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Messages - whitevo (93)

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25



Team Name: Whi Army
Name of Teammate: Whitevo
Requirement Number: InSaNe SeTs
List of requirements:
51.2 - It must be a creature that has an ability that provides benefit when fighting against shields.
51.4 - Should have its HP or ATK equivalent to the number of players on your team.
58.1 - The card must be from the Gravity element.
58.4 - Must have a cost of less than 3 Gravity quanta.
65.2 - It must be a creature with less than 3 HP and ATK greater than 3.
65.4 - The name of the card must include one letter from all of your Teammate’s names.
68.1 - The card must be a creature that is considered ‘rare’.
68.4 - The name of the card needs to have more characters than its actual cost.
82.4 - Cannot be from the Darkness, Death, or Earth elements.
87.6 - Cannot be from the Entropy or Darkness elements.


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Team Name: Whi Army
Name of Teammate: Whitevo
Requirement Number: InSaNe SeTs
List of requirements:
84.1 - Must involve some form of new creature protection.
84.4 - Cannot be from the Aether, Darkness, or Earth elements.
83.4 - Should not be able to damage a player.
83.6 - Cannot have the following words in its name: “Fire”, “Lance”, “Bolt”, “Siphon”, “Skin”, “Drain”, “Ice”, “Stone”, or “Life”.
54.5 - The artwork of the creature cannot be colored gray or a shade of purple.
82.5 - Should not include the letters “B, A, G, or F” in its name.
81.5 - Must have a cost equal to the number of letters of the teammate who will post this idea.
81.7 - Cannot be from the Aether or Life elements.
80.2 - Must have its quanta cost be greater than 5 and be an even number for both versions.
80.4 - Cannot be from the Entropy or Light elements.

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Nom-Nom : Each time this card is single targeted by any card effect, it can be ignored and replace with this card first effect.

Team Name: Whi Army
Name of Teammate: Whitevo
Requirement Number: InSaNe SeTs
List of requirements:
62.2 - It must be a creature with a passive skill or auto-triggered ability for both versions (i.e. – cannot require quanta to activate).
62.3 - Should either be immune to the effect of Freeze or gain a benefit when the creature is frozen.
61.3 - Must be able to survive 4 or more turns when poisoned.
61.4 - Should be a poor target with Rewind.
60.5 - Cannot hit through the shield, Wings.
60.4 - Cannot provide any form of healing to a player or another creature.(orignial verson doesnt have these effects)
59.1 - The card must be from the Life element.
59.5 - Must be able to survive all of the following spells when they’re used in succession on it: “Rage Elixir”, “Shockwave”, and “Thunderstorm”
57.2 - It must be a creature that has 0 ATK for both versions.
57.5 - Rage Potion (Elixir) can be used on the non-upped (Upgraded) version of this card.


28



Team Name: Whi Army
Name of Teammate: Whitevo
Requirement Number: InSaNe SeTs
List of requirements:
79.3 - The cost of the both cards should not be equal to each other, and must be 3 more or less than the other.
79.4 - It cannot require Fire quanta in order to play or use its ability.
78.1 - The card must include the name of a person involved in this Card Design competition.
78.3 - The card’s mechanic should have a way of dealing with high ATK creatures or ones with auto-triggered skills.
76.2 - The card mechanics must be written in 3 lines or less.
75.2 - Should have its non-upped cost halved in comparison to the upgraded cost.
74.5 - The text of the card must be in 3 lines or less.
73.2 - It cannot be a spell.
71.3 - The mechanic must be a new form of CC.
71.4 - Its cost should be an even number.


29


Team Name: Whi Army
Name of Teammate: Whitevo
Requirement Number: InSaNe SeTs
List of requirements:
95.2 - Must have an active or auto-triggered skill that is currently found in the game.
95.6 - Must enter play immaterial, poisoned, or stunned.
94.2 - Cannot be posted by a person who has the most card ideas in the Crucible polls.
93.2 - Must have a card name that has no resemblance with the poster’s name.
93.3 - If the card is a creature, it must be able to deal additional damage against players that have a full hand or status effects (Silenced, Sanctuary, Poison, Purify) on them.
92.2 - The card name must be the word, “Divinity”, for at least the non-upped version.
92.6 - If the card is a creature, it must affect a player’s deck or hand when it uses its ability.
91.3 - It needs to be either a permanent or spell.
91.7 - Cannot be of the Water element.
90.5 - The ability cost must be of the opposite element, and should be able to be used multiple times in a turn.

30
Archived Decks / Re: FG + Score + Electrium grinder (upped)
« on: May 12, 2011, 07:26:57 pm »
Fun deck if you can reach the end of the game. I'm testing it for now not fully upgraded (20 entropy pendulum !!! I only had 10). Is there any good reason why those scorpions are not upgraded ?

I like the system of novas and heal to get em. Maybe a sanctuary could be considered but it cost a lot of light quanta ... Just a small thing to do in the original post : alphabetical order of FG  8)
Why are you useing 20 pendelum?

Umm first game i played with upped Dune scorpions was with Graviton. Both my chaos powers gave 3 DEF to scorpions.......
And i figured that i rly dont need upped Scorpions for anything. They are ment for 1 use only anyway.

31
League Archive / Re: Championship League 2/2011
« on: May 12, 2011, 01:01:41 pm »
whitevo: 2
ralouf1: 1

LO Comment: Please spell forum names exactly as written -- spelling and capitalization matter!

32
Archived Decks / Re: FG + Score + Electrium grinder (upped)
« on: May 12, 2011, 11:25:56 am »
Looks like you got inspiration from Eternal Chaos (http://elementscommunity.org/forum/index.php/topic,20173). If not, I'd take some pointers from it, since its win rate is quite a bit higher.
Not rly, my inspiration was from antimatter firestall (deck with what i started) + PvP Dune Scorpion.

You have 5 cards too much, 3 SN just for heal and purify? Waste, change them for more quantum and shields.
Have you played my deck yet?
SN is is amazing card what will help release my hand from Shards what i have alot in deck.
Heal is to win games with max HP
Purify is new testing card and RLY WORKZ well, if i would play poison gods again win % would be higher, Before this card i couldn't beat scorpion due to 40+ poison same with Elidnis when he started with poison fishes.

Besides this deck plan is not to win the fastest way, its all about Overheal-Lock.

u would be amazed what im trying to add to this deck
Examples:
Enchant Artifact
Fire Shield

haven't found a way to balance it with the rest of the deck yet.

33
Archived Decks / Re: FG + Score + Electrium grinder (upped)
« on: May 12, 2011, 10:49:14 am »
All these cards are needed?
Does it works also with less upgrades?
Shard of divinities not needed, they are in because the amount of hp u end with u get to your score, + when u end up with max hp and u have increased max HP you will get more :electrum (If u dont use this shard take off 2 Supernova and add unupped life pillar) (i would use 6 divinity shard but don't have)
Upped eternity's, Purify, Improved Heal and Butterfly Effect is not needed. They can be unupped.
If u are poor u don't need to upgrade pendulums right off the start.
If u cant afford upgraded Antimatters u can leave them be also, but just so u know Win % will be weakened if u have less Upped cards.
Upped Chaos powers and Electrum Hourglasses are MUST !
Upped Turtle Shield changes alot too.
How many plays you have done?
Oh i don't know, I have made 60k+ Electrium and 25k+ Score with this deck.
How many EMs?
???!    What does "EM" mean?
Do you really like this deck?
DAAAAaaaa_a_a_a__a__a___a____a_____a_______a__________a                                     a
Are you tired of questions?
Nop. Got more?
EDIT:yay 200 posts!
gz?

34
Archived Decks / FG + Score + Electrium grinder (upped)
« on: May 11, 2011, 12:11:53 pm »
Hover over cards for details, click for permalink
Deck import code : [Select]
5rt 5rt 5rt 6rm 6rm 6rm 6rm 6rn 6rn 6rn 6rn 6rn 6rn 6u2 6u2 6u3 6u3 6u3 6u7 6u7 6u7 6u7 6u7 6u7 6u8 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 7ai 7gq 7q3 7q3 7q5 7q5 7q5 7q5 7q5 7q8 7q8 8ps


First 10 games win %:
Akebono - 90%
Chaos Lord - 40%
Dark Matter - 60%
Dream Catcher -  10%
Decay - 0%
Destiny - 100%
Divine Glory - 10%
Eternal Phoenix - 10%
Elidnis - 50%
Fire Queen - 30%
Ferox - 90%
Graviton - 70%
Gemini - 80%
Hecate - 60%
Hermes - 0%
Incarnate - 80%
Jezebel - 0 %
Lionheart - 40%
Morte - 90%
Miracle - 80%
Neptune - 80 % (should be 100% ._. )
Oblitator - 70%
Octane - 90%
Osiris - 80%
Paradox - 70%
Rainbow - 0%
Scorpio - 30%
Seism - 40%
Serket - Barely getting any games

Color Codes:
Red = Disaster
Yellow = Skip if you dont care about Score and you dont have good hand
Green = Way to GO !

Overall Win % = 48% but its not final, ima feel that serket will drag it down.
Looking for Serket games, or post the outcomes yourself if u get serket with this deck.

Planning to make new 10 first games with every FG near future. I will add game time taken and EM's (EM = Win with full HP)

Fire-Entrpoy FG Farming deck for starters [win ~20%]:
http://elementscommunity.org/forum/index.php/topic,24119.msg329745#msg329745

Check Out Cool FG deck by NoobieCakes: (if u got 4 Eternety which i don't ._.)
http://elementscommunity.org/forum/index.php/topic,22028.0.html

35
Dog Pit - Battle Results / Re: Dog Pit - Round 1
« on: May 11, 2011, 08:44:28 am »
I'm posting a 0-0 win.  When whitevo didn't respond to my PM I hunted him down in chat.  We set a time for yesterday and when he missed it I PM'd him.  This morning I got the following PM:

sry about that, had some issues.
Maybe its possible to get our match today later when i get online. Not home atm.
He logged on today while I was in chat but I didn't hear from him.

Please let me know when/where I should learn new abilities, salvage, etc.
You claim it like its entirely my fault. Its much as your fault as mine.
The time when u caught me in chat we could have played our games, but you didnt want because you wanted go sleep or something (i wonder can i see it from chat history, because dont rly rememb your reason). Should have played right at that moment.

Then you couldnt play in Sunday, you had good reason so im ok with it.

Then we settled it up for Monday. I told that, i should be able to come because i dont have school, but i was wrong, i wasnt able to come. Friends suprised me and entire day i was unable to contact you.
'Then the following day > tuesday, i gained access to computere for short while. That's when i sended PM to you.
But due to few reasons i still couldnt go home, so thats why i couldnt get online to play with you.

So plx dont blame me entirely for this.

Im ok you takeing the exp, i just hope i dont get event's ban.

Had an unexpected weekend, i hope you will understand.

--- WhiTevo ---

36
Whitevo - 2
QuantumT - 0

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blarg: whitevo,ralouf1