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Messages - fireflies (4)

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1
Rainbow Decks / The Afterlife--death is only the beginning...(no mummies)
« on: January 11, 2011, 01:54:39 am »
After hours of mono-life rush against AI3, I decided to take a break and played around with cards I never used before on the trainer, and after lots of trials and battles on the trainer, came up with this fun little deck:

Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 712 712 712 717 717 717 71f 71f 71f 71k 7dm 7dp 7dp 7dp 7dp 7dp 7dp 7ds 7ds 7ds 7k0 7t7 7t7 7t7 8pk

At first, I tried squeezing 2-3 bonds in but the healing didn't seem significant, but I always seem to have way too much death quanta after a few turns, so I tried adding in dissipation fields to mitigate the damage, but dissipation fields proved to be huge quanta drainer and left me with no fire quanta to revive my phoenixes, so I decided to add a nymph and mirror shield to infest the opponent for fun. Please have fun with it and give any tips/thoughts/suggestions/criticisms on how to make it better...as in more fun!

One problem I do encounter though, is that often I cannot play any monster on the first turn, but I'm not sure if switching 1 or more cards for photons/RoLs is worth it in the long run, and if I should add in photons/RoLs, which cards should I replace them with?

2
Design Theory / Re: Steal My Idea!
« on: January 10, 2011, 05:12:09 am »
I'm not sure if this idea has appeared before but after 200 rounds of battle with a mono-life deck, I thought it would make life more interesting (pun intended) by giving the element a fun permanent control.

Overgrowth|Overgrowth

cost:
probably should be in the range of 6-12 life quanta

effect:
Add Overgrowth to the top of the target pillar/pendulum stack.
Overgrowth itself generates no quantum.
At the end of the pillar/pendulum owner's turn, the card beneath Overgrowth has its element changed to life and move to the appropriate stack (i.e. quantum pillar->emerald pillar; fire pendulum->life pendulum). This process continues until
a) the owner is purified
b) a spell is inflicted on the owner (poisons/neurotoxin/fire bolt/ice bolt/lightning/holy light/luciferin/heal), though the Overgrowth & spell nullified each other
c) Overgrowth is removed by pulverizer/steal/earthquake/trident (think of Overgrowth as a kudzu vine that clings to the pillar/pendulum beneath it, so destroying the card beneath destroys Overgrowth, while stealing that card is essentially stealing 2 life pillars/pendulums)
d) the owner plays another pillar/pendulum on top of Overgrowth, changing Overgrowth into an ordinary pillar/pendulum in the stack (i.e. pillars of :darkness :darkness :darkness :life with another :darkness pillar -> pillars of :darkness :darkness :darkness :darkness :darkness)
e) Overgowth is the last card in the stack, then at the end of the turn, Overgrowth itself becomes a life pillar/pendulum depending on what the target stack was

usages:
a) wreak havoc on opponent's quanta source by changing them to life pillars/pendulums...at least until opponent draws another card of the same name to put on top of Overgrowth; however, you may actually give opponent another pillar for free
b) make opponent waste a heal
c) protect self against malicious spells (only for people who utilize life pillars/pendulums)
d) permanent control that may otherwise count as a pillar (though it'd be a waste of lots of quanta)
e) convert excess pillars/pendulums of another element into life pillars/pendulums

3
Deck Help / Re: i need deck help: rareless nymph queen deck
« on: January 09, 2011, 08:19:49 am »
I'm new to this game myself but what about changing your mark to water and replace most of your water pillars/pendulums with aether pillars/pendulums, just leaving enough so you will have one to turn into a nymph queen by the time you draw nymph's tears? I tried a few combos on the trainer (http://www.elementsthegame.com/trainer.html) but it seems that you will very likely run low on aether quanta as more pillars turn into nymphs. Maybe even add a fractal to fill your hand with aether nymphs before you make an aether nymph immortal? Well I guess someone who's had more experience than me would probably be able to help you more but just a few thoughts, don't know if it helps.

btw in case you're curious, the deck I tried out on the trainer is:
Code: [Select]
5i4 5i4 5ig 5ig 5jm 5jm 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 61t 621 621 622 63a 63a 63a 63a 80esorry it isn't optimized  :(, I'm still learning

4
Deck Help / help with mono-life deck against AI5 plz!!!
« on: January 09, 2011, 02:55:32 am »
I have created a mono-life deck that rarely loses in AI3 battles but I am hoping to be able to face AI5's more often and without ending up broke.

My current deck is:
Code: [Select]
5bs 5bs 5bs 5bs 5bs 5bs 5bu 5bu 5bu 5bu 5bu 5bu 5c0 5c0 5c0 5c2 5c2 5c2 5c2 5c2 5c2 5c6 5c6 5c6 5c7 5c7 5de 5de 5de 5de 7aj 7al
I actually got elemental mastery over some AI5 whose name I don't remember but whose mark was earth or gravity, but against all the other AI5's, I usually lose horribly mostly due to their CC's, discord/earthquake or running out of cards. I tried putting more cards in (emerald dragons, more pillars, forest scorpions, emerald shield, and another druidic staff & thorn carapace) but that doesn't seem to help. Any tips/comments/suggestions?

Thanks! ;)

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