I notice you don't have any Aether cards in there, meaning you're wasting all that Quanta. I'd say take 1/2 Time Tower out (end game you need 7 per turn and you get waaaay more than that) and add in 1/2 Mind Gate (or 1 Mind Gate and a Quintessence, in case you need it as soon as you play an Anubis).
How do you do for healing? I can't see it doing too well with just a solid 14 heal per turn. Perhaps swap the Jade Staff for a Feral Bond? That also means you never need to choose which weapon to waste
Other than that, it seems pretty nice. Once you've made those changes, see if you still have a lot of Time Quanta left (I'm presuming you do now?). If so, see if there are any situations where you think "dang, if only I had that card" and take out a Time Tower for one