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Messages - havacookie (9)

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Aether / Re: Rush Series: Aether
« on: June 10, 2010, 10:01:03 pm »
i like this:) not expensive and pretty effective. no way in hell its an T50 or an AI5 deck but should be a good AI3 farmer

2
Aether / Re: The Essential AI3 Farmer (Aether Edition)
« on: June 10, 2010, 09:57:08 pm »
great deck:) when you finish the quest i would suggest that you use a lobo instead of just a sword

3
Aether / Re: Super Fractal Phase Recluse - Ultimate Rush Deck
« on: June 10, 2010, 09:52:29 pm »
Pretty good deck. You may want to throw in maybe one more Ball Lightning just so you have a better chance of getting it sooner in the game to play after you fracle the spiders.

4
Aether / Re: Mono Aether Deck Upgrades?
« on: June 04, 2010, 04:49:19 am »
I agree with jo jo. Upgrade pillars first

5
Aether / Re: manaboy100's Mono-Aether Deck!
« on: June 04, 2010, 02:38:16 am »
I agree with sSethia. The only time that a fractal would be a good idea for aether-mono is if its used on a spark or ball lightning. If you were thinking of fractaling the spiders that's just a bad idea since fractal uses up all of your aether quatna.

6
Air / Re: US deck with an air nymph
« on: June 04, 2010, 02:26:48 am »
What is a "US" deck? If you mean Unstable Gas, then it would be UG...
"US" stands for "uber sauce" :D

7
Aether / Re: The Essential Halfblood Farmer
« on: May 28, 2010, 12:07:05 am »
I got this deck and started playing AI5s and won a Discord the first game :D

8
Archived Decks / Re: Best Budget Deck! LOW LOW PRICE! Yee Haw..
« on: May 28, 2010, 12:04:02 am »
that random sog isnt exactly budget...

yea but you dont even need to use it to win. with only 1 in the deck your chances of drawing it are low anyways so your probably not even going to use it. lose the sod and its a pretty good deck.

9
General Discussion / Re: [POLL] The worst element
« on: May 27, 2010, 11:13:37 pm »
I guess I'll start ;)

I chose Air. This isn't because Air sucks; this is because every other element has a theme or a focus which makes it excel in its area, and I'm just not seeing that with Air.

:darkness Control at its finest.
:death Capitalizes on dying creatures.
:earth Sheer, fast damage + perm control.
:fire Epic offensive capabilities + perm control.
:gravity Very nice creature control.
:time Card control.
:entropy Extreme when lucky + perm control.
:life Great offense + great healing
:water Lockdown creature control.
:light Healing and overall defense
:aether EVERYTHING!!!! (Defense and immortal offense)
:air Umm.. ... umm.... Flying Weapon?

Basically, it lacks an "identity" like the other elements do. It needs this, and it needs power to boot.
AIR is fine! Unstable Gas



DUH!![/size][/color]
You cant base an entire deck around one card

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