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Card Ideas and Art / HERO CARDS by Scaredgirl
« on: December 15, 2009, 10:09:50 pm »I honestly don't like this idea at all.
Most of these are literally unkillable without either Gravity Pull or 4 Thunderbolts. They would turn the game into a simple race to play the hero first.
Additionally, with these cards in play, it would be absolute suicide not to include Eternity in every deck in existence.
There's also a big imbalance within the cards themselves. Even though you did say that these aren't balanced, the fire hero is still completely inferior to the earth one, the darkness one is literally an automatic win if played early with a graveyard, and the clockmaker is far too weak compared to the others unless you can PU these in which case it's an auto-win like most of the rest. I'd like to see you try to balance a set of abilities that range from "kill everything your opponent has" to "do massive damage while slowly killing everything your opponent has" to "become invincible in three turns or so."
Adding super-powerful unique cards only enhances the luck aspect of the game and reduces the possible deck variety since you need to be able to counter them or you WILL lose.