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Messages - smuglapse (1473)

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37
Earth / Re: Gnome Rider | Gnome Gemfinder change 1.27
« on: February 02, 2011, 08:46:49 pm »
Gnome Gemfinder | Gnome Prospector?

38
Game Suggestions and Feedback / Re: Remove "Dagger" and "Sword" skills.
« on: January 31, 2011, 08:41:43 pm »
Well, Dagger can't be removed now... but keep campaigning! You might get sword. :)

39
Patch Notes and Development News / Re: Card Usage Statistics now live
« on: January 31, 2011, 01:21:23 am »
To clarify, those stats aren't per 1000 cards played, they are populated by a sample taken every 1000th card played. This includes fractaled and rewound cards.
Does this mean within tiers of 1000 that cards are in no particular order?

Also, Graboid... can not be targeted yet claims the number 1 creature slot (unupgraded).

40
My sincere apologies, deepdown. I've thought about mutant with "hatch", but never knew that it could produce a normal creature.
Making a creature invulnerable (burrowing or quinting) will remove its 'mutation' status. From then on it behaves as though it is not a mutant. Hatch changes from an iteration of 'improve' to acting exactly like a Fate Egg and producing creatures with their original stats and abilities.

41
General Discussion / Re: Possible Pets
« on: January 30, 2011, 06:58:48 pm »
Parasite, Chrysaora and to an extent Rustler are WAY better than the others. Kind of unfair.
If you have the correct cards, Deja Vu can be a killer.  Just knowing that you have it available without having to draw it allows for some creative deck building.

I've beat a couple of FGs with this deck when the Oracle shows Deja Vu:

Code: [Select]
6ts 6ts 6ts 6ts 6u1 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 6ve 6ve 6ve 6ve 713 74a 74a 77g 7an 7dj 7jv 7jv 7mu 7tf 80b
And yes, Rustler is nice for jump starting the Life version of Hope.

42
Forum Archive / Re: How often does the game check your deck?
« on: January 30, 2011, 01:34:20 pm »
After you have submitted you are in for the week. Anytime the game saves after that the deck you are using is the one that shows up in top50. If you try to find yourself in top50 it will be the exact same deck you are playing. If you want to leave up a farm, you have to switch to the farmable deck after you are done with everything else and make sure the game saves.

Simply, "How often does the game check your deck?": Every time the game saves (when you access the main menu).

43
False Gods / Re: Drop rates and deck selection
« on: January 28, 2011, 07:31:24 pm »
Maybe this old post will help you some. It doesn't include the recent changes, though (Osiris with Trebuchet).

Re: Cards you'll most likely win from the spin vs FGs (http://elementscommunity.org/forum/index.php/topic,13051.msg177295#msg177295)

44
General Discussion / Vote for Elements - Casual Gameplay Best of 2010
« on: January 24, 2011, 10:24:46 am »
Jay is Games is conducting its year-end best of casual gaming voting: http://jayisgames.com/best-of/2010/

You can vote for Elements under the "Word or Tabletop (Browser)" category here: http://jayisgames.com/best-of/2010/word-or-tabletop/

Elements came in 2nd in its category: http://jayisgames.com/best-of/2010/word-or-tabletop-results/

45
In-game Troubleshooting / Re: Card Image Builder Size
« on: January 24, 2011, 04:22:59 am »
Are you using the default image hoster, ImagePlay?

If so, make sure you go to "Additional Options" and check the "No thumbnail?" option.

If it's something else please post the original image, so someone can see what is wrong.

46
General Discussion / Re: How did my Lobotomizer get frozen?
« on: January 23, 2011, 05:48:50 pm »
It also may be because you hit a water shield (Forgot the shield name.) while using the lobo. Or anything other weapon, for that matter.

Shield effects hit weapons...that's why Titan has momentum and can bypass it.
Procrastination/Turtle Shield has the same effect on weapons as it does on creatures.
It doesn't actually work that way.  Weapons (in the slot) are not frozen/delayed by shields.

47
Air / Re: Flying Weapon / Animate Weapon
« on: January 23, 2011, 05:27:38 pm »
Hi,

Ho I can know what kind of creature exit from my weapon? Only empiric mode or there is a table?

thanks a lot
The Wiki article (http://elementswiki.co.cc/cards-air/flying-weapon-animate-weapon/) explains. :)

48
Nothing surprising here (except Scandinavians in Phoenix?).

Growing up here you have to take American History and that explains it all, really.

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