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Messages - Megaant (9)

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1
Crucible Archive / Re: Ancient Protector | Ancient Protector
« on: April 29, 2011, 03:58:54 pm »
I would love to make art for it, if only my art wasn't so crappy. :\

Ideas for anyone to take for art (Off the top of my head)
Hand of God style art, like a hand appearing out of the clouds
A kneeling knight swearing fealty posture. Not picture.
Chained figure

That's all the thoughts I have for now, will think more later.


2
12 Realms / Re: 12 Realms: Nerora's Rising
« on: April 17, 2011, 12:37:01 pm »
ZBlader, would you mind if I used the pseudo-element made by you and BloodShadow?

I think it would be an interesting element to add into the game. If you would allow it, could you make the stat distribution? I would rather you than Emerald because you are a part in the making of the element.

3
General Discussion / Re: Can someone please update me?
« on: April 16, 2011, 02:48:06 pm »
There is also the Oracle, a neat ingame sort of rolling board which gives you some money, tells you about the next false god, might give you a temporary pet against AI (three turns), or a card. You can do this once per day.
http://elementscommunity.org/forum/index.php/topic,2288.0.html - The Oracle

The most recent update with some more cards:
http://elementscommunity.org/forum/index.php/topic,20703.0.html - 1.27

4
Crucible Archive / Re: Bloodlust | Bloodlust
« on: April 16, 2011, 02:40:55 pm »
Nerd1, this may be due to the fact that imageshack does not work well, or sometimes at all, in certain places. For example, I'm pretty sure it's blocked in China.

5
Role-Playing / Re: Linegard RPG by Thalas.
« on: April 16, 2011, 09:32:56 am »
A large swirling portal appears before the Immortal, covered in infinite edges and runes. Kryesh frowns, seeing a slight shimmer in the dimense. However, the area was seemingly centered upon this gate, a place in which to enter. The cracked ground shimmered as the portal beckoned to him, wind swirling from around his feet to enter it. The Immortal took three steps, and stood directly in front of the portal. The harsh wind began to drag him forwards. Suddenly, something pushed him forwards into the portal, it's paradoxicalities flowing out, and he fell in.
A shadow of a man behind him grinned evilly, as it revealed itself - one of the Fallen. It quickly morphed back to a human foot soldier, cackling maniacally with every step.

6
Role-Playing / Re: Linegard RPG by Thalas.
« on: April 16, 2011, 05:28:27 am »
If you would be so kind as to let me join, Thalas,

Character Name - Kryesh
Race - Immortal
Element: :aether
Appearance - 6'1, Partially Transparent
Age - 3857 Human Years (Immortals can, for all practical senses, live forever. They do die of old age, but it takes long enough that no one can tell.)
Background - A mysterious Immortal that came from a crack in space. Origins unknown.
Allegiance - Void - Disliked, Elementals - Friendly, Our "Heroes" - Neutral
Belongings - Vestigial Armor and Cloak (Barely any defensive capabilities, a reminder of the past), Iridium Braces (Blocks attacks), Shock Blade (Can launch bolts that get stronger as he weakens),
Abilities - Space Warp (Adds or deletes space to move people around), Immaterial/Materialization (Takes time to use),
Summon Aetherling (Summons a weak creature from a dimensional crack)


Intro:
A crack in the dimension opens, the wind whistling out of it. The inside unclear. An Immortal walks out over the sands of Time, the crack closing shut with a final gasp. He bends down and grasps a handful of sand. The taint of the Void, troubling as it was, seemed fairly weak in the area. The space in front of him warped into a lens, and the observation startled him. The lands around were defiled. The Entropy Islands seemed to be the only place free from the taint. Yet, as of now, it was under siege. The Immortal heard the sands behind him shift. Suddenly, he whipped around, slicing a stray tendril that had leaked from the closed gap in space. A cloud of Aether swirled around him, as the Immortal tasted the air, the taint becoming more and more noticeable. He whispered slowly to himself, a trail of fate unfolding before him. The parched sands crunched under transparent greaves, as he began the long trudge to the Entropic Isles, a cloak of gases unfurling from his tall stature.

The intro is open to further addition.

7
Just to give the stats for four Fire Bolts to be used, it will take exactly 179 fire quantum.
Although it is slightly unlikely for this deck to get to 179, I felt it was possible in some circumstances.

8
Card Ideas and Art / Re: Dragon Fang / Dragon Fang
« on: April 08, 2011, 12:53:51 pm »
Like what DSSCRA has posted, I believe that the cost for both the effects should be the same. But not only that, maybe the card cost itself as well. Most cards in elements as an upgraded version are either less costly, or more powerful, not both. In many cases, the upgraded is not only more powerful, but also more costly. (In creature cards)

9
Theoretically, GotP should be Airborne.
But then again, you might as well make them immortal because they are ghosts.
You can't touch ghosts. Don't say you can.

In the end - Airborne it is.

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