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Messages - Hisar (93)

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1
Confirmed Issues / Re: Shard of patience + adrenaline [unconfirmed]
« on: March 28, 2012, 09:54:35 PM »
That's correct, an adrenalined staff will deal 9 damage the turn you play the shard of patience - the attack is increased to 3, and it then attacks 4 times.  The next shard of patience, it will only do 5 - attack increased to 4, first attack blocked, then 3+2

2
Air / Re: Shard of Freedom | Shard of Freedom
« on: March 13, 2012, 05:18:49 PM »
Sorry, I said that wrong.  Shards are 1/14 of a creature per creature you have out.  With 14 creatures out you get 1 extra per shard.  And going through shields is nice - but unless you have a lot of creatures, don't count on it.

The reason it works better with big creatures is that this card has a cost - 1/14 extra ray of light for 3 :rainbow is awful, but 1/14 of a ruby dragon for 3  :rainbow is a much better deal.

In a mono air rush, for example, you're getting a soft counter to dim shields and hope - most of your damage is from diving, or from dragons - other shields won't affect you as much.

With 1 shard of patience out against no shield, a diving elite worm has on average 10.75 attack - yes, it doesn't even increase it 1 point.

Against a 2 damage reduction shield, the worm's attack is on average 9.05 - barely 1 point.  This is for 1/2 the quanta it would take to just play another worm.  In addition, you're sacrificing card space to put in those shards of freedom - instead you could have an extra pillar to play another creature, or just another creature.

3
Duo-Decks / Re: Free Wryms! [Duo] [Shard of Freedom]
« on: March 13, 2012, 04:59:57 PM »
Do you ever get to play those blitzes?  I'd probably drop them.

4
Air / Re: Shard of Freedom | Shard of Freedom
« on: March 13, 2012, 03:18:54 PM »
Bypassing shields makes sense for free.  The problem right now, is that 15% chance to do 50% extra damage is really bad.  To put it into perspective, one shard is 1/14 of a creature in a creature spam deck.  Much easier to just add another creature.  The only time it makes sense is if you have really big creatures, since you then get more for the cost.  However, then the randomness really kicks in.

5
Duo-Decks / MitoFocus [Duo]
« on: March 13, 2012, 01:29:10 PM »
Hover over cards for details, click for permalink
Deck import code : [Select]
74d 74d 74d 74d 74h 74h 74h 752 752 752 752 752 752 75m 75m 75m 75m 75m 75m 75m 75m 75m 75m 7am 7am 7am 7ap 7ap 7ap 7ap 8pm


Probably needs a little more quanta, but a field full of 0/45 creatures with 0:destroy seems a little silly.

6
Air / Re: Shard of Freedom | Shard of Freedom
« on: March 13, 2012, 11:51:46 AM »
Can creatures with Dive crit after Diving?

Edit: Yes, they can.  Cool.

Edit 2:  After a bunch more playing... I really don't feel like this shard offers much except shield bypass in the late game.  For rushes its better just to have another creature, and it takes 3+ shards to really have an impact.  This is also the only shard that doesn't offer some bonus to its own element.  What if the % chance was doubled to 30% with an air mark?

7
Rainbow Decks / Re: speed stopper (no creatures)
« on: March 13, 2012, 02:21:09 AM »
Yay, you stopped the rush!  Now, how do you win?

8
Archived Decks / Killer Squiderflies [Duo]
« on: March 13, 2012, 01:57:42 AM »
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6rq 6rq 6rq 6rq 6rv 6rv 6rv 6rv 6u8 6u8 6u8 7gk 7gk 7gk 7gk 7gk 7gl 7gl 7gl 7gp 7gq 7gq 7gr 7gr 7gr 7gr 7gr 7i6 7i6 7i6 8pj


Blanks are SoP

This is a smaller version of the deck.  More SoP for more consistent draws, no floodings cause they're pointless.  I'm not sure about the quanta balance. I think its ok or maybe a little too much use, but shards of readiness make butterfly effect and congeal much cheaper to use.

Any suggestions are appreciated!

Hover over cards for details, click for permalink
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6rq 6rq 6rq 6rq 6rv 6rv 6rv 6u8 6u8 6u8 6ve 6ve 6ve 6ve 6ve 7gk 7gk 7gk 7gk 7gk 7gl 7gl 7gl 7gl 7gq 7gq 7gq 7gr 7gr 7gr 7gr 7gr 7gr 7h1 7h1 8pp


SoP makes squids much sturdier, only get hurt badly by reverse time and early lightnings.

You need to save one creature to butterfly effect as you play it, because they get too strong otherwise.

SoR squids if you need CC, BE creatures if you need PC, or even Physalia if you want poison.

A very fun deck to play!

Edit:

I think taking out inundation is probably a good idea, maybe replace with an extra SoP and an ice shield.  It really feels like you need an early SoP to make your squids sturdy.

9
Archived Decks / Re: Patient wardens
« on: March 12, 2012, 12:55:19 AM »
Replace 6 of the towers with gemfinders, they get bonuses from the patience too!

Edit: here's a more stally version:

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6rv 6rv 6rv 6rv 778 778 778 778 778 778 779 779 779 779 779 779 77c 77c 77c 77e 77e 77e 77e 77e 77e 77f 77f 77k 77k 77k 77m 77m 77m 77m 77m 77m 78q 78q 78q 78q 8pl

10
Archived Decks / Re: Patient wardens
« on: March 11, 2012, 10:24:24 PM »
I'm guessing those are shards of patience?

If so this is a pretty cool deck.  Actually makes use of the "attacks" portion of wardens stall!

11
Earth / Re: Shard of Integrity | Shard of Integrity
« on: March 11, 2012, 09:58:27 PM »
Other has rushing, stalling, healing, PC, draw acceleration, and denial. It's more complete than most of the actual elements.
And this makes me hurt inside.
Me too. To me, all these shards are ruining the elements theme. No more need to use time to get draw acceleration, for example, or Fire / Darkness / Earth - Gravity duo to remove permanents. Worst thing that ever happened to EtG. I feel that in some time we can even rename the game to Shards the Game.

When I think about how all this effort could be used to develop interesting cards to the elements, argh, Im sick.
To get precog, you have to use 6 SoR.  SIX.  Getting that first turn is pretty much impossible.

SoB is a huge double edged sword.  Yeah, your deck is built around draw acceleration, but your opponent gets just as many cards as you do.

12
Confirmed Issues / Re: Shard of patience + adrenaline [unconfirmed]
« on: March 11, 2012, 08:44:21 PM »
Flying, adren druidic staves + shard of patience makes 12 damage 20 healing creatures :)

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blarg: Hisar