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Messages - smuglapse (1473)

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13
False Gods / Re: Submission Thread: Deicide Competition
« on: September 17, 2011, 12:20:17 am »
OK, fixed.

Destiny Sunny Side Up - Normal




Hover over cards for details, click for permalink
Deck import code : [Select]
5if 5if 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 74b 7di 7di 7gp 7gp 7jp 7n2 7q0 7q0 7q0 7q0 7q0 7q0 7q5 7q5 7q5 7q5 7q8 7q8 7th 7th 80h 80h 80h 80h 8pj

14
False Gods / Re: Submission Thread: Deicide Competition
« on: September 16, 2011, 11:13:34 pm »
Oh!
Sorry, wasn't aware that Custom AI6 was invalid.  What if I have video proof?

15
False Gods / Re: Submission Thread: Deicide Competition
« on: September 16, 2011, 10:40:18 pm »
Figured I couldn't pass this up...  :D

Destiny Sunny Side Up - Normal
Defeat Destiny after having her play 7 Fate Eggs in a hexagonal form (6 Eggs surrounding 1) without hatching them. No other creatures may be on her side of the field.

Hover over cards for details, click for permalink
Deck import code : [Select]
5if 5if 5if 5if 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 74b 74b 74b 7gp 7gp 7jp 7n2 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q5 7q5 7q5 7q5 7q5 7q5 7q6 7q6 7q8 7q8 7th 7th 80h 80h 80h 80h 8pj




16
Propaganda Archive / Re: Death
« on: March 31, 2011, 04:41:41 am »
You have quite the stacked team this season, MrBlonde. I expect you will win me some shards. :D Good luck.

17
General Discussion / Re: Know Your Elements
« on: March 31, 2011, 04:07:10 am »
Can we get an update on this?


I would really appreciate I find this incredibly fun.

Thanks!
Up to 1.27. (http://www.sporcle.com/games/smuglapse/elements_cards)

Closest I've been is at 170/177.

Every game there's some cards that I know what they do but the name is lost for the time and type stuff wrong. I almost never get the Nymph Queen due to typing "Queen Nymph". Quint is annoying as hell to type out, somehow I stumble on that one all the time.

I do them by element and in order, creatures spells perms. Doing whatever name that comes into your mind never works out for me.

Warden, shield, ghost of the past and overdrive needs to be added. Oh and Mitosis.

It kills time with ease! after 2-3 tries you've lost an hour or more.
I had some common misspellings and abbreviations that I could think of already included, but now I added Queen Nymph and Quint.

Of course, I find it easier to get the nymphs by typing their elemental name, instead. :P (Doesn't work for Time Nymph, though)

18
War Archive / Re: War #3 - Betting - Win 10 upped Shards!
« on: March 31, 2011, 02:45:36 am »
 :death :earth :entropy :fire :gravity :aether :air :light :underworld :darkness :water :time :life

19
Entropy / Re: Mutation | Improved Mutation
« on: March 09, 2011, 02:50:34 am »
I hate how they now changed it so that you can't get fate eggs from mutation.    Anyone know when they made that change?
1.25 (~8/8/10)

20
Humor / Re: Excitement in Florida
« on: March 08, 2011, 01:29:02 am »
You might remember I live there and thankfully I have never seen a scorpion. Luckily, I don't have a bank but rather a Credit Union.

21
Please remove Shield | Buckler. Into the archive, I guess.

22
General Discussion / Re: Elements FAQ
« on: February 26, 2011, 02:14:02 am »
when you import a deck code into your game, does it erase the deck you currently have? or does it take the cost of all the cards out of your electrum?
When you import a deck code, the cards that are currently in your deck are moved to your card storage (the area in the lower part of the screen). You don't lose those cards, they are just moved off the deck portion of the screen.

Then the game attempts to put together the deck based on the code, but can only put in the cards that you actually own. It does not buy cards for you, so if you don't happen to have any of the cards, you will get a blank deck. Remember, your original cards are still available and can be clicked on to move them back into the deck area. You might want to export your original deck first (copy the code and paste it into Notepad, or something similar) so that you can reenter it later without manually clicking each card in your storage.

23
Something else I picked: It was ... uhhhh ... It's late. I promise it was awesome.
The ones you pick are in bold print, though not by much.

24
Competitions / Re: Card Design Competition: Mythology
« on: February 22, 2011, 10:57:15 pm »
I'm not sure if I'll participate, but I do have a clarifying question: Are cryptids valid entries, since they are folklore (related to mythology)? Examples inlcude the Yeti, Chupacabra, and Jersey Devil.

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anything
blarg: smuglapse