1
False Gods / Re: Need input/opinions on best 1.17 FG grinder
« on: January 08, 2010, 10:05:33 pm »
Using almost the same deck as SG's non-upped 40 card (the one linked) I can win probably 30% or so including the games I just abandon immediately on seeing my opponent.
Add in 1 more dimension shield, 2 quintessence, and 1 more quantum pillar and you have the deck I'm using. Same seven upgrades as in SG's deck, plus about half my pillars (and elite queen, bone wall, and 1 bond, but I don't believe those make a big difference. Got lucky and won the cards though so I use them).
Quit immediately against Divine Glory, Rainbow, Seism, Scorpio, Hermes, Obliterator, Graviton (you can win here but it takes a long time before you win or lose, so quitting immediately saves time and works out better), and if Morte gets an early arsenic when you don't have Steal in hand or a dimension shield chain ready to go.
You should win the rest more than half the time if you have upgraded hourglasses and Otys. If you don't, they're still winnable but it won't be as consistent.
If you have fully upgraded decks available you can almost certainly do better than that deck though.
I think once I get 2 more Shards of Gratitude upgraded I may try to go Aether mark and rely on Dimension Shield instead of Sundial. Use Aflatoxin to flood the opponent's side with Malignant Cells, then use Emerald/Ice/Titanium shield to make them harmless (Emerald seems nice since it has reflect and indestructable). Once I come up with a decklist I'll post it here if it works, but I really think it wants SoG instead of Bonds since that frees up slots since you don't need graveyard or FFQ either then (and you probably win really slowly but I'm ok with that if it's more consistent).
Add in 1 more dimension shield, 2 quintessence, and 1 more quantum pillar and you have the deck I'm using. Same seven upgrades as in SG's deck, plus about half my pillars (and elite queen, bone wall, and 1 bond, but I don't believe those make a big difference. Got lucky and won the cards though so I use them).
Quit immediately against Divine Glory, Rainbow, Seism, Scorpio, Hermes, Obliterator, Graviton (you can win here but it takes a long time before you win or lose, so quitting immediately saves time and works out better), and if Morte gets an early arsenic when you don't have Steal in hand or a dimension shield chain ready to go.
You should win the rest more than half the time if you have upgraded hourglasses and Otys. If you don't, they're still winnable but it won't be as consistent.
If you have fully upgraded decks available you can almost certainly do better than that deck though.
I think once I get 2 more Shards of Gratitude upgraded I may try to go Aether mark and rely on Dimension Shield instead of Sundial. Use Aflatoxin to flood the opponent's side with Malignant Cells, then use Emerald/Ice/Titanium shield to make them harmless (Emerald seems nice since it has reflect and indestructable). Once I come up with a decklist I'll post it here if it works, but I really think it wants SoG instead of Bonds since that frees up slots since you don't need graveyard or FFQ either then (and you probably win really slowly but I'm ok with that if it's more consistent).