I just love the situations you can create with this deck, especially with graveyard+bonewall+rain of fire when the enemy has lots of creatures out. Mutations also keep the games interesting, if you can get fallen elf/druid out. I've been beating probably one third of the games I've played with almost the minimum upgrades. However, if you don't get enough pillars in the beginning and don't get wrong cards you're screwed. Quint is often missing, maybe I should add another one as some have pointed out..
Although this deck works very well it is very slow to get going, and after that the games take SO LONG! Especially against Miracle I honestly took out over 1000 hp. Also when me and the god both had like five feral bonds the game just kept going.
This can be frustrating if you lose a game after 30 min of playing or even if you win you can end up with 20 or so coins and no cards. Even so, I've made a lot more money than grinding lvl 3. Upgraded cards really speed it up. I'm starting to get hang of this deck but I often take very long to think the next moves. That's probably going to fix itself as I gain more experience.
Overall thanks again ScaredGirl for this incredible deck!
P.S I was pleasantly surprised that a fellow finn is moderating this forum