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Messages - Lecusto (7)

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Archived Decks / Re: FG + Score + Electrium grinder (upped)
« on: May 13, 2011, 07:15:18 am »
Oups yeah, i meant the right number of pendulum ... And again a victory at 160 electrum  ;D
For those who didn't played scorpion deck before, you can antimatter your own scorps to get neurotoxin pass trough shields.

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Archived Decks / Re: FG + Score + Electrium grinder (upped)
« on: May 12, 2011, 04:36:08 pm »
Fun deck if you can reach the end of the game. I'm testing it for now not fully upgraded (20 entropy pendulum !!! I only had 10). Is there any good reason why those scorpions are not upgraded ?

I like the system of novas and heal to get em. Maybe a sanctuary could be considered but it cost a lot of light quanta ... Just a small thing to do in the original post : alphabetical order of FG  8)

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Archived Decks / Re: I've GotP Time (Time-Aether FG Grinder)
« on: March 06, 2011, 10:42:46 am »
Adding Ghost of the Past make this deck a loooooot quicker than the "eternal concordance". You can sometimes finish before you even needed to rewind your own cards  :D. So I think the only drawback remaining is the cost of a 50 cards deck (not for everyone  8)).

I don't think hourglasses should be switched for precog because they are very usefull to lure steal and explosion in the early game.

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Rainbow Decks / Re: Cloaked dragon rush (against FGs)
« on: March 06, 2011, 10:35:34 am »
Funny way to kill them. Very risky but quick too. Thank you for the idea  8).

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Archived Decks / Re: Chaos Factory (FG grinder, v1.261)
« on: January 27, 2011, 03:35:40 pm »
Very interesting deck, I just beated Rainbow quite easily with it. I suggest you replace this lonely shard for a steal which can be usefull to steal some weapon or shield.

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Rainbow Decks / Re: The Charge of the Light Brigade(1.26 FG Killer)
« on: January 10, 2011, 04:50:11 pm »
This last version seems effective but the purify could maybe be replaced.

7
Rainbow / Re: Oracle : Rainbow
« on: January 03, 2011, 08:08:00 am »
A voodoo doll deck (like the one of Shak'ars (http://elementscommunity.org/forum/index.php/topic,14435.0.html)) seems to be a good choice since it rely on no permanents and protect the player.

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