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Messages - Iblis (92)

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1
Crucible Archive / Re: Level 1 - Crucible - Life Card Ideas - 25 Cards
« on: January 25, 2011, 09:30:05 pm »
Wow, Sapling|Elder Tree has finally gone to the Archives :(

Was that the oldest card on there? Feels like it was aaaaaaaaaages ago when I made it.

2
Competitions / Re: Voting: Card Design Competition: Shard Madness!
« on: September 11, 2010, 05:24:45 pm »
Congratulations to Essence, from a saddened second place :(

So what happens now? Was this the last phase? If so, will the winning Shard be shown to Zanz?

3
Competitions / Re: Voting: Card Design Competition: Shard Madness!
« on: September 04, 2010, 10:12:39 am »
What happens if there is a tie for 10th place? So for example, 1st-9th are accounted for, but 10th and 11th both have 5 votes each, who goes through?

4
Forum Archive / Re: RARE CARD FARMS - updated daily by the community!
« on: August 29, 2010, 12:08:24 pm »
Is this still being updated? I've hit loads of the ones on the list, only to find they're not farms any more. Would edit, but I don't know how to delete rows.

EDIT: Never mind, found it, removed a few that I can remember are not farms.

5
Issue Archive / Re: Opponent plays Marks as cards [not a bug]
« on: August 27, 2010, 04:36:51 pm »
Rastafla has won several PvP tournaments and chose those marks as his prize. He also has several Nymphs, all of which spin as Relics.
Odd choice, but ok then.

Changed to not a bug. Cheers :)

6
Issue Archive / Opponent plays Marks as cards [not a bug]
« on: August 27, 2010, 04:18:00 pm »
Just went into the Top 50 and my opponent played Mark of Gravity and Mark of Aether (see attachment).

Not much of a problem because they're just essentially pillars, but figured this might cause some problems if someone had one of these + pendulums/ weapon that gives more damage from marks.

I heard about some people playing marks a while back, but I'm sure I also read that it was fixed.

EDIT: I'm able to steal the marks.

Also EDIT: He went on to play other marks during the match

Final EDIT: I think the marks give relics in the spin because I won 3 relics.

7
Crucible Archive / Re: Yang | Yang (Elite)
« on: August 24, 2010, 01:13:19 pm »
if yin is immaterial how can you sacrifice it to make a yang?
Because you can still activate an immaterial creature's ability.

8
Competitions / Re: Post your Competition ideas here!
« on: August 24, 2010, 01:10:59 pm »
Redesign upgraded cards' art. Entrants pick one upgraded card that has the same art as it's unupgraded version and give it new art.

You could either do this for every card in the game, or per element. Personally, I'd say per element otherwise you might not get many repeated cards and it'll be hard to compare which is the best as they'd all be for different cards. Pillars not included because they just got new artwork.

9
Patch Notes and Development News / Re: Elements 1.25
« on: August 22, 2010, 10:26:20 am »
Anyone else not liking the new Upgraded Permanent thingy? Now I can hardly see which of my Permanents have a skill to activate and which are just my eyes playing tricks on me. I don't even see the need to have Upgraded symbols on Permanents.

10
Deck Help / Re: How's this time/rainbow deck look?
« on: August 19, 2010, 06:31:07 pm »
I notice you don't have any Aether cards in there, meaning you're wasting all that Quanta. I'd say take 1/2 Time Tower out (end game you need 7 per turn and you get waaaay more than that) and add in 1/2 Mind Gate (or 1 Mind Gate and a Quintessence, in case you need it as soon as you play an Anubis).

How do you do for healing? I can't see it doing too well with just a solid 14 heal per turn. Perhaps swap the Jade Staff for a Feral Bond? That also means you never need to choose which weapon to waste :)

Other than that, it seems pretty nice. Once you've made those changes, see if you still have a lot of Time Quanta left (I'm presuming you do now?). If so, see if there are any situations where you think "dang, if only I had that card" and take out a Time Tower for one :)

11
Card Idea Competition Submissions / Re: Shard | Shard of Curiosity
« on: August 17, 2010, 03:44:51 pm »
Does the opponent lose the Card?
Nope, I think Zanz stated once that he has a policy of "you can't touch your opponent's hand".

12
Card Idea Competition Submissions / Re: Shard | Shard of Independence
« on: August 17, 2010, 03:43:12 pm »
A few ideas (not necessarily all to be taken together):

Perhaps it should use all of one random pool of quanta?

Maybe to negate some of the OPness, it shouldn't trigger death effects?

How about killing all but one of a certain creature type? So if your opponent has 20 Fireflies & 3 Queens out, you target a Firefly and they're left with 1 Firefly & 3 Queens?

Or it could kill all creatures with a duplicate, leaving one of each type?

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anything
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