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Messages - Memorystick (713)

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709
General Discussion / Re: Weekly Featured Cards poll - Death
« on: September 21, 2010, 06:37:37 am »
I don't know of any off the top of my head, but I could probably make one including chrysora, afla, flooding, permafrost shield, freeze, some ice bolts, poison, and an arscenic or two. (can't say it'd be reliable though)
...
(Also - why call it 'CC: Why Bother?' if you're using Aflatoxin as a form of CC? O_o)
This^ is an excellent question. One possible explanation might be that it doesn't use conventional CC cards/abilities (plague, infection, devour, chaos seed, firebolt, rain of fire, etc.). After all, what do you normally think of when you think CC?  :P

710
General Discussion / Re: Weekly Featured Cards poll - Death
« on: September 20, 2010, 09:23:36 pm »
Malignant cells are also fodder for improved mutation, devour, and butterfly effect :P Just have to make sure your druid(s) is(are) on the board (and possibly immortal) before the cells take over your entire board. Also, any mutant from a malignant cell spawns a malignant cell upon death.

711
Issue Archive / Re: Oracle horoscope typo.
« on: September 20, 2010, 05:19:34 am »
I'd like to add- fractal's fortune (specific, not general) came up as "undefined". I assume that all of the new cards are like this (except pendulums, which I've seen several times).

712
Issue Archive / Freeze/Basilisk Blood bug [confirmed]
« on: September 20, 2010, 04:30:05 am »
I've had several occasions when an otyugh was frozen and I used basilisk blood/petrify on it. Once the freeze wears off, the oty has one turn where it can eat and attack even though it's still delayed for a number of turns. I might not have much experience with programming, but something tells me that it has something to do with the way the end-of-status is coded.  :P I'll provide screenshots if it happens again.  ;)

713
Deck Help / Re: Scarab Deck- vs. Level 3 and 5
« on: September 19, 2010, 11:50:14 pm »
Scarabs are actually better done with Fractal than with Mummy. 

Try Grav mark, 8x Aether Pillars, 5xFractal, 6x Scarab, 2x Procrastination, 4x Time Pendulum, and the rest Time Factories.  :)
I suggest -2 time pendulum +2 aether pendulum -2 aether pillar +2 time factory
there's nothing worse in a fractal scarab deck than .5/turn :time production (except 0/turn :time production), since your only source of damage is the scarab

on a more personal note, I prefer to take advantage of the trio- something like this:
Code: [Select]
55q 55q 55q 55q 55v 55v 55v 560 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rj 5rl 5rl 5ro 5ro 5rq 5rq 5rq 5rq 5rq 5rq 5t2 5t2 61o 61o 61o 61o 61o 61t 61t 61t 61u 622 622 63a 63a 808 80iblanks are: 1X chimera (just for fun, although scarab chimeras are fun), 2X time pendulum, and 2X aether pendulum

momentums really help if you have something just out of eating range, or if the opponent has a nasty shield
eternities can save your scarabs and get rid of nasty creatures, and lobotomizer gets rid of freeze/lobotomize/etc.
black holes are for healling and possibly quanta denial, shields are obvious, and hourglasses do their usual job  :P

I do have several versions of it- one including dune scorps and anubis, but I find this one most reliable
I also have a mummy deck, but it's more of a fun deck and still needs some balancing...
Code: [Select]
4vj 52g 52g 52g 52k 52n 52n 52q 52r 52t 52t 52t 52t 542 542 542 542 542 542 542 55k 55k 55k 55p 55q 55q 55q 576 576 576 576 5rh 5rh 5rh 5rj 5rk 5rk 5rk 5rl 5rl 5rp 5rq 5rq 5rq 5rq 74bblanks are 7X death pendulum and 4X gravity pendulum
scarabs are just in case, otyugh is for more stable eating, bonewall/boneyard are obvious, vulture is fodder or to double the gain from eating
arsenic is for the weapon slot (don't have any eternities yet for this one), nova is quick quanta/combo with sundial, and a placeholder for when I get eternities
reverse times for the mummies or an emergency, and hourglasses for faster drawing

of course, I find these more fun than a bland rush, so this should be taken with a grain of salt :P

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anything
blarg: