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Messages - YoYoBro (1284)

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13
Cygnia / Re: Upgrade | Downgrade
« on: January 26, 2011, 08:28:04 pm »
The idea of this fitting in :time is interesting too. But you're right about the accessibility thing. It should remain colorless.

14
Crucible Archive / Re: Swashbucklin' | Swashbucklin'
« on: January 26, 2011, 08:23:31 pm »
Funny, interesting card. And it doesn't look OP either. Good job on this one.

15
Crucible Archive / Re: Walk the Plank | Walk the Plank
« on: January 26, 2011, 08:22:10 pm »
Shouldn't it be :water with :gravity ability? :) I like the card tho!

16
Crucible Archive / Re: Seven Seas | Seven Seas
« on: January 26, 2011, 08:21:01 pm »
This looks fun and interesting, although a bit limited (since there could be a high chance of getting a creature you can't use). But who knows.

17
Card Ideas and Art / Re: Cleaver | Cleaver
« on: January 26, 2011, 08:19:05 pm »
10 damage is definitely, obviously, ridicously OP :P

And why should it lose its offensive capabilities when used to butcher something?

18
Crucible Archive / Re: Ancient Ruins | Ancient Pyramid
« on: January 26, 2011, 08:16:56 pm »
Dunno, could fit in both elements imho :) let's see if someone else thinks it should be an :earth card

19
Crucible Archive / Re: Gorilla | Silverback Gorilla
« on: January 26, 2011, 08:15:20 pm »
I like the card, tho I agree that you should:

1-Lower the abilities' costs
2-It fits more in :life (maybe with :earth ability, as you said)

20
Card Ideas and Art / Re: Quantum Nullifier | Quantum Nullifier
« on: January 26, 2011, 08:13:38 pm »
This isn't OP, 3 quanta absorbed (not more than 1 for each element) makes it just as powerful as QTs. I like the idea.

21
Crucible Archive / Re: Miasma | Miasma
« on: January 26, 2011, 08:09:41 pm »
Wow, I'm amazed. Truly brilliant idea. And doesn't look OP. Gratz sir!

22
Crucible Archive / Re: Aetherial Robe | Aetherial Robe
« on: January 26, 2011, 08:08:35 pm »
More balanced now..

23
Card Ideas and Art / Re: Amethyst Maker | Amethyst Factory
« on: January 26, 2011, 08:07:15 pm »
I agree with the analysis, you should tweak it, this is a slightly worse version of pendulum..

24
Crucible Archive / Re: Anti Balance | Anti Balance
« on: January 26, 2011, 08:00:53 pm »
Furthermore, if there's an armagio it's likely to have its GP activated, and to be instakilled when its stats get switched.

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anything
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