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Messages - coldfusion (55)

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1
General Discussion / Re: [Poll] How many nymphs do you have?
« on: March 14, 2012, 01:55:49 pm »
Another  :earth bring total up to 4  :earth :S I thought  :entropy was most common but I only got 3 of them :(

2
Hermes / Re: Oracle : Hermes
« on: February 07, 2012, 04:00:08 pm »
First win vs hermes ever with EA Phase Shield. A good opening hand meant I stacked up lots of quanta early. Hermes decided not to draw a golem but plate armoured his spectre to 20/9. TU that 5 times and it's over in 2 turns.

3
Osiris / Re: Oracle : Osiris
« on: February 03, 2012, 01:29:36 pm »
Code: [Select]
55p 55p 55p 55p 55q 55q 55q 55q 55q 55q 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5ro 5ro 5ro 5rt 5rt 5rt 5rt 5rt 5rt 5t2 5t2 5t2 5t2
Thought that I would share this in this thread since it was discussed in chat. This deck should work well with Osiris. Though this deck is not really a breakthrough against Osiris, it only requires three rares - Eternities. And of course this will work wonders with upgraded version and few SoGs. Credit goes to chaoz to spark the idea about dune scorpion. Any suggestion/comments are welcomed.

This deck worked quite well for me. I used upgraded cards and took out a gravity shield and added 3 SOGs. I got lucky with second turn momentumed scorp and eternity by fourth turn and his pharaoh was being bounced while his poison counter stacked up. Lost EM cos eternity did 4 damage to me and my eternity finished him off before my SOGs activated :(

4
Rainbow / Re: Oracle : Rainbow
« on: January 16, 2012, 04:13:07 pm »
Skak'ar's works quite well. Although it is a game of numbers that's out of your control. Rainbow had a slow start but I was 2 damage away from killing him with 2 twin universes. Gambling he didn't have a miracle didn't pay off and it was over :(

5
Issue Archive / Re: Invisible card
« on: January 01, 2012, 03:46:52 pm »
Arguably one of the most annoying bugs that can be gamebreaking if you lose a critical card.

6
Similar problem, weapon slot freezes as result of ice bolt despite not having weapon there. Is this suppose to happen or graphical glitch or what?

7
Fire Queen / Re: Oracle : Fire Queen
« on: January 01, 2012, 12:21:54 pm »
Can you remove boltstall decks? They dont work anymore now quanta is capped at 75 :(

8
Archived Decks / Re: Instosis [FG][OTK][Arena]
« on: December 31, 2011, 11:35:30 pm »
I've been running this deck for a bit now and with upped sundials, it does screw up the mulligan a bit. To compensate I'd suggest
- 2 hourglasses
+ 1 time pillar
+ 1 phase shield

I always get clogged up with too many hourglasses in my hand and time quanta is more often than not in short supply.
I'm not sure Phase Shield is all that useful. You  need 3 Supernova to play it, after all.
Yeah, I normally use it after my chain of sundials. 3 more turns helps a lot and by the time you're done with your sundial chain you wont have many cards left in the deck anyway so you should easily have enough quanta. No other use for aether quanta otherwise anyway.

9
Archived Decks / Re: Instosis [FG][OTK][Arena]
« on: December 31, 2011, 10:41:20 pm »
I've been running this deck for a bit now and with upped sundials, it does screw up the mulligan a bit. To compensate I'd suggest
- 2 hourglasses
+ 1 time pillar
+ 1 phase shield

I always get clogged up with too many hourglasses in my hand and time quanta is more often than not in short supply.

10
Octane / Re: Oracle : Octane
« on: December 22, 2011, 11:34:13 am »
That first deck needs to be upgraded otherwise it suffers major quanta issues. The explosions really hurt your pillars and you need a healthy stock of earth quanta asap to make those granite skins useful.

11
Issue Archive / Mutating Eternity [Not a bug]
« on: December 21, 2011, 02:43:20 pm »
I was facing incarnate with my time/aether deck. I had a quinted flying eternity which I used to rewind one of incarnate's skeletons and it mutated into a sky dragon instead. I forgot to take a screenie though. Is this a known issue? I've never seen it before...

12
General Discussion / AI Intelligence
« on: September 30, 2011, 09:28:28 am »
How smart is the AI? I was facing Destiny today and he hatched a fate egg into a ghost of the past which I rewound. Then the turn before I'd get mastery, he purposely discarded the ghost of the past despite having more than enough time quanta to play it. The result was I couldn't get mastery!! Is this a dumb fluke or has the AI gotten too smart for his own good?

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