3 (participant in Trial of Aether):

Ban Spark even # games (4)
Ban Lightning odd # games (5)
Ban Maxwell's demon even # games (2)
Ban Abomination even # games (4)
Ban Purple Dragon even # games (4)
Ban Shard of Serendipity (0)
Ban Shard of Sacrifice (0)
Ban Shard of Focus (2)
Ban Shard of Integrity (2)
Ban Shard of Gratitude (2)
Ban Shard of Bravery (2)
Ban Shard of Patience (2)
Ban Shard of Divinity (2)
Ban Shard of Freedom (2) <- Not counted because they already have used 31 ban points at this point
Ban Dagger even # games (1) <- Counted because they still have 1 point remaining

4+5+2+4+4+2+2+2+2+2+2+1=32 ban points used



Spoiler for Example #4 (participant in Trial of Aether):
Ban Maxwell's demon even # games (2)
Ban Abomination even # games (4) <- price increase because second even ban in Entropy
Ban Precognition even # games (2) <- still costs only 2 because first even ban in Time
Ban Firebolt (5)
Ban Phoenix (6) <- price increase because second full ban in Fire
Ban Steam Machine (5) <- still only costs 5 because first full ban in Water
Ban Unstable Gas odd # games (3)
Ban Adrenaline odd # games (3) <- still only costs 3 because first odd ban in Life
Ban Shard of Patience (0)
Ban Short Sword (2)

2+4+2+5+6+5+3+3+2=32 ban points used

Shard Preference Rules

Each player must PM the TrOs their preferred rule regarding Shards from the list below:

0. Shards Unrestricted (in terms of upgrades)
1. For each copy of a shard in your deck, you must use 1 less upgrade.
2. For each copy of a shard in your deck, you must use 2 less upgrade.
3. For each copy of a shard in your deck, you must use 3 less upgrade.
4. Shards banned

The shard preferences of both players will be averaged as per the number listed beside each preference (fractions will be rounded up). Examples:

Spoiler for Example#1:
Trials of  :underworld has STANDIN vs somepoorchump

STANDIN chose the shard preference: 4. Shards banned
somepoorchump chose the shard preference: 0. Shards Unrestricted

Since the average of 4 and 0 is 2, the shard rules for the Trials of :underworld will be: 2. For each copy of a shard in your deck, you must use 2 less upgrade.

Spoiler for Example #2:
Trials of  :underwear has STANIN vs lolnub

STANIN chose the shard preference: 1. For each copy of a shard in your deck, you must use 1 less upgrade.
lolnub chose the shard preference: 2. For each copy of a shard in your deck, you must use 2 less upgrade.

The average of 1 and 2 is 1.5, rounded up to 2. So the shard rule followed here will be: 2. For each copy of a shard in your deck, you must use 2 less upgrade.





Final Battle Deckbuilding Rules

  • Deck may be of any size.
  • You may use any mark.
  • At least 50% (rounded up) of the cards in your deck have to be in-element.
    • The rest of cards can be from any element, including 'Other'.
      • 'Other' is considered off-element for all elements for deckbuilding (but the ban pricing is per the table)
    • This means a 31-card deck must have 16 or more in-element cards.  A 31-card deck with 15 in-element cards is illegal.
  • Your deck cannot contain cards completely banned by your opponent (in any game).
  • Your deck in even numbered games cannot contain cards that were banned for you in the even games of your match.
  • Your deck in odd numbered games cannot contain cards that were banned for you in the odd games of your match.
  • Banned shards cannot be used by either player in any game.
  • Mark cards are cards of their respective elements.
  • Maximum amount of upgraded cards is the number of points a player scored during Phases 1 through 3 + bonus points from War and Loyalty
  • If reducing upgrades as per Shard rules makes you go below zero upgrades, you may NOT use another copy of a shard.

If none of these are to your liking, feel free to craft your own!


Game Rules:

Desynch Error Symbol: Replay match with same deck and mark unless there was a clear winner at that point.

Disconnect: Provide winning screenshot, if you can't and your opponent can, you lose. You also have the option of claiming, with screenshots as evidence, that you would have won if the AI had not taken over. First talk to your opponent, then if necessary, the Event Organisers.

Lose Connection (power cut etc): The opponent should have the CPU take over, and they should play vs the CPU. If the opponent wins, the game is a loss for the person who lost connection. If the CPU wins, the game should be replayed with same deck and mark, unless the player who lost connection can prove that they'd win despite any series of draws from the opponent.

Didn't get into the game: Research with same deck and mark.

If it is obvious that a game will never end (e.g. if both players have zero net damage output -- where they can both heal off the damage done each turn easily -- and will never deck out, and both players have no means of breaking the stalemate), the result of that game is null and voided -- there is no winner and no loser for that game. Both players have the option of switching decks for the next game in the match.

If there is a disagreement on who actually won the challenge, players should state their case to one of the Guildmasters. Having a screenshot or other proof helps. It is recommended to take multiple screenshots, one for every turn, if playing vs the AI in case it is possible to showcase a clear win.

If two players agree on any ruling (replaying a disputed match, granting a win due to sportsmanship), that ruling will take priority over the above rules. Both players should use the blab chat in order to express their agreement in clear terms. If there is confusion regarding this agreement, please send screenshots to both Guildmasters for a final ruling.


Favors/Prizes:

The guild that holds the championship at any point will have 100 extra points. These points are transferred if a challenger beats the champion.

Whenever a Champion guild successfully defends from a challenger, it will receive 10 permanent points. This will increase to 20 if they can defend 5 consecutive challenges, and 30 if they can defend 10.

If a Challenger successfully becomes champion, they will receive 10 points in addition to the championship pot.

The Current Champion:

OtyUnity holds the favor of the court.
« Last Edit: March 04, 2016, 03:05:20 pm by Zawadx »
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Offline Physsion

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Re: GvG: Favor in the Battle Arena https://elementscommunity.org/forum/index.php?topic=60750.msg1218314#msg1218314
« Reply #1 on: December 19, 2015, 02:20:44 pm »
AbomiNation vs. OtyUnity will take place tomorrow.

  • 50% of AbomiNation's decks must be Entropy cards, 50% of OtyUnity's decks must be Gravity cards
  • 15 upgrades per deck
  • Shards unrestricted
  • "Other" cards banned
  • One ban per element per team, chosen by the opponent

Cards banned for AbomiNation: Nova, Bone Wall, Black Hole, Earthquake, Shard of Gratitude, Deflagration, Shard of Patience, Wings, Reverse Time, Steal, Lightning

Cards banned for OtyUnity: Butterfly Effect, Vulture, Otyugh, Basilisk Blood, Adrenaline, Fire Shield, Arctic Squid, Miracle, Fog Shield, Reverse Time, Liquid Shadow, Dimensional Shield

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Re: GvG: Favor in the Battle Arena https://elementscommunity.org/forum/index.php?topic=60750.msg1218335#msg1218335
« Reply #2 on: December 19, 2015, 06:28:18 pm »
AbomiNation vs. OtyUnity will take place tomorrow.

  • 50% of AbomiNation's decks must be Entropy cards, 50% of OtyUnity's decks must be Gravity cards
  • 15 upgrades per deck
  • Shards unrestricted
  • "Other" cards banned
  • One ban per element per team, chosen by the opponent

Cards banned for AbomiNation: Nova, Bone Wall, Black Hole, Earthquake, Shard of Gratitude, Deflagration, Shard of Patience, Wings, Reverse Time, Steal, Lightning

Cards banned for OtyUnity: Butterfly Effect, Vulture, Otyugh, Basilisk Blood, Adrenaline, Fire Shield, Arctic Squid, Miracle, Fog Shield, Reverse Time, Liquid Shadow, Dimensional Shield

We also banned Sanctuary. Seems like physs forgot to mention in post here, dont know if he mentioned to Discord at the time.
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Re: GvG: Favor in the Battle Arena https://elementscommunity.org/forum/index.php?topic=60750.msg1218373#msg1218373
« Reply #3 on: December 20, 2015, 02:32:41 am »
OtyUnity 5 - 1 AbomiNation

Great games, Discord. Thanks for the match.

Will edit and post decks here if needed.

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Re: GvG: Favor in the Battle Arena https://elementscommunity.org/forum/index.php?topic=60750.msg1218378#msg1218378
« Reply #4 on: December 20, 2015, 03:17:06 am »
Spoiler for D1 (Loss):
Hover over cards for details, click for permalink
Deck import code : [Select]
4vc 4vc 4vc 4vn 4vn 4vn 4vn 4vo 50u 50u 50u 50u 50u 50u 5c7 5c7 5c7 5c7 5c8 5c8 5c8 5c8 5c8 5c8 6u5 6u5 6ve 6ve 6ve 6ug 8pn

Spoiler for D2 (Loss):
Hover over cards for details, click for permalink
Deck import code : [Select]
4vc 4vc 4vc 4vf 4vf 4vf 4vf 4vl 50u 50u 50u 50u 50u 50u 50u 50u 61r 61r 61r 61r 624 624 624 6tv 6u5 6u5 6ve 6ve 6ve 80b 8pu

Spoiler for D3 (Loss):
Hover over cards for details, click for permalink
Deck import code : [Select]
4vl 4vl 50u 50u 50u 50u 50u 50u 50u 561 561 561 568 56i 56i 56i 56i 56i 6u5 6u5 6ve 6ve 6ve 744 744 744 744 744 744 6ug 8pl

Spoiler for D4 (Loss):
Hover over cards for details, click for permalink
Deck import code : [Select]
4vc 4vc 4vc 4vc 4vh 4vl 4vo 4vo 50u 50u 50u 5ul 5ul 5um 5v8 6u1 6u1 6u1 6u1 6u1 6u5 6u5 6ve 6ve 6ve 7t6 7t6 7t6 7t6 7t6 8pt

Spoiler for D5 (Win):
Hover over cards for details, click for permalink
Deck import code : [Select]
4vl 50u 50u 50u 50u 5oc 5oc 5oc 5oe 5oe 5oe 5oe 5oe 5oe 5pa 5pa 5pu 5pu 6u2 6u2 6u2 6u2 6u2 6u5 6u5 6ve 6ve 6ve 7nq 7nq 8pr
« Last Edit: December 20, 2015, 10:44:19 pm by Discord »
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Re: GvG: Favor in the Battle Arena https://elementscommunity.org/forum/index.php?topic=60750.msg1218412#msg1218412
« Reply #5 on: December 20, 2015, 11:47:03 am »
I'll take bets. Anyone go for 3-5 Disholes from Oty?
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Offline ZawadxTopic starter

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Re: GvG: Favor in the Battle Arena https://elementscommunity.org/forum/index.php?topic=60750.msg1218413#msg1218413
« Reply #6 on: December 20, 2015, 12:03:03 pm »
I'll take bets. Anyone go for 3-5 Disholes from Oty?

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Re: GvG: Favor in the Battle Arena https://elementscommunity.org/forum/index.php?topic=60750.msg1218415#msg1218415
« Reply #7 on: December 20, 2015, 12:29:08 pm »
lel. Challenge time. Oty, are you ready to face the thunder?
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Re: GvG: Favor in the Battle Arena https://elementscommunity.org/forum/index.php?topic=60750.msg1218438#msg1218438
« Reply #8 on: December 20, 2015, 08:06:41 pm »
lel. Challenge time. Oty, are you ready to face the thunder?

Oty's are always hungry, silly. Bring on the next prey!
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Offline Solaris

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Re: GvG: Favor in the Battle Arena https://elementscommunity.org/forum/index.php?topic=60750.msg1218439#msg1218439
« Reply #9 on: December 20, 2015, 08:30:54 pm »
lel. Challenge time. Oty, are you ready to face the thunder?

Oty's are always hungry, silly. Bring on the next prey!
You know... A tends to die by a ...

Watch your back, Otyunity ::)

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Re: GvG: Favor in the Battle Arena https://elementscommunity.org/forum/index.php?topic=60750.msg1218482#msg1218482
« Reply #10 on: December 21, 2015, 02:35:53 pm »
Thunderbolts, is it ok for you if an extension is issued due to christmas? I asked zawa, he said he will give on if both agree. Also, it would be great if i could meet someone from your guild to decide on rules! Cheers.
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Re: GvG: Favor in the Battle Arena https://elementscommunity.org/forum/index.php?topic=60750.msg1218485#msg1218485
« Reply #11 on: December 21, 2015, 04:48:58 pm »
Thunderbolts, is it ok for you if an extension is issued due to christmas? I asked zawa, he said he will give on if both agree. Also, it would be great if i could meet someone from your guild to decide on rules! Cheers.
It's up to the leader, Higs, IMO. I'd be in favor of it, but ultimately, up to her.

 

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