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Messages - ShiningSword (592)

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1
Card Ideas and Art / Re: Equillibrium | Equillibrium
« on: September 28, 2011, 01:20:16 am »
The concept is quite versatile(i can see it fit on entropy, gravity and light just with minor adjustments). Maybe you should consider to see with element can make the most of such a card(although light already has miracle so i would say its down to gravity or entropy).

2
General Discussion / Re: First FG win?
« on: September 28, 2011, 12:45:19 am »
I am pretty sure it was incarnate with the SGbow.
You should put up a poll for the FG deck used as well(we are saying it anyway).

3
Time / Re: Shard of Readiness | Shard of Readiness
« on: September 26, 2011, 10:28:58 pm »
I think the adrenaline effect can fit this card(adrenaline's mechanic actually makes the creature live many turns at once, which does sound time related). Of course, zanz could make a similar status(maybe not the same) with a different name(feel free to suggest) and a time related icon(maybe a clock of sorts?), but thats more aesthetic than anything(and yet so important).

4
World of Elements / Re: WoE - Questions and Answers
« on: September 25, 2011, 03:01:40 pm »
Question 3: If I can't then why would I ever want a Steam Machine?
You want it to use with other fire cards, like rage pots and such, which you can order from the cheapest not-fire source(and that one is me right now).
Just take a boat/ride/camel/just walk to enjoy our premium line of off-element cards, obtained with the last in bargaining tecnology!
Please announce yourself in advance so the patrol doesnt think you are hostile(lets avoid any incidents that compromise trading routes).
ShiningSword Inc. is not responsable for any accidents or deck failure that could be caused by any products distributed here. You buy at your own risk! :underworld
Well, technically rage pots are rare, so they can't be bought at the UW merchant.
You got me :P. In any case, we have a wide selection of cards, and, if they pay enough, i am sure i could go get those rage pots(although it would cost them).

5
World of Elements / Re: WoE - Questions and Answers
« on: September 25, 2011, 01:11:38 am »
Question 3: If I can't then why would I ever want a Steam Machine?
You want it to use with other fire cards, like rage pots and such, which you can order from the cheapest not-fire source(and that one is me right now).
Just take a boat/ride/camel/just walk to enjoy our premium line of off-element cards, obtained with the last in bargaining tecnology!
Please announce yourself in advance so the patrol doesnt think you are hostile(lets avoid any incidents that compromise trading routes).
ShiningSword Inc. is not responsable for any accidents or deck failure that could be caused by any products distributed here. You buy at your own risk! :underworld

6
World of Elements / Re: WoE - Questions and Answers
« on: September 21, 2011, 09:36:57 pm »
Thanks for the answer.
The fire merchant thing was temporal(saw it while looking for costs).

7
World of Elements / Re: WoE - Questions and Answers
« on: September 21, 2011, 02:38:45 pm »
How does the bargaining skill work?
It says it gives you a different cost for the cards, but i dont know what that cost is(which means i will have a hard time with my sheet).

8
Deck Help / Re: Duo Death/Gravity deck for Arena
« on: September 15, 2011, 02:00:11 pm »
Actually i bet he is lacking gravity quanta(only the armagios cost 5 each plus whatever buffs you give them).
Focus on the dolls+accel for damage(6 of them with 6 accels works nicely). Momentum is better saved for the late game against aether(to use on huge dolls so they deal lots of damage before getting lobo'd) while accels should be played as early as you can. BH is situational mostly(not that many rainbows in ai3), so you can drop it. Keep around 3 armagios and drop a few grav pulls(keep 1 or 2 at most). That should give you room for more pillars(to play everything fast enough you will need 12 at least).

9
Design Theory / Re: Reverse space
« on: September 13, 2011, 09:03:48 pm »
Fail idea. Someone'd just use it on a Dimensional Shield. Trust me. Not bueno. That's an extra 18 turns of shielding.
Unless you want to get rid of it temporately(one turn, more if you can quanta starve them) or stop them from drawing something more dangerous(for one turn, more if you can chain this). Not really uber, but it could be useful.

10
Forum News and Announcements / Re: World of Elements - Join Open Beta!
« on: September 11, 2011, 03:29:15 pm »
Now, I am normally a patient person... but I just want to check to make sure I am not missing anything.  We start today but I have yet to see anything about what we are to do, build our character sheets, where to submit moves... etc... nothing.  Perhaps I am missing the elephant...
I think the elephant is over there *points to secret sections elephant*. In any case i cant see it yet.

11
General Discussion / Re: A Mango's Guide to Elements (1.28)
« on: September 10, 2011, 04:10:55 pm »
That air deck looks somewhat quanta starved on the air side. I think a pendulum build could be more effective(you get to play wings early and consistently, and you dont have to worry about dragonflys dieing to pandemonium elders and similar decks) without costing much more.

12
General Discussion / Re: Scarabs + Chimera
« on: September 07, 2011, 11:15:21 pm »
I am pretty sure max hp is 499(it got capped especially for chimeras).

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anything
blarg: