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Messages - smuglapse (1473)

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1441
Game Suggestions and Feedback / Re: Pillar deck in TOP50
« on: May 28, 2010, 01:47:12 am »
Bottom line:  The developers are aware of it and if they don't want it, it will either be hard-coded out or a rule will be added.  If you want to do more to "earn" your rares, play AI3 or 6.

1442
Archived Decks / Re: Darkhellions retake on firebolt/lance deck
« on: May 28, 2010, 01:33:30 am »
Shielded hellion?  Is there a rule against partial names if it fits the deck's theme?

1443
Patch Notes and Development News / Re: New reward system
« on: May 28, 2010, 01:19:25 am »
regarding donation rewards does a donation of 10 dollars get you two shards? I ave been planning a 10 dollar donation for a while and waited upon hearing about the rewards system. Is it better to donate 2x5 or 1x10 in terms of total shards rewarded?
I did 2x5.  Doesn't take long and insures you against having to write an email to zanz. ;)

1444
Off-Topic Discussions / Re: Paradox Kitty is in your box.. maybe
« on: May 26, 2010, 08:57:21 pm »
Dead.  I was browsing adult material earlier and, as you know, "Every time you..."

1445
General Discussion / Re: My oty just got indegestion!
« on: May 26, 2010, 04:45:49 am »
I have been having my Oty get poisoned after eating random creatures. Is this a bug ? no card was played and in one case the Oty was already quinted. Confused...
It's part of the new patch.  Here are the patch notes (http://elementscommunity.org/forum/index.php/topic,6902.0.html).

1446
Awesome card.  And I would love to see an umlaut in the game.   :D

1447
Patch Notes and Development News / Re: Elements 1.23
« on: May 26, 2010, 03:11:51 am »
It also looks like Armagios are working properly. I just saw the AI trigger 2 of them!
Yeah, I saw that.  Though one time he didn't trigger it when it would have saved his life.  Not sure how that would be coded.

1448
General Discussion / Re: Holy Light/Flash no longer reflecting
« on: May 26, 2010, 03:10:42 am »
Hmm, no.  Just tested against AI3 and it goes right through reflecting shields.  I don't think the mechanics would be different against different opponents.

1449
Forum Archive / Re: Jumbalumba's Top50 Rare Farm List
« on: May 25, 2010, 05:01:53 pm »
Whoa.  How did you know I had 2 if they weren't in my deck?

BTW, created a farm with the 2 and 6 unupped Divinities.

1450
Patch Notes and Development News / Re: Elements 1.23
« on: May 25, 2010, 04:08:31 am »
Flat Worm has nothing to do with the 'poisonous' passive skill.
Ok.  Referring to the upgraded one then:


1451
Patch Notes and Development News / Re: Elements 1.23
« on: May 25, 2010, 03:54:54 am »
Quote
- A few creatures gained the "poisonous" passive skill: Toadfish, Chrysaora and Arsenic. Eating a "poisonous" creature will cause - believe it or not - poisoning.
Cool.  Does this mean Flat Worm may be moved to the Reliquary?  Or was that just a coincidence?

On another note...Goshdangit this game kicks butt!

Thanks for the continual development, zanzarino.  Time to make a donation.   :-*

1452
Outdated Tutorials / Re: How to become RICH in 1 Day
« on: May 24, 2010, 05:16:55 pm »
I was trying this out on the Trainer un-upped and I can't find Enchant Artifact.  Is it still there?
Yes.  It's between Shrieker and Earthquake.  It's in the Bazaar, but you can also just select "All Cards" on the Main Menu.

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anything
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