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Messages - helltank (15)

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1
Introduce Yourself / I'm Back In the Fold
« on: April 01, 2012, 10:33:25 am »
I recently played Elements again. I keep ragequitting because the "deck that can uberrush your enemies!!!!11oneeleven!!!!1!" turns out to be too slow for me.

Then I came back into the game, picked life and asked for advice of a Life rush deck. I was introduced to the Adrenaline card(which I had never taken notice off before) and instantly, my Horned Frog/Cockatrice/Adrenaline hyped-up deck started trampling Elders.

I rejoiced. Hooray for Elements!  :life

Also, please remember that I am noob.

2
Life / Re: Favorite Life card, yo!
« on: April 01, 2012, 10:31:00 am »
ARTHANASIOS, yes, Adrenaline is not a requirement for Mono Life, but it does speed up grinding by a lot(I got 142 score in less than 15 minutes by using AdreFrogKatrice deck). I often find that in Adrenaline-heavy decks, you can rush your opponent so fast Heal isn't even needed. It's only needed if your opponent has some sort of uber-control deck(like I met this one guy with a Fire-Death-Entropy Trio that kept spamming Pandemonium and using Rain of Fire and Plague, plus his creatures were all things like Parasite and Virus. He wiped out my Horned Frogs then proceeded to annihilate with Boneyard and Vulture).

3
Life / Re: The Ultimate Speed EM Deck
« on: April 01, 2012, 10:20:13 am »
Why do all the Mono Lifes have Heal in them?

From experience I know that simply spamming Adrenaline on Horned Frogs(Cockatrice not as effective because attack higher) can outrush any Elder deck... no need to Heal, I usually have at least 40 health left at the end.

4
Personally, I think the father and the mother should debate the matter and make their decision.
Can't go wrong with that.
You can when each person makes a different decision. Hence this thread.
That's why I said debate the matter.

5
Design Theory / Re: Steal My Idea!
« on: June 18, 2011, 09:51:47 am »
Sounds like Wraith should be in Entropy.

Also, I don't quite get how you calculate N.

6
Personally, I think the father and the mother should debate the matter and make their decision.
Can't go wrong with that.

7
Design Theory / Re: Steal My Idea!
« on: June 17, 2011, 03:17:53 am »
Quanta Gatherer=>Quantum Harvester
Creature
0|6=>0|7
Costs 4 :rainbow quanta.=>3 :rainbow quanta
Every turn, this creature will generate quanta of random elements equal to the number of HP it has left.
Strengths-Can be used well in rainbow decks
Weaknesses-Not very good in Mono or Double element decks, plus it doesn't do any damage.

Blood Ritual=>Blood Fury
Spell
Costs 2  :death quanta=>1  :death quanta
Effect-Destroy all of your opponent's creatures and lose 15 HP. Can kill you.
Strengths-Good if you have feral bond/heal/miracle/high hp and your opponent is using firefly queen or something like that.
Weaknesses-Not good near endgame. Your opponent has less creatures in the field and you have less hp to waste.
Notes-I'd suggest using when your opponent tries to swarm you, or at the climax of his rush.

8
Forum Archive / Re: Join as an Apprentice
« on: June 15, 2011, 06:59:30 am »
Game Name:Helltank
Forum Name:Helltank

Sign up as an apprentice please, time slot 2...

Note:I especially need help with Deck and Money Related problems. I suck at knowing which cards to buy and stuff. Basically, my deck building fails.

9
Design Theory / Re: Steal My Idea!
« on: March 30, 2011, 05:58:43 am »
Name: Psycho Drain
Element: :entropy
Cost: 2 :entropy
Type: Spell
Effect: decrease the target creature's stats -1/-1.

Name: Dynamo Drain
Element: :entropy
Cost: 3 :entropy
Type: Spell
Effect: decrease the target creature's stats -2/-2.
I can see the potential in Anti FG decks. Nice one.
Thanks. :D
Not much to do with Entropy, though. >.>
Lol, yeah.

I kinda forgot which elements are control...

10
Introduce Yourself / Re: I am a REAL God!
« on: March 30, 2011, 05:52:39 am »
I think that one day he will mysteriously find that he is

a)Unable to build an Anti FG deck
b)On an unlucky streak when battling FGs

but more likely:

c)All of the above.

11
Deck Help / Shrieker Rush to t50 killer?
« on: March 29, 2011, 08:12:10 am »
I currently have a Shrieker Rush, with the code

Code: [Select]
58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58s 590 590 590 590 590 590 591 591 591 591 591 591 593
It's good at Elder grinding, but I want to challenge some Top 50s! Help!

It's fairly easy to use.

Use Titanium Shield at the first opportunity.
Earthquake for when you feel like using it.
Graboids evolve to Shriekers.

12
Design Theory / Re: Steal My Idea!
« on: March 29, 2011, 08:02:18 am »
Name: Psycho Drain
Element: :entropy
Cost: 2 :entropy
Type: Spell
Effect: decrease the target creature's stats -1/-1.

Name: Dynamo Drain
Element: :entropy
Cost: 3 :entropy
Type: Spell
Effect: decrease the target creature's stats -2/-2.
I can see the potential in Anti FG decks. Nice one.

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anything
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