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Messages - evilpwner (14)

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1
Fire / Re: Phoenix | Minor Phoenix
« on: July 05, 2010, 06:19:50 pm »
I like how sometimes the upgraded cards have lower costs and stats, like with Micro-abomination. Very cool.

2
Earth / Re: Titanium Shield/Diamond Shield
« on: July 05, 2010, 06:16:00 pm »
Even unupped version nulls upgraded boneyard, ftw.

Earth is becoming one of my favourite elements (never use it tho).

3
Earth / Re: Hematite Golem/Steel Golem
« on: July 05, 2010, 06:14:32 pm »
Most OP upgrade ever. Simple as that.

4
Air / Re: Wings | Wings
« on: July 05, 2010, 06:07:35 pm »
It's a bit OP, but at least a fair amount of creatures are airborne. Most/all dragons (even phase), a lot of air and light guys, flying weapons (I'm assuming). But the new web ability that was given to the two spiders/ recluses is bad. They should at least make it cost life (I consider Life to be Nature) or Earth.

EDIT: Saw it in shop, it now costs 4 Air quanta and last for five turns. Upgrade costs 3.    Good update imo.


5
Rainbow Decks / Re: MrSexington's "Rage Quit Deck"
« on: June 21, 2010, 11:03:45 pm »
I love the one where the guy sees your hand and  leaves

XD

Beautiful, just beautiful, you're a genius. Well, evil genius, but still. This deck is just another reason for me to go PvP (the other is I suck, and my deck sucks, and I haven't beaten the last quest yet).

6
Aether / Re: Turquoise Nymph / Aether Nymph
« on: June 21, 2010, 10:38:23 pm »
Nearly pointless for mono decks since the only non-immortal Aether guys are phase spider/rescluse and spark/ball lightning. And even though it helps phase spider stay alive, I believe they can still be hit by thunderstorm, rain of fire, pre-inflicted poison, plague, fire shield, etc....

7
Aether / Re: Spark / Ball Lightning
« on: June 21, 2010, 10:33:36 pm »
Good for mutation decks.

Does anyone actually use those?

A thirty card deck of sparks would be kind of powerful or would it?
Not really, but that's not possible, you can only have 6 of the same non-pillar cards in your deck.

8
Time / Re: Pharaoh / Pharaoh
« on: June 21, 2010, 10:27:46 pm »
Fun to combine with Otyugh, I'd imagine. But wait, is Pharaoh available as a card? 'Cause last I checked only water and light had 3 rare cards. So, am I behind in the times, or is the only way to get Pharaoh through Mummy? Or are Pharaohs not rare? ???

9
Entropy / Re: In Development: Pandemonium | Pandemonium
« on: June 21, 2010, 10:17:54 pm »
Mass Chaos Seed? Sweet! I think effects should include stat boost/loss (or does it already?). I know it includes damaging spells. Do effects include all spells/ abilities or just some? 'Cause I've never gotten aflatoxin or basilisk blood from chaos seeds...

10
Air / Re: In Development: Wings | Wings
« on: June 21, 2010, 10:13:48 pm »
Define 'ranged'. That seems to me as just Owl's Eye. And by flying creatures does it mean wind, or specified cards? (i.e. pegasus, dragons, etc.)

11
Water / Re: In Development: Steam Machine | Steam Machine
« on: June 21, 2010, 10:10:45 pm »
I don't think it costs enough. 15hp seems  like an awful lot for just 7 quanta. I guess that's kind of balanced out with it costing 3 quanta to do damage, with it degrading, but still...

12
Gravity / Re: Favorite Gravity card?
« on: June 18, 2010, 02:32:07 am »
I hate Gravity, buy momentum is awesome. I also like Chargers 'cause they have good stats and built in momentum. Not enough to make me get some though (momentums maybe...)

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