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Messages - ISlayCasuals (48)

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1
Sideboard / Re: 2nd Sideboard Event - Battle/Brackets Topic
« on: December 28, 2010, 02:02:37 am »
(http://imageplay.net/) (http://imageplay.net/)
Why meh? >:(
sorry about that. we went on a vacation cruise that day for a week for xmas and parents' 25th anniversary. didnt feel i had to announce such prior because i had assumed there would be wifi on the ship. there was...but at $0.65/min and poor quality to boot. best of luck to you

2
Tournament Archive / Re: Eastern Tournament - Dec 18th - Biohazard
« on: December 17, 2010, 07:43:28 am »
fate egg itself does not distribute poison so...i'd assume no.

3
/does want D:

4
alternative chimera?

5
12 Lives - Battle Results / Re: Mr paper 2 Islay casuals 2 (eliminated)
« on: December 15, 2010, 10:00:15 pm »
mrpaper: 2
ISlayCasuals: 2 (eliminated)

:aether :air :darkness :death :earth :entropy :fire :gravity :life :light :time :water 1-ups
ELIMINATED!GG
1st Round: ISlayCasuals: 1 mrpaper: 0
Code: [Select]
4vh 4vj 4vj 4vj 4vj 4vj 52q 55u 55u 590 590 590 5bu 5c1 5f6 5f9 5f9 5f9 5f9 5l9 5l9 5og 61q 61q 7dq 7ds 7ds 7gl 7jr 7t92nd Round: ISlayCasuals: 2 mrpaper: 0
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 4vl 590 590 590 590 590 590 595 595 595 595 5oi 5oi 5oi 5oi 778 778 778 778 778 7gs3rd Round: ISlayCasuals: 2 mrpaper: 1
lost:  :entropy
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 4vl 590 590 590 590 590 590 595 595 595 595 5oi 5oi 5oi 5oi 778 778 778 778 778 7gs4th Round: ISlayCasuals: 2 mrpaper: 2
lost:  :earth
Code: [Select]
4vh 4vj 4vj 4vj 4vj 4vj 52q 55u 55u 590 590 590 5bu 5c1 5f6 5f9 5f9 5f9 5f9 5l9 5l9 5og 61q 61q 7dq 7ds 7ds 7gl 7jr 7t9

6
Trio & Quartet / Re: Waste Not, Want Not (Catapult/Crusader duo)
« on: December 15, 2010, 09:44:34 pm »
After using it, it's awful slow. I'd say take out one of each card except trebuchet and pendulums and put in more pendulums. Might take out an extra animate for another pendulum.
took your advice and removed a titan and crusader (was already playing with 2 less animates) and replaced them all with pendulums. it works a lot faster, thanks.

pretty excited for these cards to come out in 1.26. im really liking how this deck plays

7
Trio & Quartet / Waste Not, Want Not (Catapult/Crusader duo)
« on: December 15, 2010, 08:53:32 pm »
Hover over cards for details, click for permalink
Deck import code : [Select]
74c 74c 74c 74c 74c 74h 74h 74h 75m 75m 75m 75m 75m 75m 75m 75m 75m 75m 75m 75m 75m 7k5 7k5 7k5 7k5 7k5 7n2 7n2 7n2 7n2 8pq


Hover over cards for details, click for permalink
Deck import code : [Select]
74c 74c 74c 74c 74c 74c 74h 74h 74h 75m 75m 75m 75m 75m 75m 75m 75m 75m 7k5 7k5 7k5 7k5 7k5 7k5 7n2 7n2 7n2 7n2 7n2 7n2 8pq

? = trebuchet and crusader, respectively

idea is everything has synergy.
crusaders endow titans for +8|+2 +momentum
animate weapons for multiple titans on field.
trebuchet flying titans for 23 burst damage vs 8/turn
trebuchet anything that gets CC'd for burst damage. what else is it going to do for you anyway while frozen/delayed/AM'd?

6 animates currently, but could probably go -1/-2 animates +1/+2 pendulums
^ seems to be working really well

8
Sideboard - Battle Results / Re: [Round 2] 10 men - ISlayCasuals 3-0
« on: December 15, 2010, 08:09:16 pm »
MAIN DECK
Code: [Select]
4vh 4vj 4vj 4vj 4vj 4vl 52q 55u 55u 55u 590 590 590 590 5c1 5c1 5f6 5f6 5f9 5f9 5f9 5fa 5l9 5l9 5og 61q 61q 6u3 7ds 7ds 7gl 7jrSIDEBOARD
Code: [Select]
4sa 4sa 4sa 4sa 55q 55q 55t 590 5c2 5ie 5og 5up 5uu 621 6u3Match 1:
Code: [Select]
4sa 4sa 4sa 4vh 4vj 4vj 4vj 4vl 52q 55q 55u 55u 590 590 590 590 5c1 5c1 5f6 5f6 5f9 5f9 5fa 5l9 5l9 5og 5og 5up 621 7ds 7ds 7glMatch 2:
Code: [Select]
4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vl 52q 55q 55q 55u 590 590 590 590 5c1 5c1 5f6 5f6 5f9 5f9 5fa 5l9 5l9 5og 5og 5up 621 7ds 7ds 7glMatch 3:
Code: [Select]
4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vl 52q 55q 55u 55u 590 590 590 590 5c1 5c1 5f6 5f6 5f9 5f9 5fa 5l9 5og 5og 5up 621 7ds 7ds 7gl 7jrnot much to say. i got really bad hands and even when i could recover in matches 1 and 2, his SoGs, fire shield, and mass CC kept me at bay.

9
Darkness / Re: Cloak
« on: December 14, 2010, 07:14:16 pm »
http://elementscommunity.org/forum/index.php/topic,6037.0.html


Made this over 6 months ago....


I know this was in the pipeline for a while but you think I had any influence?
Quote
[00:08:20] Kuroaitou: @zanz: Was cloak inspired by any card found on the forum Zanz? ^^; Just curious.
...
[00:09:04] zanzarino: Kuro: no, I had cloak in my list of card to create for a long long time
from http://elementscommunity.org/forum/index.php/topic,17265.msg239590#msg239590

10
Darkness / Re: Cloak
« on: December 14, 2010, 07:27:00 am »
i assume they're only invisible to the opponent? it might be a little...hectic if you're playing a lot of things, particularly with abilities, and you cant see them/cant remember what you have on the field.

and does invisible = untargetable? sort of like a 2 turn PA/quint on everything?

11
General Discussion / Re: Maximum First Turn Damage, Trainer allowed
« on: December 13, 2010, 06:40:12 am »
29 is the most I've done in one turn I believe.  Kudos to Lava Rush vNG :)
31 same deck :P

are you using +quanta in trainer for your 1st turn damage?
No, outside.  2 BL, 2 Cremation, 3 Destroyers, 1 Gavel.  Requires you go second though.

EDIT:  Wow, no idea what happened with the quoting o_O
i ninja modified my post to redirect quanta comment at numbers since i figured you might misinterpret it, which you did. +1 to sneaky

anyway... 2nd turn also
BL/Minor Phoenix/3 Cremate/2 Dragon/1 Golem

napalm might possibly not approve... but it's 31 first turn! :D

BL -> Cremate
MP -> Cremate
Ash -> CREMATE!! >:]
25 fire exactly  ;D
Dragon/Dragon/Golem

12
General Discussion / Re: Maximum First Turn Damage, Trainer allowed
« on: December 13, 2010, 06:22:58 am »
29 is the most I've done in one turn I believe.  Kudos to Lava Rush vNG :)
31 same deck :P

thats pretty good but ive done literally insane amounts of damage with the trainer.
are you using +quanta in trainer for your 1st turn damage?

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anything
blarg: