Guest Posts

This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.


Messages - frayedhope (6)

Pages: [1]
1
Trio & Quartet / Re: Acceleraders!
« on: March 28, 2011, 08:29:19 pm »
It seems to me that you're onto something big.

2
War Archive / Re: War betting - Win 10 upped Shards!
« on: March 28, 2011, 05:26:53 pm »
 :entropy :fire :gravity :earth :air :aether :darkness :time :water :life :death :light :underworld

Somewhat random, somewhat guessed.

3
Crucible Archive / Re: Caustic Finale | Caustic Finale
« on: March 22, 2011, 02:15:52 pm »
Very good idea, it's just my opinion but I think that 4 and 6 are just a little bit too high though, maybe 2|3, seeing as this will happen every time anything dies?  Imagine this with retrovirus, ouch.   It would be like plague on steroids even with counters of 2|3.  Honestly, I'd say counters of 1|1, stackable with multiple instances of the card would be completely fine for 3|2 cost... 4|6 counters for 2|2 cost would be some of the best creature control imaginable, haha.

Anyways, all that aside, it really is an awesome idea for a new card.

Edit:  Ohhh, I think I get it now, 4|6 total poison counters, not 4|6 to everything.  In that case, disregard everything I just said except for the first three words of the post, haha.

4
Game Suggestions and Feedback / Re: Mulligan poll!
« on: March 15, 2011, 09:45:11 am »
I'd be for it for PvP only, most likely.  It would probably slow down grinding too much by putting in an extra choice/prompt to be worthwhile there.
Yeah, I guess I can see how it might hinder things, but to be honest I think it would be quite simple to just put a "Mulligan for 1 less card, Y/N?" option in right before the coin toss and really, I think this could be a very good idea.  It would keep luck in the game, but make sure that deck composition still played a part.

5
Game Suggestions and Feedback / Re: Mulligan poll!
« on: March 15, 2011, 09:29:29 am »
I would actually agree with a mulligan option with penalties, as in... if you don't like your starting hand, it could be an option to discard it, reshuffle and draw -1 cards.  Of course, both players would have this option so I don't see how it would put anyone at a disadvantage.

6
Rainbow Decks / Re: DEMA: Destroy 'EM All! V2.1
« on: March 09, 2011, 07:23:46 pm »
Taking out one of the heals and putting in a skull buckler has saved my life on many occasions versus AI3, T50 and PVP2.  (I know this isn't a PVP2 deck, but I still tried it out in a few matches.)

Pages: [1]
anything
blarg: