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Messages - torioto (16)

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1
Anvil Archive / Re: Rectify | Amend
« on: February 15, 2011, 10:50:26 pm »
Who said discard pile?

2
Crucible Archive / Re: Storm | Electric Storm
« on: December 09, 2010, 01:00:33 am »
The way I see it the ability costs too much. I suggest the ability should cost only 1 :air un-upped, no cost upped. The card itself is a sacrifice and a cost. I takes away 2  :aether so it takes 2 turns to generate as much. Lightning only costs 1  :aether to give 5 damage.

3
Forge Archive / Re: Bio-Shift | Bio-Shift
« on: December 07, 2010, 02:13:45 pm »
Adds perfectly to the entropy family.  :D

4
Crucible Archive / Re: Accumulation | Accumulation
« on: December 07, 2010, 02:06:36 pm »
So, let's say Ive had a 0/3 otyugh on the field for 3 turns. If I use Accumulation it would add 3 turns worth of defense (0/6). It is acumulative, so the next turn I use it again, the otyugh has been in the field for 4 turns so it adds 4 turns worth of defense (0/10). Next turn (0/15),(0/21), and in seven turns i can turn my armagio into an otyugh.
wow good point i never though of that. ok i want to explain it like this. when a creature is played, it starts to gain 1 counter a turn. when you use accumulate on the card, it gains HP equal to the number of counters and all the current counters dissapear.
 So it can only grow one HP per turn if used cumulatively. I really like this card.

5
Anvil Archive / Re: Slow | Stop
« on: December 07, 2010, 02:01:47 pm »
Excellent card! Though I would disagree with everyone on the cost. I think it is too cheap.

6
Crucible Archive / Re: Accumulation | Accumulation
« on: December 05, 2010, 02:45:09 pm »
So, let's say Ive had a 0/3 otyugh on the field for 3 turns. If I use Accumulation it would add 3 turns worth of defense (0/6). It is acumulative, so the next turn I use it again, the otyugh has been in the field for 4 turns so it adds 4 turns worth of defense (0/10). Next turn (0/15),(0/21), and in seven turns i can turn my armagio into an otyugh.

7
Crucible Archive / Re: Caveman | Caveman
« on: December 05, 2010, 02:33:42 pm »
It kinda makes more sense if he is time. Y'know, from the past.
It reminds me of Pharaoh.
1. Think Graboid. They can technically develop into an upgraded card. http://elementsthegame.wikia.com/wiki/Graboid

2. Caveman should have an evolved form such as "Defender of the Past". Perhaps its ability is "cannot be targeted".
2. Better yet the ability for the upgraded card could be "Generate a Caveman if targeted with reverse time."
Maybe Caveman should come out of reverse timed skeletons....

8
Card Ideas and Art / Re: Elf | Druid
« on: December 05, 2010, 02:27:33 pm »
I like this card! Tell me about the process of choosing lightning as it's ability.

9
Anvil Archive / Re: Rectify | Amend
« on: November 27, 2010, 03:41:44 pm »
I don't think it is OP. I just want to know why is the cost that much?
Do remember that Eternity's "Return" costs just as much. I would say it should cost even higher since Amend does even more than Eternity's ability.

10
Forge Archive / Re: Ascendance | Ascendance
« on: November 23, 2010, 11:37:18 pm »
I honestly think you have a great idea going on here, but the truth is air doesn't need any more buffing...
Other than that, there is a whole purpose behind the game having a range of elemental themes. Adrenaline, congeal, and momentum has nothing to do with air.

I have an issue with congeal here--I would put congeal after the description, ie after the buffs state "Creature is congealed". This is because immortality in practice nullifies the frozen state when casted. However, congeal itself is not really appropriate as I do not see any link between ascendance and being congealed. Why not stuck in a time bubble/stunned/delayed for 4 turns?
agreed. possibly adapt the idea from Basilisk's Blood i guess? give a buff and a down-side of being immobile
Something like this would make a lot more sense.

11
Anvil Archive / Re: Rectify | Amend
« on: November 13, 2010, 12:43:46 am »
Congrats on making the forge!

12
Crucible Archive / Re: Tainted Source | Evil Source
« on: September 17, 2010, 04:22:56 pm »
Is it possible to make it a permanent?

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anything
blarg: