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Messages - glennert (27)

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13
General Discussion / Re: What am I missing? Doing no damage...
« on: August 02, 2010, 04:00:19 pm »
1 fire shield in your deck and you would have been fine for example. Now, you have to whatch out not to put to much situnational cards in your deck.

But still... :)

14
General Discussion / Re: What am I missing? Doing no damage...
« on: August 02, 2010, 03:31:46 pm »
The 23 in damage reduction from the Shield is reduced on each separate damage. So each creatures damage gets reduced by 23 in this case.

15
War Archive / Re: What will be different in War #2?
« on: August 02, 2010, 03:08:09 pm »
Great, thanks for the replies!

16
War Archive / Re: What will be different in War #2?
« on: August 02, 2010, 02:52:21 pm »
Not sure in what thread to post this, but: when can one start to apply for war #2? :)

17
Deck Help / Re: Earth and Gravity
« on: July 30, 2010, 01:50:59 pm »
Without SoG I think Gravity/Earth can be hard against a FG? (With no healing in the 2 elements?)

18
General Discussion / Re: 0 Damage Creatures Missing
« on: July 15, 2010, 07:32:05 am »
Because they still have to attack, even if they do 0 damage.

When they do 0 damage,  there's really no reason for a number to show up because it makes the game look sloppy.

However, if you do something like bless or momentum on it for some crazy reason, it does damage, so a number shows.

Question is if you use dark mantle or fog, when the 0 attack monsters miss, does it show it?
Well, that's not really tru is it? 0 creature animals does not really attack, put out a fire shield for example and you will see they go unharmed (until they get an attack value for example).

19
Card Ideas and Art / Re: Bigtooth Beaver | Plagued Beaver
« on: July 09, 2010, 08:39:24 am »
Would the infected creature take damage first turn as well? Ie: How many rounds will it last?

Will 2 in health only give the creature 2 attacks, and 1 chance to infect? Maybe I should change it t 3?

20
Card Ideas and Art / Re: Bigtooth Beaver | Plagued Beaver
« on: July 07, 2010, 11:45:23 am »
My idea is that it would be the same animal, but that when it's upped it's infected by plague and thus much more aggressive.

I could perhaps just make 2 different cards, one for life and one for death?

21
Card Ideas and Art / Bigtooth Beaver | Plagued Beaver
« on: July 07, 2010, 07:34:05 am »
NAME:
Bigtooth beaver
ELEMENT:
Life
COST:
3
TYPE:
Creature
ATK|HP:
2|4
ABILITY:
:life :life Generate  :water; This ability might be used more than once each turn.
NAME:
Plagued Beaver
ELEMENT:
Death
COST:
3
TYPE:
Creature
ATK|HP:
7|2
ABILITY:
:death: Infect
Enters the game infected.
ART:
Placeholder Images
IDEA:
Glennert
NOTES:
***Insert additional information***
SERIES:
***Insert series name and link to series page (if any)***

22
WoE Archive / Re: Exploration: Fast Travel
« on: July 06, 2010, 02:02:51 pm »
Life: Tamed Cockatrice? :)

23
Forum Archive / Re: Elements Card Image Builder by Planplan
« on: July 03, 2010, 04:58:29 pm »
@Bluepriest Thx for answer!

24
Forum Archive / Re: Elements Card Image Builder by Planplan
« on: July 02, 2010, 05:26:25 am »
Do I need a certain amount of posts before i can create a new thread (for the card suggestion)?

i've looked around a bit in the forum but cannot find anything (maybe im just bad at searching?).



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