Guest Posts

This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.


Messages - shabranigdo (4)

Pages: [1]
1
Design Theory / Re: Steal My Idea!
« on: July 03, 2010, 05:27:58 am »
Antimagic Field | Delay Field
Permanent | Permanent
:time  | 7  :time

[text for Antimagic Field:] When your opponent plays a spell with cost >0, drain  :time  quanta equal to its cost to cancel it, and it becomes the top card of your opponent's deck. Drain  :time  :time  :time  each turn.

[text for Delay Field:] When your opponent plays a creature with cost >0, drain  :time  quanta equal to its cost to cancel it, and it becomes the top card of your opponent's deck. Drain  :time  :time  :time  each turn.
Am I being blind or are they exactly the same?
one word difference, changes the card a lot.

2
Design Theory / Re: Steal My Idea!
« on: July 01, 2010, 08:10:58 pm »
How about a creature with an attack and health of n/n, where n = the number of cards in your hand at the end of your turn. it could end up being 7/7 or 0/0 and die, depending on how big your hand is.

3
Design Theory / Re: Steal My Idea!
« on: June 28, 2010, 08:42:27 pm »
I was thinking the damage reflected would go to the enemies HP, if the damage were to reflect onto all of the enemies creatures that would be a bit OP imo. in other words, get a few of these on the field and it would discourage people from using those spells on all of your creatures, but they still might if the small HP loss is worth it to hurt w/e other creatures you have on the field. And plague would reflect and add 1 poison to your opponent HP.

4
Design Theory / Re: Steal My Idea!
« on: June 27, 2010, 10:39:54 pm »
Just a couple thoughts on cards I would like to see in the game.

a 1 time use spell card that refreshes a target creatures skill, so you can use a creatures skill a second time in 1 turn.
or a permanent with the same effect to refresh a creatures skill that you can activate once per turn. ( effects sounds like a time quanta type card, but I think this card would be better under some other element, like water, or possibly entropy. Although note, with entropy it would not work on Lycanthrope since it loses its skill when used )

an aether creature that has the ability to summon a spark once per turn at the cost of like, 1 aether quanta.

a weak light creature of about 2/2, with the *reflect shield* ability, the ability would be the same as the reflect shield card, spells that would hurt the creature, would reflect to the opponent health, and the creature cannot be destroyed or stolen. ( Basically, they cannot be targeted, but spells that hurt all of your creatures would reflect off of this creature and hurt opponents health )

well, those are just some cards I thought would be cool to see him game.

Pages: [1]
blarg: