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Messages - archangelx (21)

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1
Forge Archive / Re: Dimensional Gate | Dimensional Portal
« on: May 13, 2010, 12:18:38 am »
could always have it absorb quantums while it's in stasis... it collects energy before discharging it to summon forth some extra-dimensional abomination or w/e it may be...

2
Crucible Archive / Re: Red Planet | Red Sun
« on: May 13, 2010, 12:13:47 am »
If the Sun wasn't immaterial it could be destroyed, which would make it go super nova.. hence generating quantums of all types =P or it could create a black hole effect lol

3
Crucible Archive / Re: Yin Yang | Yin Yang
« on: May 12, 2010, 02:15:22 am »
gotta agree... the names doesn't match the effects well... how about 'Strategize' or sumthin maybe a picture of a chess peice? It currently sounds like card that should swap a cards element to it's opposite...

4
Design Theory / Re: I have a Question...
« on: May 11, 2010, 10:27:56 pm »
thank you for calling it weird i feel stupid now T.T

and thanks for moving it to the correct area...

5
Design Theory / I have a Question...
« on: May 11, 2010, 10:22:54 pm »
I'm putting this here since it directly relates to the cards and I was unable to locate a more suitable place...
This is directed at someone who does the coding or is familiar with coding I guess...

How long does it take to take a complete 'Card Idea' and actual do the coding to make it a playable card? Assuming that no new mechanic was introduced or anything...

I'm curious =P

6
Card Ideas and Art / Re: Shield of Ages l Shield of Eons
« on: May 11, 2010, 09:00:08 pm »
i think for this to work you would need a very high cost 8 :time ish maybe? and then the upgrade would reduce the cost (and not give -2, it would stay -1) ...

although :time lacks a precedent for this effect unless I'm mistaken...

7
Card Ideas and Art / Re: Diffrent pillars
« on: May 11, 2010, 08:52:46 pm »
That's a good point with steam, I guess I wasn't paying attention...

I think making them separate and in a set could work well, although if they were 'totems' then maybe they could upgrade to produce one of each element each turn... after all if your limited then a bit more wiggle room exists... It just seems odd to make a set ('totems' for example) and have them function just like lands... erm pillars T.T ... maybe the elite form can be indestructible but other than that remain the same? ... hmmmmmm

8
Card Ideas and Art / Re: Steam Totem | Steam Totem
« on: May 11, 2010, 08:38:13 pm »
YOu should call the card 'Hot Spring' =P if it's a pillar i think 'totem' should be avoided in the title...

9
Card Ideas and Art / Re: Diffrent pillars
« on: May 11, 2010, 08:35:58 pm »
you could always pick a theme for it.. maybe only opposite types...
 :fire :water
 :earth :air
 :death :life
 :darkness :light
 :aether :gravity
 :entropy :time

or just do several common types and let folks create decks with them...

 :time :aether (like Anubis for instance)
 :air :life FFQ
 :earth :gravity the mace weapon whose name doth escape me
 :death :water poison...

*shrugs* many possibilities...

10
Card Ideas and Art / Diffrent pillars
« on: May 11, 2010, 08:09:56 pm »
So i was thinking... Are their any ideas for pillars that supply a single quantum but from 2 or more possible elements? for example:
Steam Pillar: generate :fire OR :water
Holy::aether OR :light
Decay::death OR :life
Storm::aether OR :air
Void::entropy OR :gravity
Damned::darkness OR :death

or even more...
Terra: :earth OR :gravity OR :life

this could make dual(or more) element builds much more appealing/interesting but it would also be useful to narrow a rainbow decks quantum into a more focused area...

I don't think that this would throw the balance too much though it could be limited to 6 like other cards...

To verify: it would generate one of the possible quantums...
ya know like this kinda thing
Random, x, 1, 2
If x = 1
*generate* :fire
Else
*generate* :water

11
Crucible Archive / Re: Ghost of Time l Spectre of Time
« on: May 11, 2010, 07:38:44 pm »
wouldn't a ghost be  :death seeing as it(a ghost/spectre) is dead in every sense of the word?

I like the idea but I wonder if it would be too much... maybe up the cost to  :time :time or maybe just have it 'freeze' for a turn and not the -1|-1? The water squid guy can freeze three turns for 3 so i think one turn for  :time wouldn't be too much... maybe... X.X

12
Forge Archive / Re: Onerous Swarm | Wretched Swarm
« on: May 11, 2010, 05:24:09 pm »
if your really worried maybe the age per swarm could have a cap.

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