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Messages - ramones (32)

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1
War Archive / Re: War betting - Guess the winners and win prizes!
« on: June 05, 2010, 05:05:30 am »
(first)  :earth :aether :time :darkness :fire :entropy :gravity :air :death :life :light :water (last)

2
General Discussion / Re: [POLL] Deck builder helper
« on: May 27, 2010, 12:44:31 am »
I'm not sure if you are aware of this, but you haven't actually applied for this job yet. I'm not saying you will get it, but sending the application will improve your chances dramatically.
AHAHAHAHAHAHAHAHAHAHA  :D :D :D :D :)) :)) :))

3
Duo-Decks / Re: Eternal Blessings of Miraculous Scarabs
« on: May 27, 2010, 12:43:29 am »
Why don't make a deck Fractal/Archangel?
A swarm of 7/7 creature with heal as hability can be very great, doesn't it?

Is this possible??

4
It sounds a pretty good idea.

It will looks like a chess game? I mean, it will be an online war or it will be based on moving your minions over the map? If so, than the player will have to wait until the next one plays and this can consumes much time.  :time

I wish I have a Time Factory in the real world, because time is something that I never had.  :time

5
General Discussion / Re: [POLL] Deck builder helper
« on: May 25, 2010, 08:20:28 pm »
I voted Yes for Yaladilae and No for the drama  ;D

6
I think adding humans would be a big mistake. There are Mages, Clerics, Fighters, Bards and Elves in every single fantasy game out there. Why on earth should Elements follow the same path?

It's all about marketing. It's always better to be unique then to copy other games. Lack of D&D characters is what differentiates Elements from most fantasy games and it should be kept that way.

We need unique creatures like Otyugh, not lame Holy Paladins.
Scaredgirl said everything. Lame holy paladins bastards!  ^-^


7
Patch Notes and Development News / Re: Elements 1.23
« on: May 25, 2010, 04:17:10 am »
Thanks Zanzs for the upgrading.

I think the further versions will be more frequently by now, because your new super tablet, ya?  ^-^

The Gargoyle and the new Shard are great. Keep doing a good work man  ;)

8
Rainbow Decks / Re: Pharaoh sails to Orion (time/rainbow)
« on: May 25, 2010, 01:45:45 am »
Please, something is going in my mind now: how about adding a Fallen Druid and use it for mutating the Scarabs horde?? Man,  I think it would be great!  :o

What do you think???

9
Rainbow Decks / Re: PuppyChow's FG Rainbow
« on: May 25, 2010, 01:15:26 am »
Since some people seem to be complaining about the win rate, I'll go make some more statistics :).
Hey Puppy, do some statistics with an Protect Artifact card in the deck, please.   ;)

10
Rainbow Decks / Re: Dazings No Upgrade Rainbow[Not a good deck]
« on: May 25, 2010, 01:09:03 am »
BluePriest is right.

But I have to say: statistics IS the key to a good Anti-FG deck.

I remembered my statistics class and the part of Probability Theory. Those days were good days  :))

11
Rainbow Decks / Re: Pharaoh sails to Orion (time/rainbow)
« on: May 19, 2010, 02:39:44 am »
There is something wrong with this deck. I don't know what, but it is too big to works well. See, Puppy's deck have better statics than this deck AND has less "impossible-to-beat" Fake God than this one.  :'(

Sorry, but I can't imagine a way to improve this deck, but I have to say that, the concept you created here will be useful for many generations of deck from now. Great work.

12
Forum Archive / Re: FFQ FUUUUUU
« on: May 18, 2010, 02:34:43 pm »
The rage of the day, ahahahahahahha  :))

Man, stay in the front of a computer screen 4 or more hours in the day cause RAGE in most of the people. Why don't people read a book instead? Or buy a bicycle. People in America should learn with the Europeans or Chinese people in this point.

 ;)

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