Guest Posts

This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.


Messages - wwmidia (2)

Pages: [1]
1

I prefer not to use Enchant Artifact, for the reason that you can use the AI's permanent removal strategy against itself. If you observe the decision-making process the AI uses to target your permanents, you will notice that it isn't random. I'll give you a hint: check the casting costs.
Very inspiring, sounds like a new strategy against permanent destroying gods: unupgraded boneyard (3), upgraded Feral Bonds (4) and upgraded bone wall (5), therefore god shall always target bone wall.

It's just conception, I need to try it out.

2
False Gods / Scaredgirl's God killing deck - Some strategic tips
« on: December 15, 2009, 10:09:50 pm »

I've been playing this wonderful game for couple of days, thanks to that my translating schedule is well lagged. Bud well deserved, so be it.

With the help of Scaredgirl's excellent deck I finally beated every God except Rainbow (strained him to -1 one time, then I decked out, lol).

I found there are several tips which could be quite handful to guys who are new, and save their time. So you may well think they are so straightforward that not worth mentioning, then just skip.

General tips:

When Gods use Expotion or Steal, whatever against your permanent, the priority is Graveyard-Feral Bonds-Bone Wall-others, so keep a wall, that will save most of your other permanents, and Gods can destroy but one layer per time.

When Gods attack your creature, the highest attacking one is always the first target, so be wise with that, sometimes sacrafice one card can lead to domination.

2 Fire Storm & 2 Graveyard & 2 Feral Bonds are the guarantee of victory against most Gods, so it's reasonable why Gods always destroy Graveyard and Feral Bonds first.

It's quite essencial to remember which god can deal with your creature by which way, so to counter-manoeuver him.

Incarnate:
----------
Easy win but not without strategy. Build your bone wall as early as possible, make your Graveyards as many as possible, and when he has a bone wall, DO NOT kill any creature when your table is full.

Chaos Lord:
-----------
Prepare Fire storm, Otyugh/Mind Flayer, use Fire storm to destroy all his Fallen Druids, put Otyugh/Mind Flayer to deal with the later ones, then your creatures will be pretty safe and can do whatever you like. Better to have graveyard before raining fire,

Graviton:
---------
To me it's not that difficult as to Scaregirl, the key is he has 2 Fire Storm, my strategy is putting Elite Queen with Armor first, and drain his Fire Storms, then use Mind Slayer to deal with momentum and win, for he cannot recover HP.

Scorpio:
--------
Need some luck to find Purify or Miracle, but you also has chance to steal his Trident, early steal = win. Otherwise, keep defence until you have two graveyards, then fire storm, to get tons of skeleton, with Feral Bonds his poison is nothing to worry about.

Be sure don't take hit from Puffer Fish, which adds poison.

Hermes:
-------
Don't panic when he destroy your permanents, wait untill two graveyards ready, and use ONE fire storm, put on one or two creatures, he might use fire storm also, so be prepared to build your skeleton army again with the other fire storm.

Seism:
------
Again don't panic when pillars destroyed. He can reverse, use your highest attack creature as cover, I recommend put one lava golem and one elite queen on table together, when he reverse your lava golem, produce a Firefly, which is 4/2 and higher than your queen and skeleton, and would always be the target of reverse. Finally you can win with skeleton.

Morte:
------
Fire Storm with graveyards, then put on your creatures. He has plague, be prepared, you might well need to build your attack force again. Steal his graveyard first, Arsenic if necessary. More graveyards more chance to win.

That's so far I have, there might well be mistakes, please do point out.

Pages: [1]
blarg: