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Messages - dr_nej (30)

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Archived Decks / Re: Eternal Dragon (Mono-Aether Anti-False God Deck)
« on: November 20, 2011, 06:40:25 pm »
This deck sounds like a fun way to annoy anyone you battle  :)) I would be a little nervous against strong poison decks though!

2
Other / Re: Relic | Relic
« on: November 20, 2011, 06:35:46 pm »
If this game ever develops a card trading system, relics should be a form of currency for buying cards off of other players!

3
Forum Archive / Re: Polls
« on: November 20, 2011, 06:31:29 pm »
Words from G to shining G!

4
Cards / Re: Cards for abilities?
« on: November 20, 2011, 01:06:46 am »
I know that this thread is old, but I would like to throw out the idea of a card that adds an ability to directly damages other creatures. This would be more like the Owl Eye ability and not like gravity pull. I figure it could do 2 or 3 damage for  :air :air, and using the card that adds the effect would cost  :air :air. Anyone have any feedback on this?

5
General Discussion / Re: Weekly Featured Cards poll - Gravity
« on: November 19, 2011, 09:02:32 pm »
I have always had an interest in catapult/trebuchet... Launching armagios at your opponent sounds like fun!

6
General Discussion / Re: Which elements does Air do best against?
« on: November 19, 2011, 09:19:49 am »
I said death because most death decks rely on armies of 1/1 creatures that can be destroyed with thunderstorm.

7
Darkness / Re: Darkness cards section suggestions
« on: November 19, 2011, 09:15:52 am »
nightmare vs rainbow decks = too risky?? just a thought though, because i remember a fairly good amount of times, where people nightmare'd me, and i was able to use it as a fractal XD
I know exactly what you mean! I often use nightmare and I have learned that using it can have numerous benefits based on the situation. Even if the opponent can play one or more of the card you nightmare, you can strategically fill their hand with a card you want them to use, or you could simply be keeping them from drawing their own cards and taking advantage of the health drain. Nightmare really does not work very well if you use it on a cheap creature, especially against a rainbow deck that likely has only limited amounts of each quantum element.

8
Entropy / Re: What element does Entropy work best against?
« on: November 18, 2011, 06:47:45 am »
Mutate them Phoenixes!!!!!! :entropy :entropy :entropy :entropy :entropy :entropy :entropy :entropy :entropy :entropy :entropy :entropy :entropy :entropy :entropy :entropy

9
Water / Re: Which Elements does Water Defeat Most Easily?
« on: November 18, 2011, 06:41:22 am »
Water beats death because with purify and your own poisoning creatures (Chrysaora), you can outpoison them!!

10
What I have noticed is that when an adrenaline creature attacks a player with procrastination, it still attacks the same amount of times as if it were not in a time bubble. So, if the adrenaline creature started the turn with a time bubble on it, it attempts to attacks once and lowers the bubble, then attacks the player's health and gains a new time bubble, then attempts to attack again and lowers the bubble, and so on. I believe this is a bug because the time bubble is supposed to keep a creature from attacking for one turn as opposed to one attack. Can anyone else confirm this?

11
Gravity / Re: Synergies with Gravity
« on: November 13, 2011, 06:32:33 am »
I said aether because I think it would be cool to make a chimera and use parallel universe on it!

12
General Discussion / Re: Elements FAQ
« on: November 13, 2011, 06:20:33 am »
You just log in forum then go to chat you'll be logged automatically
Thanks a lot for your help! And thanks to the Elements moderators for making it so easy!  :)

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