Guest Posts

This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.


Messages - Leo (120)

Pages: [1] 2 3 ... 10
1
The Arena / Re: Banning Supernova and Quantum Tower from Arena
« on: July 04, 2011, 06:13:34 pm »
This is a game in which people play to WIN. If Rainbow decks are the best, win/lose wise, people will use them.
This is why Platinum has the same deck over and over. And it IS broken. C'mon, 12 Explosions, 12 Steals, 12 SoGs...

In my opinion, QT should be banned, and SNovas too.

2
Card Ideas and Art / Re: Temper | Fury
« on: July 04, 2011, 05:11:12 pm »
Now why does this make me think of a certain move from Pokemon?
What.. Belly Drum? BIDE?

3
Too bad I'll be busy during the event but it's a great idea and I hope it'll have a great success.  :D

4
The Arena / Re: Banning Supernova and Quantum Tower from Arena
« on: July 01, 2011, 05:13:06 pm »
By reading all the posts I come to the conclusion that.. yes, Arena decks shouldn't have QTs. Or SoGs. That's it.

5
The Arena / Re: Banning Supernova and Quantum Tower from Arena
« on: July 01, 2011, 01:59:06 pm »
IMO, all problems come from the double draw.
What if... the person with Double Draw skill would be allowed only 3 copies of each card in the deck, instead of 6?
This way, he/she would draw as a god, but would only pack 6 SoGs, steals, explosions..., i.e. (which is the biggest problem right now, i think).

6
Level 4 - Reliquary / Re: Psionist | Psion
« on: July 01, 2011, 01:48:46 pm »
Dear Zans,

add this card to the game.

Thanks,
The Playerbase.

7
Competitions / Re: Re-design competition: Marks
« on: July 01, 2011, 12:04:45 pm »
    Entropy

ZERG RUSH? It's Entropy, man, you should use ABOMINATION rush.

8
Crucible Archive / Re: Deep Impact | Armageddon
« on: June 30, 2011, 05:04:11 pm »
Should cost 50 :gravity because god damn this would completely ruin my deck!  :P

9
Patch Notes and Development News / Re: A few details about T500
« on: June 30, 2011, 03:53:45 pm »
That card is the card the Oracle gives to you, since you didn't spin the Oracle in beta yet the card is a skeleton by default. You get 5 copies of that oracle card to make a deck with and the number of them that are upgraded are equal to the amount of points you spent on allowing your deck to contain upgrades (so allowing 60 upgrades = 5 upgraded oracle cards). You do not need to own these Oracle cards to put them in your deck, unlike the rest of the deck.

Once your deck is submitted it will be the ai that tries to play it vs other players. Your only "control" is to modify the deck later on if it's unsuccessful or something.
Ooh, thanks a lot, well explained.

10
Patch Notes and Development News / Re: A few details about T500
« on: June 30, 2011, 03:19:43 pm »

Awesome! Uploaded my first deck: 

Dead-card  ->  skeleton   :))



But ... I understand the Oracle provides the 5 copies of the chosen card?

When I invested points in upgraded cards in deck, the deckbuilder automatically
upped 4/5 skeletons even though I don't have any upped skellies.
Also, no way to also up the 5th one?


Hmm.. so.. I'm not understanding this skeleton thing quite well.. I scrolled this thread and didn't find any post explaining it.
Could someone clarify things to me? I have 5 skellies, 4 upped, just like Jangoo.. and I can't take them out or anything.. why?

And.. other question: we submit our decks so people can fight them in the arena. Do we control these decks in any situation? I mean, the "powered up" deck, with the double draw stuff and all.

11
Patch Notes and Development News / Re: A few details about T500
« on: June 30, 2011, 11:00:07 am »
My friend was playing in the arena and minutes after he submitted a deck, his eternity disappeared and he lost 1000 elecrtrum.
Any explanation for this?
 :o

SUCH IS LIFE IN THE ARENA
IT'S ALL OR NOTHING

12
False Gods / Re: Rushing False Gods
« on: June 27, 2011, 12:56:06 pm »
I'm gathering some money to buy an FG rush deck, don't know which one. That Vodoo Doll one, Shaktar Revenge, I think, seems to work pretty well. Well, that's not really a rush but it's fast and somehow reliable. This deck of yours.. could you post the deck code, please? Is it a normal fire rush?

Pages: [1] 2 3 ... 10
anything
blarg: