1825
Crucible Archive / Re: Pact of Blood | Pact of Blood
« on: October 04, 2010, 07:40:00 pm »
As it is right now, this card is overpowered. A free extra card per turn easily outweighs the penalty of a measly 5 life a turn. The 5 life wouldn't matter to rush decks, whose only goal is to kill you faster, and control decks would have no problem offsetting the 5 life penalty.
The problem with this is that unlike hourglass, it doesn't require continuous quanta input. I can play it off of one supernova and then I never need death quanta again, where as hourglass requires continuous quanta input (and costs twice as much to play to begin with).
The ability to destroy itself pushes it even more over the top, making it so that you can use it at almost no penalty. I play it first turn, leave it for the first 4-5 turns (when card advantage is most important), then I have the choice of getting rid of it if I find the life loss inconvenient.
Here's what I recommend to make the card balanced.
1) Increase the cost to at least 3, so that it can't be played off a single supernova (I'd recommend 4)
2) Increase the life penalty to 10
3) Remove the self destruct ability
As it stands right now, I would guess that 80%+ decks would use this card, just because it's incredibly strong.
The problem with this is that unlike hourglass, it doesn't require continuous quanta input. I can play it off of one supernova and then I never need death quanta again, where as hourglass requires continuous quanta input (and costs twice as much to play to begin with).
The ability to destroy itself pushes it even more over the top, making it so that you can use it at almost no penalty. I play it first turn, leave it for the first 4-5 turns (when card advantage is most important), then I have the choice of getting rid of it if I find the life loss inconvenient.
Here's what I recommend to make the card balanced.
1) Increase the cost to at least 3, so that it can't be played off a single supernova (I'd recommend 4)
2) Increase the life penalty to 10
3) Remove the self destruct ability
As it stands right now, I would guess that 80%+ decks would use this card, just because it's incredibly strong.