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Messages - lehomard2 (45)

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1
The Arena / Re: So what did you just take down from the Arena?
« on: August 07, 2011, 11:03:26 pm »
Used a deck like this working very well too. Basically pests + rewinds + dragons + steals (and one or 2 eclipse).
I think that going 200 hp is more important than double mark or full upgrade too (in gold).

2
General Discussion / Re: Elements Deck Generator (BETA)
« on: July 27, 2011, 03:36:07 pm »
Wow awesome !

I think i'll give those random decks a try in pvp 1 :)

3
Rainbow Decks / Re: [1.26] Dragon Nest (Rainbow Blitz OTK, t50, pvp)
« on: January 06, 2011, 10:37:11 pm »
This deck is a lot of fun, one of my favourite for fun pvp to be honest, moreover it is quite decent !

here is the one i've been using :
Code: [Select]
4vf 55s 5bt 5op 5op 5rp 5rp 5rp 5rp 5rp 5rp 61r 624 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 711 7di 7dm 7gt 7t5I like to use silence to make a two turn kill with the opponent feeling like "omg.... i'm dead" when he sees the rush :D

4
Rainbow Decks / Re: Moar Dragons
« on: November 15, 2010, 10:32:52 pm »
Here is the version i was using, back in a while in pvp 2, mainly for fun too

Code: [Select]
4vf 55s 5bt 5f2 5f6 5of 5rp 5rp 5rp 5rp 5rp 5rp 61r 61t 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 711 7gt 7qb 7qb 7t5
Why 31 cards ? i don't know. I'm not really sure about the purple dragon either but it seems ok. Precogs because i find those cool. Virtualy, the deck is a 23 card deck, and you can stall up to 6 turns with sundials, and 3 turns with the shield. By this time you should have earned enough cards and quanta to Two-shot kill your opponent, keeping the deflagration for second assault.

Hope it can give you some ideas of improvements :).

edit : this should be close to Puppy's dragon-rainbow you quoted in previous posts. Don't remember exactly.

5
Archived Decks / Re: Twins Butterfly (50% win rate FG farmer with stat)
« on: November 14, 2010, 03:19:48 pm »
what about less TU and + 1 fractal +1 amethyst dragon. This way you have a great damage output for a finishing blow, and it kills Miracle. (Perhaps even 2-3 dragons to have one quinted early for some damages) ?

6
Duo-Decks / Re: Cognitive Dissonance - PVP2 and T50 crushing.
« on: November 08, 2010, 08:24:50 pm »
I got slapped around in PVP2 by a Devourer/Rewind deck, and it got me thinking.
Well slapped... i had 2 hp remaining and you could have drawn a creature instead in your last turn :)

7
Careful with "antimatter = quint" because there are few spells that gods will still cast on antimattered creature. I noticed Gravity Pull.

8
antimatter your creature prevents AI to kill it, but not to lobotomize it, i think.

9
Nice deck ! I'll try it, as i own 3 purple nymphs, and i'll perhaps try with 1-2 aether nymph too if i feel a lack of quint.
If you think it decks out too often, i suggest 1 fractal + 1 purple dragon :) (if you manage to save a bit entropy quanta)

10
General Discussion / Re: [POLL] Mark cards. How many do you have?
« on: July 02, 2010, 12:30:51 am »
1 (earth ftw)

11
Card Ideas and Art / Re: Deep Sea Terror | Deep Sea Terror (Upgraded)
« on: July 01, 2010, 10:04:43 pm »
I like it like that. Perhaps you don't need to tell "with more than 3 hp" because it would still own, and simple = better.

1hp would suck vs fire shield after thinking a bit, 3 seems ok.

I like this card definitely.

12
Card Ideas and Art / Re: Deep Sea Terror | Deep Sea Terror (Upgraded)
« on: July 01, 2010, 09:51:04 pm »
I really love the idea, but the upgraded version should still have 1 hp. Perhaps less expensive upgraded version ? (and a bit less power)

I like it because it is like "i'm gonna kill your creatures, and if i kill em all you gonna die to my awesome monster" :).

You could even make it be "if there is a non airborne creature on the field, this creature doesn't attack" Because it shouldn't fear birds from deep water. (just a little idea to try to create some use to airborne passive by the way ;) )

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