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Messages - unionruler (480)

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Card Ideas and Art / Re: Demeter| Demeter
« on: July 26, 2010, 11:51:56 am »
I find this card very laughable  :)) If i were an elements creature, I might prefer to just die instead of living an afterlife as a leaf dragon. Unless of course it's the lucky leaf dragon in that short story competition entry; think it was zac who wrote it, and he had the knack to include a stupid last sentence. On a more serious note, I agree that your upped version is too much more powerful than your unupped version.

Deck Help / Re: Aether Delay+PU Rush
« on: July 26, 2010, 11:22:56 am »
My first question would be what makes this better than one step simpler, ie mono  :aether with permanent control? If you had something like 6 phase drags, 6 dim shields, 15  :aether pillars, 3 deflagrations and  :fire mark, yes you would lose the element of surprise, but you would be dealing damage progressively and you wouldn't be crippled by quanta control. As it is, a stoppage of your  :fire quanta flow which stems solely from your mark would render the deck hopeless.

My second question would be if you wanted an OTK like deck, why not go for one of those that is already on the forums? PU alone is not necessarily effective--you'd stand a higher chance with buffs including momentum, then PU, just to give you an idea. Yes we all love dragons, but there are more innovative ways to manipulate them.

Deck Help / Re: i've been working on speeding up a gas deck...
« on: July 26, 2010, 08:46:08 am »
i was considering that but the more i stray from the path the more i run the risk of not coming back, slippry slope from cremation to firefly to deflag to oooo fireshield....
If you want only a minor modification while staying with the same deck concept, you could try this

-1 Cremation, -1 Damselfly, -1 Unstable Gas
+1  :air tower, +2 Explosions
Change mark to  :fire

Deck Help / Re: How can improve my fire deck?
« on: July 26, 2010, 08:42:32 am »
Assuming you want to cut it down to 30 cards

-7  :fire pillar, -4 fire bolts, -1 fire shield [-12]
+1 photon, +1 deflagration [+2]

Congratulations Antagon on your promotion to Grandmaster. I am confident in your ability to set the bar for future Grandmasters to live up to. May you excel in your new appointment  ;)

Deck Compilations / Re: 'The Cigarette' (Life/Death)
« on: July 25, 2010, 01:26:29 pm »
A decent deck concept certainly. I recommend the following changes:

-2 Arsenic, -2  :death tower, -2 Jade Dragon, -1  :life tower, -2 Deadly Poison [-9]
+3 Jade Staff, +2 Flying Weapon, +1 Ivory Dragon [+6]
Change mark to  :death (?)

This way, the spare adrenalines can be cast on the staves, and the regen will also allow you more time to get your setup in place. Pity you can't do much with the spare aflatoxins though as feral bond is too slow to be counted on for healing. Cutting it down to 35 cards should give you a little more reliability--even if it's a just for laughs deck, it'd be nice to win a little more to see the effect  ;)

Deck Help / Re: Best ROL-Hope deck
« on: July 25, 2010, 01:15:14 pm »
all rol/hope decks NEED 3 electrocutors (or 3 lobos)
Do your research. You simply give away your inexperience with comments like this  :(

Forge Archive / Re: Ascendance | Ascendance
« on: July 25, 2010, 07:28:01 am »
I have an issue with congeal here--I would put congeal after the description, ie after the buffs state "Creature is congealed". This is because immortality in practice nullifies the frozen state when casted. However, congeal itself is not really appropriate as I do not see any link between ascendance and being congealed. Why not stuck in a time bubble/stunned/delayed for 4 turns?

thanks union! is that graveyard purposely unupped? ill deffinatly try it out once i get abit more cash on my hands
Yes normal skeletons are good enough, don't need elite 'uns  ;) You have to be careful to control your draw though because there is no eternity. Nevertheless, Miracle is sometimes beatable.

That deck needs skill to play. Chances are you need more practice to actually realise it's true potential.

I'd say go for the puppychow or one of it's variants. Personally I use this...
Code: [Select]
52n 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u7 71b 71b 74b 74b 77f 7do 7do 7gp 7n3 7q5 7q5 7t9 80h 80h 80h
...when I want an anti-FG rainbow. But I still love my RoL-Hope better  :)

Deck Help / Re: Nymph idea
« on: July 25, 2010, 06:48:04 am »
The adrenaline feature makes it less reliable, because you need a pool of  :life quanta unless you nymph's tears then SoR. Just stick with the antimatter-liquid shadow combo, which is strong enough to deal with most cases that are susceptible to that strategy anyway. I've heard of people splashing a  :life tower in nymphomania decks but I personally don't believe it to be effective.

Deck Help / Re: Arch Angels or Light Dragons?
« on: July 25, 2010, 01:37:05 am »
Probably Light Dragons. Pure Archangels for damage definitely wouldn't work because at 7|7, encountering a shield that blocks 2 or 3 (diamond) is gonna hurt. My RoL-Hope gets around this problem by fielding both white nymphs and light dragons, but I doubt you have 2 white nymphs to begin with.

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