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Messages - TDenverFan (36)

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1
Card Art / Re: Mark Merging!
« on: March 17, 2011, 11:17:13 pm »
These are cool! COuld someone please try a  :aether Dragon on an  :aether background?

Thnaks!

2
Card Ideas and Art / Prism|Prism
« on: March 08, 2011, 02:25:53 am »
Prism
If I did anything wrong, please let me know. If so, sorry.

Sorry if this remotely copies anybody's idea! If sso, it's purely coincidental! What do you guys think? Does it seem balanced to you?


My bad on the size of the image... no clue why it shrunk to such a size.... Unfortunately, Pixlr is the only card builder that'll work for me, so I can't fix it up in Planplan's.


(I really hope this works)

(http://imageplay.net/view/m7Gbd153423/Prism_Upped) (http://imageplay.net/view/m7Gbd153424/Prism_Un_upped)

(http://***March 7***)
NAME:
Prism
ELEMENT:
Other
COST:
2
TYPE:
Permanent
ATK|HP:
NA
TEXT:
Prism- Randomly shuffle around 8 of your opponent's quantna
NAME:
Prism
ELEMENT:
Other
COST:
2
TYPE:
Permanent
ATK|HP:
NA
TEXT:
Reflect- Randomly shuffle around 10 of your opponent's quantna
ART:
Artist Unknown. It's a royalty free image, however.
IDEA:
TDenverFan
NOTES:
Devastating against mono-decks, useless against rainbows.
SERIES:
No Series

3
Card Ideas and Art / Re: Black Dog | Black Dog
« on: March 03, 2011, 02:03:01 am »
Interesting idea, but seems hard to program. Especially because playing a shield would mess with the opponent's damage. Also, it seems like it could become OP with acceleration, overdrive, and Gravity force.

4
Other / Re: Shield | Tower Shield
« on: January 31, 2011, 02:02:08 am »
I hope this means Skull Bukler will get upped!

5
Time / Re: Ghost of the Past
« on: January 25, 2011, 02:39:19 am »
Quite a few people have wanted a decrease in cost because they think the ability is a negative one.

A card is underpowered if it cannot be worth using when it is being used at its fullest potential. Would shriekers be underpowered because the AI always burrows them? Are forest spirits underpowered because newbs use them in mono life? No, and no because those cards were not used to their fullest potential. The Ghost of the Past is a strong card when used at its fullest potential, a deck with nightmare.

So yes, this card is probably not worth using unless you have nightmare. However, many other cards are not useful unless paired with another card. Think scorpions + buff, photon + immolation, voodoo doll + ragepot/GP, etc.
But all those cards (Besides Scorp, but there are plenty of Buffs to use with them) have combos with several cards. This has a good combo with 1 other card. I think buffing it by +0|+3 would help, that way it survives better. You need to keep it on the field to Nightmare it, after all.

6
Life / Re: Mitosis
« on: January 20, 2011, 02:54:44 am »
I'm not sure what you just said, but you can't compare this to PU in any way, shape or form. It's even closer to FFQ than it is to PU.

It requires a creature to -stay alive-, so it's not entirely comparable to Fractal either, since you can just dump that whenever you want. It's capable of making some decks more stable provided you don't expect CC, such as Devourer denial. In that case, you get the denial out faster.

But yes, it's a great card for Life and combos with any element. Just like Fractal.
so if the Spawner dies, then all itīs spawns die? or do you mean it needs the creature alive to place the effect? in the first case it really is nothing similar to TU or Fractal but the second case is obvious. thats only one condition to use the ability, the rest of its benefits are ready for the taking.
He means you need a creature alive. Personally, I think this card makes some cards (Pharos, FFQs) useless or much less usefull.

7
Life / Re: Mitosis
« on: January 19, 2011, 02:43:00 am »
Thank god the card is still in development. Okay, to summarize, we have two sides in this debate:

1 Side Believes that Mitosis is OP due to the combo with Animated Weapons
1 Side  believes that Mitosis is balanced because there are appropriate counters to such a combo.

I see both sides:  While I can understand the need to point out low cost cards like Short Sword and Druid's Staff, at the same time, there are cards/abilities like Hope, Eternity/Reverse Time, and Lobotomize (ironically Acceleration works pretty well here too) that can counter these cards.  Yes, I know a PvP version will have People throwing Swords at me, shouldn't I try to pack CC of some sort since most decks need it, or are pretty fast anyway? Yes.

The fact that 2-3 people are still going strong on the balanced side means that there needs to be more discussion(and maybe testing) done. For now, I am neutral.  Once thing for sure: this card will have a very strong effect on the metagame.
IMHO, I feel that even just 1 combo that slays FG with EM 90% of the time or so (I tried the green staff-flying weapon thing a dozen times and failed to lose to a FG) makes the card OP. However, there are too many FG slaying combos with this (Flying Sword-Mitosis, Devourer Mitosis, etc.) to make it balanced, IMHO.
elements is balanced with PvP at the focal point, the impact it has on AI, FGs for example, has little to no importance to balancing.



True, I guess it helps that the CPU does not recognize a mitosised creature as being better, or more kill-worthy, than a  non-mitosised creature

8
Life / Re: Mitosis
« on: January 19, 2011, 02:12:25 am »
Thank god the card is still in development. Okay, to summarize, we have two sides in this debate:

1 Side Believes that Mitosis is OP due to the combo with Animated Weapons
1 Side  believes that Mitosis is balanced because there are appropriate counters to such a combo.

I see both sides:  While I can understand the need to point out low cost cards like Short Sword and Druid's Staff, at the same time, there are cards/abilities like Hope, Eternity/Reverse Time, and Lobotomize (ironically Acceleration works pretty well here too) that can counter these cards.  Yes, I know a PvP version will have People throwing Swords at me, shouldn't I try to pack CC of some sort since most decks need it, or are pretty fast anyway? Yes.

The fact that 2-3 people are still going strong on the balanced side means that there needs to be more discussion(and maybe testing) done. For now, I am neutral.  Once thing for sure: this card will have a very strong effect on the metagame.
IMHO, I feel that even just 1 combo that slays FG with EM 90% of the time or so (I tried the green staff-flying weapon thing a dozen times and failed to lose to a FG) makes the card OP. However, there are too many FG slaying combos with this (Flying Sword-Mitosis, Devourer Mitosis, etc.) to make it balanced, IMHO.

9
Life / Re: Mitosis
« on: January 18, 2011, 01:50:49 pm »
Mitosis is Op with dragons and SoR
But there's a simple solution change SoR to : The target creature's skill cost is reduced by 5.
Still, summoning a dragon for 5 seems a bit strong.... Maybe make Mitosis unaffected by SOR?

10
Duo-Decks / Re: The Dark Side of Life (Duo, Unupped)
« on: January 18, 2011, 01:49:21 pm »
2 Quick things on this deck:
Add in 2 Drain Lives and a Vampric Dagger, if you have one.
Fully upped, it can kill Lv. 5 with EM (Siphon Life with 200+ Dark Quantna does A LOT of Damage) and it can kill some FG.

11
Duo-Decks / The Dark Side of Life (Duo, Unupped)
« on: January 18, 2011, 01:26:30 pm »
Hover over cards for details, click for permalink
Deck import code : [Select]
5c6 5c6 5c6 5c6 5c9 5c9 5c9 5c9 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5ul 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5uq 8pt

??=Mitosis

Pretty straitforward deck. Play devourers with Mitosis and then Black Dragons. Late in the game, once you have 10-15 Devourers, Mitosis a Dragon. What do you guys think?

Sorry if someone already posted a deck like this, if so, I didn't see it.

12
Gravity / Re: Acceleration
« on: January 18, 2011, 01:19:49 pm »
I'll have to try this in the trainer later (unless someone tried something like it already)

6 Overdrive
4 Voodoo Dolls
6 PU
10 Aether Pillars
5 Dark Pillars
 :gravity Mark


Seems (In theory) like a pretty good deck, to me at least

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blarg: TDenverFan