Guest Posts

This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.


Messages - Mourgan (1)

Pages: [1]
1
Forum Archive / Re: Pandemonium glitch [unconfirmed]
« on: March 05, 2011, 12:53:17 pm »
I was playing vs Incarante. He had just cast two retrovirus and a parasite (only critters on his board). he has two eclipse, one graveyard and a bonewall with 6 charges. I cast upped pandemonium and all three take damage of some sort and die. bonewall goes up to 9. Three skeletons are formed. I use my upped eternity to bounce one of the skels back to deck and instead it metamorphs the skeleton to a fire nymph.
This may be a case of pandemonium having a critter count of 3, then triggers, then three more critters are made, but the pandemonium effect is still active so when I use the eternity it triggers a latent pandemonium random effect? Just a guess.
Not a bug.

New card text on Skeleton for v1.27; please read it carefully.


VERY sorry :) RIGHT after I posted I bounced the second skel and, of course, the same thing happened. I read the card, noticed the change and immediate deleted my post. You replied faster than I could delete it :) thanks for your amazingly lighting fast response, though!

Pages: [1]
anything
blarg: