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Messages - jawron (6)

Pages: [1]
1
Will it work w/ only 2 lobos?

2
Card Ideas and Art / Bee | Wasp
« on: February 21, 2011, 02:51:58 pm »

NAME:
Bee
ELEMENT:
Life
COST:
1 :life
TYPE:
Creature
ATK|HP:
1|1
TEXT:
:life : Attack
Inflict 1 damage to target creature. Target creature cannot attack in the next turn.
NAME:
Wasp
ELEMENT:
Life
COST:
1 :life
TYPE:
Creature
ATK|HP:
2|1
TEXT:
:life : Attack
Inflict 1 damage to target creature. Target creature cannot attack in the next turn.
ART:
Wikimedia Commons (Louise Docker/Richard Bartz)
IDEA:
Jawron
NOTES:
Angry bees/wasps are angry! Targeted creature would be stuck in time bubble just like in Procrastination. (or like the newly developed card)
The idea stems from here (http://elementscommunity.org/forum/index.php/topic,21468.0.html), but as suggested, it could make a fine standalone creature with light cc for life. Adjusted it a little. Enabling it to hit own creatures can help with starting combo for beehive,  or for example to lock/kill own antimattered creatures.
SERIES:
Bees

3
Card Ideas and Art / Re: Beehive | Wasp Nest
« on: February 21, 2011, 02:36:30 pm »
Adjusted for cost, gonna make Bee/Wasp as standalone (Pharaoh/Scarab like).

Corrected images, now took ones from Wikimedia Commons, so no copyright infringement now :) But if someone has finer images, then feel free to suggest :)

Possible further adjustments - hp?

And yeah, this is kind of weird that bees can attack their own hive, but it creates many various possibilities - and having standalone bee and beehive in hand could be solution to the prerequisite of starting the combo (otherwise you'll have to mix life with other elements, cause probably no one would hit the hive :) )

4
Card Ideas and Art / Re: Beehive | Wasp Nest
« on: February 20, 2011, 02:46:44 pm »
Nice^^

I suggest to use the "Guard" skill from the Iridium Warden | Vanadium Warden (http://elementscommunity.org/forum/index.php/topic,21460.0.html) for Bee/Wasp swarm as these skills look similar.
Indeed, and probably may need upped cost for skil, like 1 :life ... Will add later.
there will be image copyright concerns here.
Checked for that, though they were a bit unclear on the sites I took them from. I will change those, as soon as I have some time.

5
Card Ideas and Art / Beehive | Wasp Nest
« on: February 20, 2011, 01:53:43 pm »
NAME:
Beehive
ELEMENT:
Life
COST:
5
TYPE:
Creature
ATK|HP:
0|20
TEXT:
Generates Bee when hit.
NAME:
Wasp Nest
ELEMENT:
Life
COST:
5
TYPE:
Creature
ATK|HP:
0|20
TEXT:
Generates Wasp when hit.
ART:
Wikimedia Commons (akarlovic/Jim Conrad)
IDEA:
Jawron
NOTES:
You don't want to poke the hive... And you should run from angry bees!
Should generate Bee every time hit is indicated (e.g. when hit by fire lance for 12 - should generate 4 Bees. Could probably make it cost more. Made the cost 5  :life
SERIES:
Bees
NAME:
Beehive
ELEMENT:
Life
COST:
4
TYPE:
Creature
ATK|HP:
0|20
TEXT:
Generate Bee Swarm when hit.
NAME:
Wasp Nest
ELEMENT:
Life
COST:
4
TYPE:
Creature
ATK|HP:
0|20
TEXT:
Generate Wasp Swarm when hit.
ART:
Classroom Cliparts/TheRagens.com
IDEA:
Jawron
NOTES:
You don't want to poke the hive... And you should run from angry bees!
Should generate Swarm every time hit is indicated (e.g. when hit by fire lance for 12 - should generate 4 bee swarms. Could probably make it cost more.
SERIES:
None
NAME:
Bee Swarm
ELEMENT:
Life
COST:
0
TYPE:
Creature
ATK|HP:
1|1
TEXT:
0 : Attack
Inflict 1 damage to target creature. Target creature cannot attack in the next turn.
NAME:
Wasp Swarm
ELEMENT:
Life
COST:
0
TYPE:
Creature
ATK|HP:
2|1
TEXT:
0 : Attack
Inflict 1 damage to target creature. Target creature cannot attack in the next turn.
ART:
fir0002/www.wasp-control.co.uk
IDEA:
Jawron
NOTES:
Angry bees/wasps are angry! Targeted creature would be stuck in time bubble just like in Procrastination. Note: on the wasp-control.co.uk I found that wasps do not create swarms, but hey, it's Elements, here Dragonfly can destroy Pillar!
SERIES:
None

6
Random, Normal and Elder / Re: The AI3 Farming Challenge
« on: April 04, 2010, 02:48:06 pm »
Hi there, this is my first post on this forum ;)

I did 60 min run with my mono-dark deck
Code: [Select]
5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5ul 5ul 5ul 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5up 5uq 5uq 5ut 5ut 5ut 5utPretty costly for start, but after testing both mono-life, plastique's (before lava golem nerf) and this, I found this better.

After 60 mins (with spins):
Win 36, Loss 3 (due to: 1 extreme bad startup, 1 strong oty and 1 maxwell's demon), 2x EM, +600 score

Gold: 843

Cards I won:
1x: nova, momentum, heal, emerald shield, druidic staff ( :) ), fire bold, arctic squid, golden dragon, guardian angel, reverse time, anubis, dusk mantle
and 2x ice dragon

There is room for some more EM's and games, but I'm quite new to game itself, so it isn't that good. Probably I should take away one nightfall before I started (two were too much), one steal is perfectly sufficient for level 3.

And I would say, that I got +5 electrum thanks to spins on every game (on average), so I just wouldn't skip them :P

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