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Messages - UserClone (61)

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1
Forge Archive / Re: Brushfire Spirit | Wildfire Spirit
« on: January 16, 2012, 03:31:57 am »
Well, Ash is still as vulnerable as ever to CC, and useless besides becoming a Phoenix. This card would probably work best with unupped Pandemonium, but that precludes its use in Mono Fire, where its Mitosis is the most effective. It's not too strong, IMO, and Phoenix is still better for getting damage out there quickly. Remember that Elements is a game where the faster deck wins. This is just an interesting novelty for the moment, as I don't really see any way to exploit it just yet...

2
Game Suggestions and Feedback / Re: Won Cards Shown From Slot Spin
« on: December 11, 2011, 10:44:35 pm »
Nice idea! Ive also got another suggestion to add onto this. If you win a card that you dont need/want you can auto sell it by clicking on it from the box that its in.    ::)
Now THAT is a plan. I find myself compulsively going to the bazaar every time I win a card I don't want so that I won't forget it's there. This would be a PERFECT option.

3
Crucible Archive / Re: Frost Hatchling | Frost Jay
« on: December 01, 2011, 03:33:02 am »
What happens if you freeze a stack of pendulums? A shield? An Eclipse?

4
Rainbow Decks / Re: (almost) NON-UPGRADED False God Rainbow
« on: November 29, 2011, 01:55:17 am »
Man, I wish I could get just one more Miracle. :P

5
OH! I ought to have known that. Thanks!

6
Card Ideas and Art / Re: Natural Selection | Evolution
« on: November 26, 2011, 10:56:34 am »
Also, and this is mainly for moomoose, could you refrain from using such potentially abusive language, such as the abovementioned quote by Xenocidius and the one where you basically said that everyone who disagrees with you lacks critical thinking skills? Remember, an ounce of civility is worth a pound of verbal fuckery.

7
Issue Archive / Arena opponent had abnormally low max life [Not a Bug]
« on: November 26, 2011, 10:51:54 am »
I was playing against HooverDamned3's Bronze level Arena deck and I saw my Ice Dragon whack almost a quarter of his life away in one hit (this was when his life had been full, and was the first hit of the game). It then came to my attention that his health max was, inexplicably, 46.

8
Crucible Archive / Re: Kudzu Seed | Kudzu Seed
« on: November 24, 2011, 02:09:33 pm »
Remove the Immateriality. Instead, Each Kudzu has a seed already on it when it arrives. make it cost  6 :life. Done.

9
Card Ideas and Art / Re: Old Abbott | Old Abbott
« on: November 24, 2011, 02:05:23 pm »
I think you should swap the attack and defense, increase the cost of the upped version, and increase its attack by one, and refer to "Holy Flash," since the upped version has a distinct name...this way, the text is cleaner and, as ScaredGirl pointed out, the opponent has to choose between eating the damage and letting you have healing/Dark(Death) CC.

10
Game Suggestions and Feedback / Re: AI Improvements
« on: November 24, 2011, 01:58:50 pm »
The AI is using the Adrenaline in my Arena deck on the Rustler (the quanta filter)  instead of the Ray of Light (quanta producer). This is...problematic.

11
Forge Archive / Re: Volcanic | Volcanic
« on: November 23, 2011, 04:08:38 pm »
Yeah, you really should have made it a water card. I can't vote up more powerful fire creatures.

12
Card Ideas and Art / Re: Natural Selection | Evolution
« on: November 22, 2011, 09:24:11 am »
IF you use Parallel Universe, will the copied creature also have a random ability each turn?

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